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Games::Irrlicht
2004-02-28 v0.01 Tels - 153 tests (first version)
* first working draft
* from SDL::App::FPS:
+ Games::Irrlicht
+ Games::Irrlicht::Thingy
+ Games::Irrlicht::Timer
+ Games::Irrlicht::EventHandler (not functional)
+ Games::Irrlicht::Group
2004-02-29 v0.02 Tels - 156 tests
* added getPrimitiveCountDrawn(), addCameraSceneNodeFPS()
* hide_mouse_cursor()
* print out what went wrong in init_engine()
* query filesystem, too
* fixed the Makefile.PL building, thanx Nick. Ing. Simmons!
2004-03-06 v0.03 Tels - 158 tests
* Irrlicht: added FileSystem(), SzeneManager(), GUIEnvironment(),
VideoDriver(), IrrlichtDevice()
* tests for these
* EventReceiver supresses output if disable_logging, used by tests
* use mbstowcs() to convert Perl scalar for wchar* functions
2004-03-14 v0.04 Tels - 163 tests
* added a preliminary Makefile.PL.win32
* added for device:
+ getVersion()
+ isWindowActive()
* added for filesystem:
+ changeWorkingDirectoryTo()
+ getWorkingDirectory()
+ FileExists()
* added getOSOperator() and getOperationSystemVersion()
* added Games::Irrlicht::Constants so that you get EDT_OPENGL etc.
Please send me test-reports, your experiences with this and your ideas - I love
to hear about my work!
Tels <http://bloodgate.com/>