|
Audio-Audiere-0.01 |
use the Audiere sound library in Perl |
15 Mar 2004 21:24:37 UTC |
|
Games-Irrlicht-0.04 |
use the Irrlicht 3D Engine in Perl |
14 Mar 2004 20:19:27 UTC |
|
Math-BigInt-GMP-1.14 |
Use the GMP library for Math::BigInt routines |
12 Mar 2004 17:03:22 UTC |
|
Math-Roman-1.07 |
Arbitrary sized Roman numbers and conversion from and to Arabic. |
12 Mar 2004 17:03:07 UTC |
|
bignum-0.15 |
Transparent BigNumber/BigRationale support for Perl |
12 Mar 2004 17:01:15 UTC |
|
Math-BigRat-0.12 |
arbitrarily big rational numbers |
12 Mar 2004 17:00:58 UTC |
|
Math-BigInt-1.70 |
Arbitrary size floating point math package |
12 Mar 2004 17:00:38 UTC |
|
Games-3D-0.07 |
a package containing an object system for (not only) 3D games |
07 Mar 2004 22:07:45 UTC |
|
Games-Irrlicht-0.03 |
use the Irrlicht 3D Engine in Perl |
07 Mar 2004 22:05:50 UTC |
|
Games-3D-0.05 |
a package containing 3D points, vectors, areas, objects and links |
29 Feb 2004 19:15:27 UTC |
|
Games-Irrlicht-0.02 |
use the Irrlicht 3D Engine in Perl |
29 Feb 2004 13:18:12 UTC |
|
Games-Irrlicht-0.01 |
use the Irrlicht 3D Engine in Perl |
28 Feb 2004 15:36:30 UTC |
|
File-Walker-0.01 |
Perl extension for blah blah blah |
31 Jan 2004 17:29:55 UTC |
|
Devel-Size-Report-0.05 |
generate a size report for all elements in a structure |
13 Jan 2004 19:34:40 UTC |
|
Math-BigInt-Constant-1.05 |
Arbitrary sized constant integers |
13 Jan 2004 18:30:01 UTC |
|
Math-BigInt-1.69 |
Arbitrary size floating point math package |
13 Jan 2004 18:29:44 UTC |
|
Math-BigInt-GMP-1.13 |
Use the GMP library for Math::BigInt routines |
11 Jan 2004 14:45:35 UTC |
|
Devel-Size-Report-0.04 |
generate a size report for all elements in a structure |
11 Jan 2004 12:04:21 UTC |
|
Devel-Size-Report-0.03 |
generate a size report for all elements in a structure |
10 Jan 2004 20:01:38 UTC |
|
Devel-Size-Report-0.02 |
generate a size report for all elements in a structure |
09 Jan 2004 18:27:28 UTC |
|
Math-BigInt-Pari-1.10 |
Use Math::Pari for Math::BigInt routines |
08 Jan 2004 18:47:46 UTC |
|
Math-BigRat-0.11 |
arbitrarily big rational numbers |
07 Jan 2004 17:14:33 UTC |
|
Math-BigInt-Lite-0.11 |
What BigInts are before they become big |
06 Jan 2004 18:39:55 UTC |
|
Math-BigInt-BitVect-1.12 |
Use Bit::Vector for Math::BigInt routines |
05 Jan 2004 18:15:41 UTC |
|
Mail-Graph-0.14 |
draw graphical stats for mails/spams |
04 Jan 2004 13:27:51 UTC |
|
Mail-Graph-0.13 |
draw graphical stats for mails/spams |
04 Jan 2004 13:20:39 UTC |
|
Math-BigInt-1.68 |
Arbitrary size floating point math package |
30 Dec 2003 14:00:08 UTC |
|
Math-Big-1.09 |
routines (cos,sin,primes,hailstone,euler,fibbonaci etc) with big numbers |
11 Dec 2003 23:04:40 UTC |
|
Math-BigInt-GMP-1.12 |
Use the GMP library for Math::BigInt routines |
11 Dec 2003 23:04:25 UTC |
|
Math-BigInt-1.67 |
Arbitrary size floating point math package |
11 Dec 2003 23:04:09 UTC |
|
Math-String-1.24 |
Arbitrary sized integers having arbitrary charsets to calculate with key rooms |
11 Dec 2003 23:03:54 UTC |
|
Mail-Graph-0.12 |
draw graphical stats for mails/spams |
02 Nov 2003 13:26:48 UTC |
|
Math-BigInt-1.66 |
Arbitrary size floating point math package |
23 Sep 2003 19:37:46 UTC |
|
bignum-0.14 |
Transparent BigNumber/BigRationale support for Perl |
13 Aug 2003 16:57:03 UTC |
|
Math-BigRat-0.10 |
arbitrarily big rationales |
13 Aug 2003 16:55:12 UTC |
|
Math-String-1.23 |
Arbitrary sized integers having arbitrary charsets to calculate with password/key rooms. |
13 Aug 2003 16:51:46 UTC |
|
Math-BigInt-1.65 |
Arbitrary size floating point math package |
13 Aug 2003 16:49:56 UTC |
|
Math-String-Charset-Wordlist-0.05 |
A dictionary charset for Math::String |
28 Apr 2003 19:32:36 UTC |
|
Games-OpenGL-Font-2D-0.06 |
load/render 2D colored bitmap fonts via OpenGL |
27 Apr 2003 16:11:32 UTC |
|
Math-String-Charset-Wordlist-0.04 |
A dictionary charset for Math::String |
27 Apr 2003 10:19:32 UTC |
|
Math-String-Charset-Wordlist-0.03 |
A dictionary charset for Math::String |
27 Apr 2003 08:27:39 UTC |
|
Math-String-1.22 |
Arbitrary sized integers having arbitrary charsets to calculate with password/key rooms. |
27 Apr 2003 08:24:14 UTC |
|
Games-3D-World-0.05 |
a physical engine simulating masses and forces |
20 Apr 2003 17:41:17 UTC |
|
Games-Console-0.03 |
provide a 2D quake style in-game console |
19 Apr 2003 11:03:28 UTC |
|
SDL-App-FPS-0.20 |
a parent class for FPS (framerate/s centric) SDL applications |
19 Apr 2003 10:55:18 UTC |
|
Math-String-1.21 |
Arbitrary sized integers having arbitrary charsets to calculate with password/key rooms. |
13 Apr 2003 18:27:44 UTC |
|
Games-Console-0.02 |
provide a 2D quake style in-game console |
08 Apr 2003 19:28:28 UTC |
|
Games-OpenGL-Font-2D-0.05 |
load/render 2D colored bitmap fonts via OpenGL |
08 Apr 2003 19:26:37 UTC |
|
Math-String-1.20 |
Arbitrary sized integers having arbitrary charsets to calculate with password/key rooms. |
08 Apr 2003 19:23:12 UTC |
|
SDL-App-FPS-0.19 |
a parent class for FPS (framerate/s centric) SDL applications |
23 Mar 2003 20:58:52 UTC |
|
Games-OpenGL-Font-2D-0.04 |
load/render 2D colored bitmap fonts via OpenGL |
23 Mar 2003 20:58:37 UTC |
|
Games-Console-0.01 |
provide a 2D quake style in-game console |
23 Mar 2003 20:56:47 UTC |
|
Games-OpenGL-Font-2D-0.03 |
load/render 2D colored bitmap fonts via OpenGL |
21 Mar 2003 22:01:52 UTC |
|
SDL-App-FPS-0.18 |
a parent class for FPS (framerate/s centric) SDL applications |
21 Mar 2003 22:01:37 UTC |
|
Games-3D-Model-0.03 |
load/render 3D models |
16 Mar 2003 20:09:02 UTC |
|
SDL-App-FPS-0.17 |
a parent class for FPS (framerate/s centric) SDL applications |
16 Mar 2003 18:39:52 UTC |
|
Games-Resource-0.01 |
open game resource files via standard paths |
16 Mar 2003 18:28:20 UTC |
|
Games-3D-World-0.03 |
a vector in 3D space |
11 Mar 2003 20:53:32 UTC |
|
Games-3D-0.04 |
a package containing 3D points, vectors, areas, objects and links |
11 Mar 2003 20:53:17 UTC |
|
Games-3D-Model-0.02 |
load/render 3D models |
10 Mar 2003 19:24:31 UTC |
|
SDL-App-FPS-0.16 |
a parent class for FPS (framerate/s centric) SDL applications |
10 Mar 2003 19:24:15 UTC |
|
Game-3D-Model-0.01 |
load/render 3D models |
09 Mar 2003 20:30:21 UTC |
|
Game-3D-0.03 |
a package containing 3D points, vectors, areas, objects and links |
08 Mar 2003 18:51:45 UTC |
|
Game-3D-World-0.01 |
a vector in 3D space |
07 Mar 2003 09:19:43 UTC |
|
Math-String-1.19 |
Arbitrary sized integers having arbitrary charsets to calculate with password/key rooms. |
07 Mar 2003 09:17:52 UTC |
|
Game-3D-0.02 |
a package containing 3D points, vectors, areas, objects and links |
07 Mar 2003 09:16:01 UTC |
|
Game-3D-0.01 |
a package containing 3D points, areas, objects and links |
03 Mar 2003 22:51:43 UTC |
|
SDL-App-FPS-0.15 |
a parent class for FPS (framerate/s centric) SDL applications |
03 Mar 2003 22:51:28 UTC |
|
SDL-App-FPS-0.14 |
a parent class for FPS (framerate/s centric) SDL applications |
23 Jan 2003 20:22:13 UTC |
|
Math-Fractal-Mandelbrot-0.02 |
Calculate points in the mandelbrot fractal |
19 Jan 2003 16:17:24 UTC |
|
Math-Fractal-Mandelbrot-0.01 |
Calculate points in the mandelbrot fractal |
16 Jan 2003 23:22:08 UTC |
|
SDL-App-FPS-0.13 |
a parent class for FPS (framerate/s centric) SDL applications |
12 Jan 2003 22:04:53 UTC |
|
SDL-App-FPS-0.12 |
a parent class for FPS (framerate/s centric) SDL applications |
05 Jan 2003 19:19:06 UTC |
|
SDL-App-FPS-0.11 |
a parent class for FPS (framerate/s centric) SDL applications |
04 Jan 2003 23:41:35 UTC |
|
SDL-App-FPS-0.10 |
a parent class for FPS (framerate/s centric) SDL applications |
02 Jan 2003 21:02:02 UTC |
|
SDL-App-FPS-0.09 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:29:17 UTC |
|
SDL-App-FPS-0.08 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:29:02 UTC |
|
SDL-App-FPS-0.07 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:28:47 UTC |
|
SDL-App-FPS-0.06 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:28:32 UTC |
|
SDL-App-FPS-0.05 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:28:17 UTC |
|
SDL-App-FPS-0.04 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:26:26 UTC |
|
SDL-App-FPS-0.03 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:26:11 UTC |
|
SDL-App-FPS-0.02 |
a parent class for FPS (framerate centric) applications |
02 Jan 2003 17:24:21 UTC |
|
Math-BigInt-GMP-1.11 |
Use the GMP library for Math::BigInt routines |
01 Jan 2003 13:33:22 UTC |
|
Math-BigInt-GMP-1.10 |
Use the GMP library for Math::BigInt routines |
24 Dec 2002 21:50:23 UTC |
|
Math-BigInt-1.64 |
Arbitrary size floating point math package |
03 Nov 2002 18:09:57 UTC |
|
Math-BigInt-1.63 |
Arbitrary size floating point math package |
08 Sep 2002 22:10:45 UTC |
|
Math-BigInt-FastCalc-0.06 |
Perl module with some XS to support Math::BigInt |
25 Aug 2002 18:08:36 UTC |
|
bignum-0.13 |
Transparent BigNumber/BigRationale support for Perl |
24 Aug 2002 11:06:16 UTC |
|
Math-BigInt-1.62 |
Arbitrary size floating point math package |
21 Aug 2002 16:29:31 UTC |
|
Math-BigRat-0.09 |
arbitrarily big rationales |
14 Aug 2002 17:56:55 UTC |
|
Math-BigInt-FastCalc-0.05 |
Perl module with some XS to support Math::BigInt |
13 Aug 2002 20:00:38 UTC |
|
Math-Big-1.08 |
routines (cos,sin,primes,hailstone,euler,fibbonaci etc) with big numbers |
13 Aug 2002 19:41:13 UTC |
|
Math-BigInt-FastCalc-0.04 |
Perl module with some XS to support Math::BigInt |
13 Aug 2002 19:34:31 UTC |
|
bignum-0.12 |
Transparent BigNumber/BigRationale support for Perl |
13 Aug 2002 19:34:16 UTC |
|
Math-BigRat-0.08 |
arbitrarily big rationales |
13 Aug 2002 19:34:01 UTC |
|
Math-BigInt-1.61 |
Arbitrary size floating point math package |
13 Aug 2002 19:32:09 UTC |
|
Mail-Graph-0.10 |
draw graphical stats for mails/spams |
03 Aug 2002 16:00:08 UTC |
|
Math-BigInt-Pari-1.09 |
Use Math::Pari for Math::BigInt routines |
07 Jul 2002 13:23:12 UTC |
|
Math-BigInt-GMP-1.07 |
Use Math::GMP for Math::BigInt routines |
07 Jul 2002 13:22:57 UTC |