NAME
Paws::GameLift::ResourceCreationLimitPolicy
USAGE
This class represents one of two things:
Arguments in a call to a service
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. Each attribute should be used as a named argument in the calls that expect this type of object.
As an example, if Att1 is expected to be a Paws::GameLift::ResourceCreationLimitPolicy object:
$service_obj->Method(Att1 => { NewGameSessionsPerCreator => $value, ..., PolicyPeriodInMinutes => $value });
Results returned from an API call
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::ResourceCreationLimitPolicy object:
$result = $service_obj->Method(...);
$result->Att1->NewGameSessionsPerCreator
DESCRIPTION
A policy that puts limits on the number of game sessions that a player can create within a specified span of time. With this policy, you can control players' ability to consume available resources.
The policy is evaluated when a player tries to create a new game session. On receiving a CreateGameSession
request, GameLift checks that the player (identified by CreatorId
) has created fewer than game session limit in the specified time period.
The resource creation limit policy is included in FleetAttributes.
ATTRIBUTES
NewGameSessionsPerCreator => Int
The maximum number of game sessions that an individual can create during the policy period.
PolicyPeriodInMinutes => Int
The time span used in evaluating the resource creation limit policy.
SEE ALSO
This class forms part of Paws, describing an object used in Paws::GameLift
BUGS and CONTRIBUTIONS
The source code is located here: https://github.com/pplu/aws-sdk-perl
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues