1.08

- Add CC0 to bright.txt.

1.07

- Add Solo algorithm.

1.06

- Add Folkesten algorithm.
- Add Bright library.

1.05

- Add offset and alignment properties to lines (rivers, trails).

- Fix viewbox coordinates, which is important if your map doesn't
  start with 0101.

- Upgraded the Gnomeyland icons to CC BY SA 4.0 because 3.0 is
  problematic.

- Fix UTF-8 output for the render command.

- Don't print z coordinates 00.

1.04

- Added better UI and parameters for Traveller and Apocalypse maps.

- Fixed Gridmapper maps with room numbers that cannot be divided by 5
  and 7, e.g. 16. Those dungeons often had the last room disconnected.

- Add castle to the default icons.

- Gnomeyland icons: more background colours; fix scaling issues in
  Inkscape.

- Alping algorithm: the wind shadow now reduces the number of rivers
  on one particular side of a mountain; add marshlands for estuaries;
  add variety to badlands.

- Traveller algorithm: fix gas giant occurence.

- Add Dockerfile, add better Docker instructions.

1.03

- Better documentation.

1.01

- Extracted all the inline modules into separate files. Added some
  documentation. No visible changes for web app users, though.

1.00

- New, extracted from a previous repository where it was mixed with
  other applications.
  https://alexschroeder.ch/cgit/hex-mapping