From Code to Community: Sponsoring The Perl and Raku Conference 2025 Learn more

NAME

Template::Mustache - Drawing Mustaches on Perl for fun and profit

VERSION

version 1.4.0

SYNOPSIS

# one-shot rendering
print Template::Mustache->render(
"Hello {{planet}}",
);
# compile and re-use template
my $mustache = Template::Mustache->new(
template => "Hello {{planet}}",
);
print $mustache->render( { planet => "World!" } );

DESCRIPTION

Template::Mustache is an implementation of the fabulous Mustache templating language for Perl.

This version of Template::Mustache conforms to v1.1.3 of the Mustache specs.

Templates can be compiled and rendered on the spot via the use of render called as a class method.

print Template::Mustache->render(
    "Hello {{planet}}",
);

If you are considering re-using the same template many times, it's recommended to create a Template::Mustache object instead, which will compile the template only once, and allow to render it with different contexts.

my $mustache = Template::Mustache->new(
template => "Hello {{planet}}",
);
print $mustache->render( { planet => "World!" } );

METHODS

new( %arguments )

my $mustache = Template::Mustache->new(
template => "Hello {{planet}}",
delimiters => [ qw/ ! ! / ],
);

Constructor.

arguments

render( $context )

print $mustache->render( $context );

Returns the rendered template, given the optionally provided context. Uses the object's context attribute if not provided.

Context

as a hashref

Template::Mustache->render( 'Hello {{ thing }}', { thing => 'World!' } );

If the value is a coderef, it will be invoked to generate the value to be inserted in the template.

Template::Mustache->render(
'it is {{ time }}',
{ time => sub { scalar localtime } }
);

If you want the value returned by the coderef to be interpolated as a Mustache template, a helper function is passed as the last argument to the coderef.

Template::Mustache->render(
'hello {{ place }}',
{
place => sub { pop->('{{ planet }}') },
planet => 'World',
}
);

The two previous interpolations work both for {{variable}} definitions, but also for {{#section}}s.

print Template::Mustache->render(
'I am {{#obfuscated}}resu{{/obfuscated}}',
{
obfuscated => sub { pop->('{{'.reverse(shift).'}}') },
user => '({{logged_in_as}})',
logged_in_as => 'Sam',
}
); # => 'I am (Sam)'

as an arrayref

Template::Mustache->render( 'Hello {{ 1 }}', [ 'Earth', 'World!' ] );
# => 'Hello World!

as an object

my $object = Something->new( ... );
Template::Mustache->render( 'Hello {{ thing }}', $object ); # thing resolves to $object->thing

as a scalar

Template::Mustache->render( 'Hello {{ . }}', 'World!' );

no context

If no context is provided, it will default to the mustache object itself. Which allows for definining templates as subclasses of Template::Mustache.

package My::Template;
use Moo;
sub template { 'Hello {{ planet }}!' }
sub planet { 'World' }
# later on
My::Template->new->render; # => Hello World!

multi-level variable

If the variable to be rendered is multi-level (e.g., foo.bar), it is resolved recursively on the context.

# $foo->bar returns `{ baz => [ 'quux' ] }`
Template::Mustache->render( '{{ bar.baz.0 }}', $foo ); # => 'quux'

render( $template, $context, $partials )

print Template::Mustache->render( $template, $context, $partials );
# equivalent to
Template::Mustache->new->(
template => $template, partials => $partials
)->render( $context );

If invoked as a class method, render takes in the mustache template, and an optional context and set of partials.

To pass in partials without a context, set the context to undef.

print Template::Mustache->render( $template, undef, $partials );

template( $template )

Accessor to the template attribute.

template_path( $path )

Accessor to the template_path attribute. If this attribute is set, the template will be set to the content of the provided file (if $path is a directory, the file is assumed to be the Mustache.mustache file local to that directory).

partials_path( $path )

Accessor the partials_path attribute. If partials were not given as part of the object construction, when encountered partials will be attempted to be read from that directory. The filename for a partial is its name with .mustache appended to it.

If template_path is defined, partials_path defaults to it.

context( $context )

Accessor to the context attribute.

delimiters( [ $opening_tag, $closing_tag ] )

Accessor to the delimiters attribute.

parsed

my $tree = $mustache->parsed;

Returns the Template::Mustache::Token::Template object representing the parsed template.

parser

Returns the instance of Template::Mustache::Parser used by the object.

partials( { partial_name => $partial, ... } )

my $mustache = Template::Mustache->new(
template => "{{> this }}",
partials => { this => 'partials rock!' },
);
print $mustache->render; # => partials rock!

Add partial templates to the object.

Partial values can be strings holding Mustache templates;

A coderef can also be set instead of a hashref. In that case, partial templates will be generated by invoking that sub with the name of the partial as its argument.

my $mustache = Template::Mustache->new(
template => "{{> this }} and {{> that }}",
partials => sub { "a little bit of " . shift }
);

CONSTANTS

$GRAMMAR

print $Template::Mustache::GRAMMAR;

The Parse::RecDescent grammar used to parse Mustache templates.

Interpolation of numbers and HTML entities

By default and as ddictated by its specs, Mustache format numbers into their canonical form.

print Template::Mustache->render("{{.}}", "00.120" ); # prints '0.12'

If you rather want a value to be printed as-is, pass it as a reference.

print Template::Mustache->render("{{.}}", \"00.120" ); # prints '00.120'

Ditto for HTML entities:

my $value = "<stuff>";
Template::Mustache->render("{{.}}", $value ); # "&lt;stuff&gt;"
Template::Mustache->render("{{.}}", \$value ); # "<stuff>"

SEE ALSO

AUTHORS

COPYRIGHT AND LICENSE

This software is copyright (c) 2022, 2021, 2019, 2018, 2017, 2016, 2015, 2011 by Pieter van de Bruggen.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.