NAME
SDL2::Event - General event structure
SYNOPSIS
use SDL2 qw[:all];
# TODO: I need to whip up a quick example
DESCRIPTION
SDL2::Event is a C union which generalizes all known SDL2 events.
Fields
As a union, this object main contain the following structures:
common- SDL2::CommonEventdisplay- SDL2::DisplayEventwindow- SDL2::WindowEventkey- SDL2::KeyboardEventedit- SDL2::TextEditingEventtext- SDL2::TextInputEventmotion- SDL2::MouseMotionEventwheel- SDL2::MouseWheelEventjaxis- SDL2::JoyAxisEventjball- SDL2::JoyBallEventjhat- SDL2::JoyHatEventjdevice- SDL2::JoyDeviceEventcaxis- SDL2::ControllerAxisEventcdevice- SDL2::ControllerDeviceEventadevice- SDL2::AudioDeviceEventsensor- SDL2::SensorEventquit- SDL2::QuitEventuser- SDL2::UserEventsyswm- SDL2::SysWMEventtfinger- SDL2::TouchFingerEventmgesture- SDL2::MultiGestureEventdgesture- SDL2::DollarGestureEventdrop- SDL2::DropEventpadding- Raw data used internally to protect ABI compatibility between VC++ and GCC
LICENSE
Copyright (C) Sanko Robinson.
This library is free software; you can redistribute it and/or modify it under the terms found in the Artistic License 2. Other copyrights, terms, and conditions may apply to data transmitted through this module.
AUTHOR
Sanko Robinson <sanko@cpan.org>