/* *Really* minimal PCG32 code / (c) 2014 M.E. O'Neill / pcg-random.org
* Licensed under Apache License 2.0 (NO WARRANTY, etc. see website) */
#include <stdint.h>
typedef struct {
uint64_t state;
uint64_t inc;
} pcg32_random_t;
uint32_t pcg32_random_r(pcg32_random_t * rng);
void pcg32_srandom_r(pcg32_random_t * rng, uint64_t initstate,
uint64_t initseq);