1.08
- Add CC0 to bright.txt.
1.07
- Add Solo algorithm.
1.06
- Add Folkesten algorithm.
- Add Bright library.
1.05
- Add offset and alignment properties to lines (rivers, trails).
- Fix viewbox coordinates, which is important if your map doesn't
start with 0101.
- Upgraded the Gnomeyland icons to CC BY SA 4.0 because 3.0 is
problematic.
- Fix UTF-8 output for the render command.
- Don't print z coordinates 00.
1.04
- Added better UI and parameters for Traveller and Apocalypse maps.
- Fixed Gridmapper maps with room numbers that cannot be divided by 5
and 7, e.g. 16. Those dungeons often had the last room disconnected.
- Add castle to the default icons.
- Gnomeyland icons: more background colours; fix scaling issues in
Inkscape.
- Alping algorithm: the wind shadow now reduces the number of rivers
on one particular side of a mountain; add marshlands for estuaries;
add variety to badlands.
- Traveller algorithm: fix gas giant occurence.
- Add Dockerfile, add better Docker instructions.
1.03
- Better documentation.
1.01
- Extracted all the inline modules into separate files. Added some
documentation. No visible changes for web app users, though.
1.00
- New, extracted from a previous repository where it was mixed with
other applications.
https://alexschroeder.ch/cgit/hex-mapping