#include "spvm_native.h"
#include "spvm_socket_util.h"
#include <assert.h>
static
const
char
* FILE_NAME =
"Sys/Socket/Sockaddr/Storage.c"
;
int32_t SPVM__Sys__Socket__Sockaddr__Storage__new(SPVM_ENV* env, SPVM_VALUE* stack) {
int32_t error_id = 0;
struct
sockaddr_storage* socket_address = env->new_memory_block(env, stack,
sizeof
(
struct
sockaddr_storage));
void
* obj_socket_address = env->new_pointer_object_by_name(env, stack,
"Sys::Socket::Sockaddr::Storage"
, socket_address, &error_id, __func__, FILE_NAME, __LINE__);
if
(error_id) {
return
error_id; }
stack[0].oval = obj_socket_address;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Storage__DESTROY(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_socket_address = stack[0].oval;
struct
sockaddr_storage* socket_address = env->get_pointer(env, stack, obj_socket_address);
assert
(socket_address);
env->free_memory_block(env, stack, socket_address);
env->set_pointer(env, stack, obj_socket_address, NULL);
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Storage__ss_family(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
struct
sockaddr_storage* socket_address = env->get_pointer(env, stack, obj_self);
stack[0].ival = socket_address->ss_family;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Storage__set_ss_family(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
struct
sockaddr_storage* socket_address = env->get_pointer(env, stack, obj_self);
socket_address->ss_family = stack[1].ival;
return
0;
}
int32_t SPVM__Sys__Socket__Sockaddr__Storage__size(SPVM_ENV* env, SPVM_VALUE* stack) {
void
* obj_self = stack[0].oval;
stack[0].ival =
sizeof
(
struct
sockaddr_storage);
return
0;
}