NAME
SDL2::MouseWheelEvent - Mouse wheel event structure
SYNOPSIS
use SDL2 qw[:all];
# TODO: I need to whip up a quick example
DESCRIPTION
Fields
type-SDL_MOUSEWHEELtimestamp- In milliseconds, populated usingSDL_GetTicks( )windowID- The window with mouse focus, if anywhich- The mouse instance id, orSDL_TOUCH_MOUSEIDx- The amount scrolled horizontally, positive to the right and negative to the lefty- The amount scrolled vertically, positive away from the user and negative toward the userdirection- Set to one of theSDL_MOUSEWHEEL_*defines. When FLIPPED the values in X and Y will be opposite. Multiply by-1to change them back
LICENSE
Copyright (C) Sanko Robinson.
This library is free software; you can redistribute it and/or modify it under the terms found in the Artistic License 2. Other copyrights, terms, and conditions may apply to data transmitted through this module.
AUTHOR
Sanko Robinson <sanko@cpan.org>