NAME
Prima::Drawable::Glyphs - helper routines for bi-directional text input and complex scripts output
SYNOPSIS
use Prima;
$::application-> begin_paint;
$::application-> text_shape_out('אפס123', 0,0);
123ספא
DESCRIPTION
The class implements an abstraction over a set of glyphs that can be rendered to represent text strings. Objects of the class are created and returned from Prima::Drawable::text_shape
calls, see more in "text_shape" in Prima::Drawable. A Prima::Drawable::Glyphs
object is a blessed array reference that can contain either two, four, or five packed arrays with 16-bit integers, representing, correspondingly, a set of glyph indexes, a set of character indexes, a set of glyph advances, a set of glyph position offsets per glyph, and a font index. Additionally, the class implements several sets of helper routines that aim to address common tasks when displaying glyph-based strings.
Structure
Each sub-array is an instance of Prima::array
, an effective plain memory structure that provides standard perl interface over a string scalar filled with fixed-width integers.
The following methods provide read-only access to these arrays:
- glyphs
-
Contains a set of unsigned 16-bit integers where each is a glyph number corresponding to the font that was used for shaping the text. These glyph numbers are only applicable to that font. Zero is usually treated as a default glyph in vector fonts, when shaping cannot map a character; in bitmap fonts this number is usually same as
defaultChar
.This array is recognized as a special case when is sent to
text_out
orget_text_width
, that can process it without other arrays. In this case, no special advances and glyph positions are taken into the account though.Each glyph is not necessarily mapped to a character, and quite often is not, even in english left-to-right texts. F ex character combinations like
"ff"
,"fi"
,"fl"
may be mapped to single ligature glyphs. When right-to-left, RTL, text direction is taken into the account, the glyph positions may change, too. Seeindexes
below that addresses mapping of glyphs to characters. - indexes
-
Contains a set of unsigned 16-bit integers where each is a text offset corresponding to the text was used in shaping. Each glyph position thus points to a first character in the text that maps to the glyph.
There can be more than one character per glyph, such as the above example with a
"ff"
ligature. There can also be cases with more than one character per more than one glyph, f ex in indic scripts. In these cases it is easier to operate neither by character offsets nor by glyph offsets, but rather by clusters, where each cluster is an individual syntax unit that contains one or more characters per one or more glyphs.In addition to the text offset, each index value can be flagged with a
to::RTL
bit, signifying that the character in question has RTL direction. This is not necessarily semitic characters from RTL languages that only have that attribute set; spaces in these languages are normally attributed the RTL bit too, sometimes also numbers. Use of explicit direction control characters from U+20XX block can result in any character being assigned or not assigned the RTL bit.The array has an extra item added to its end, the length of the text that was used for the shaping. This helps for easy calculation of cluster length in characters, especially of the last one, where the difference between indexes is, basically, the cluster length.
The array is not used for text drawing or calculation, but only for conversion between character, glyph, and cluster coordinates (see
Coordinates
below). - advances
-
Contains a set of unsigned 16-bit integers where each is a pixel distance of how much space the corresponding glyph occupies. Where the advances array is not present, or was force-filled by
advances
options intext_shape
, a glyph advance value is basically a sum of a, b, and c widths of the corresponding glyph. However there are cases when depending on shaping input, these values can differ.One of those cases is the combining graphemes, where the text consisting of two characters,
"A"
and combining grave accent U+300 should be drawn as a single "À" symbol, and where the font doesn't have that single glyph but rather two individual glyphs"A"
and"`"
. There, where the grave glyph has its own advance for standalone usage, in this case it should be ignored though, and that is achieved by the shaper setting the advance of the"`"
to zero.The array content is respected by
text_out
andget_text_width
, and its content can be changed at will to produce gaps in the text quite easily. F exPrima::Edit
uses that to display tab characters as spaces with 8x advance. - positions
-
Contains a set of pairs of signed 16-bit integers where each is a X and Y pixel offset for each glyph. Like in the previous example with the "À" symbol, the grave glyph
"`"
may be positioned differently on the vertical axis in "À" and "à" graphemes, for example.The array is respected by
text_out
(but not byget_text_width
). - fonts
-
Contains a set of unsigned 16-bit integers where each is an index in the font substitution list (see "font_mapper" in Prima::Drawable). Zero means the current font.
The font substitution is applied by
text_shape
whenpolyfont
options is set (it is by default), and when the shaper cannot match all fonts. If the current font contains all needed glyphs, this entry is not present at all.The array is respected by
text_out
andget_text_width
.
Coordinates
In addition to the natural character coordinates, where each index is a text offset that can be directly used in substr
perl function, the Prima::Drawable::Glyphs
class offers two additional coordinate systems that help abstract the object data for display and navigation.
The glyph coordinate system is a rather straighforward copy of the character coordinate system, where each number is an offset in the glyphs
array. Similarly, these offsets can be used to address individual glyphs, indexes, advances, and positions. However these are not easy to use when one needs, for example, to select a grapheme with a mouse, or break set of glyphs in such a way so that a grapheme is not broken. These can be managed easier in the cluster coordinate system.
The cluster coordinates represent a virtually superimposed set of offsets where each corresponds to a set of one or more characters displayed by a one or more glyphs. Most useful functions below operate in this system.
Selection
Practically, most useful coordinates that can be used for implementing selection is either character or cluster, but not glyphs. The charater-based selections makes trivial extraction or replacement of the selected text, while the cluster-based makes it easier to manipulate (f ex with Shift- arrow keys) the selection itself.
The class supports both, by operating on selection maps or selection chunks, where each represent same information but in different ways. For example, consider embedded number in a bidi text. For the sake of clarity I'll use latin characters here. Let's have a text scalar containing these characters:
ABC123
where ABC is right-to-left text, and which, when rendered on screen, should be displayed as
123CBA
(and index array is (3,4,5,2,1,0) ).
Next, the user clicks the mouse between A and B (in text offset 1), drags the mouse then to the left, and finally stops between characters 2 and 3 (text offset 4). The resulting selection then should not be, as one might naively expect, this:
123CBA
__^^^_
but this instead:
123CBA
^^_^^_
because the next character after C is 1, and the range of the selected sub-text is from characters 1 to 4.
The class offers to encode such information in a map, i.e. array of integers 1,1,0,1,1,0
, where each entry is either 0 or 1 depending on whether the cluster is or is not selected. Alternatively, the same information can be encoded in chunks, or RLE sets, as array 0,2,1,2,1
, where the first integer signifies number of non-selected clusters to display, the second - number of selected clusters, the third the non-selected again, etc. If the first character belongs to the selected chunk, the first integer in the result is set to 0.
Bidi input
When sending input to a widget in order to type in text, the otherwise trivial case of figuring out at which position the text should be inserted (or removed, for that matter), becomes interesting when there are characters with mixed direction.
F ex it is indeed trivial, when the latin text is AB
, and the cursor is positioned between A
and B
, to figure out that whenever the user types C
, the result should become ACB
. Likewise, when the text is RTL and both text and input is arabic, the result is the same. However when f.ex. the text is A1
, that is displayed as 1A
because of RTL shaping, and the cursor is positioned between 1
(LTR) and A
(RTL), it is not clear whether that means the new input should be appended after 1
and become A1C
, or after A
, and become, correspondingly, AC1
.
There is no easy solution for this problem, and different programs approach this differently, and some go as far as to provide two cursors for both directions. The class offers its own solution that uses some primitive heuristics to detect whether cursor belongs to the left or to the right glyph. This is the area that can be enhanced, and any help from native users of RTL languages can be greatly appreciated.
API
- abc $CANVAS, $INDEX
-
Returns a, b, c metrics from the glyph
$INDEX
- advances
-
Read-only accessor to the advances array, see Structure above.
- clone
-
Clones the object
- cluster2glyph $FROM, $LENGTH
-
Maps a range of clusters starting with
$FROM
with size$LENGTH
into the corresponding range of glyphs. Undefined$LENGTH
calculates the range from$FROM
till the object end. - cluster2index $CLUSTER
-
Returns character offset of the first character in cluster
$CLUSTER
.Note: result may contain
to::RTL
flag. - cluster2range $CLUSTER
-
Returns character offset of the first character in cluster
$CLUSTER
and how many characters are there in the cluster. - clusters
-
Returns array of integers where each is a first character offsets per cluster.
- cursor2offset $AT_CLUSTER, $PREFERRED_RTL
-
Given a cursor positioned next to the cluster
$AT_CLUSTER
, runs simple heuristics to see what character offset it corresponds to.$PREFERRED_RTL
is used when object data are not enough.See "Bidi input" above.
- def $CANVAS, $INDEX
-
Returns d, e, f metrics from the glyph
$INDEX
- fonts
-
Read-only accessor to the font indexes, see Structure above.
- get_box $CANVAS
-
Return box metrics of the glyph object.
- get_sub $FROM, $LENGTH
-
Extracts and clones a new object that constains data from cluster offset
$FROM
, with cluster length$LENGTH
. - get_sub_box $CANVAS, $FROM, $LENGTH
-
Calculate box metrics of a glyph string from the cluster
$FROM
with size$LENGTH
. - get_sub_width $CANVAS, $FROM, $LENGTH
-
Calculate pixel width of a glyph string from the cluster
$FROM
with size$LENGTH
. - get_width $CANVAS, $WITH_OVERHANGS
-
Return width of the glyph objects, with overhangs if requested.
- glyph2cluster $GLYPH
-
Return the cluster that contains
$GLYPH
. - glyphs
-
Read-only accessor to the glyph indexes, see Structure above.
- glyph_lengths
-
Returns array where each glyph position is set to a number showing how many glyphs the cluster occupies at this position
- index2cluster $INDEX, $ADVANCE = 0
-
Returns the cluster that contains the character offset
$INDEX
.$ADVANCE
is set to 1 if need to add the RTL-dependent advance to the resulting cluser - indexes
-
Read-only accessor to the indexes, see Structure above.
- index_lengths
-
Returns array where each glyph position is set to a number showing how many characters the cluster occupies at this position
- justify CANVAS, TEXT, WIDTH, %OPTIONS
-
Umbrella call for
justify_interspace
if$OPTIONS{letter}
or$OPTIONS{word}
if set; forjustify_arabic
if$OPTIONS{kashida}
is set; and forjustify_tabs
if$OPTIONS{tabs}
is set.Returns a boolean flag whether the glyph object was changed or not.
- justify_arabic CANVAS, TEXT, WIDTH, %OPTIONS
-
Performs justifications of arabic TEXT with kashida to the given WIDTH, returns either success flag, or new text with explicit tatweel characters inserted.
my $text = "\x{6a9}\x{634}\x{6cc}\x{62f}\x{647}"; my $g = $canvas->text_shape($text) or return; $canvas->text_out($g, 10, 50); $g->justify_arabic($canvas, $text, 200) or return; $canvas->text_out($g, 10, 10);
Inserts tatweels only between arabic letters that did not form any ligatures in the glyph object, max one tatweel set per word (if any). Does not apply the justification if the letters in the word are rendered as LTR due to embedding or explcit shaping options; only does justification on RTL letters. If for some reason newly inserted tatweels do not form a monotonically increasing series after shaping, skips the justifications in that word.
Note: Does not use JSTF font table, on Windows results may be different from native rendering.
Options:
If justification is found to be needed, eventual ligatures with newly inserted tatweel glyphs are resolved via a call to
text_shape(%OPTIONS)
- so any needed shaping options, such aslanguage
, may be passed there.- as_text BOOL = 0
-
If set, returns new text with inserted tatweels, or undef if no justification is possible.
If unset, runs inplace justification on the caller glyph object, and returns the boolean success flag.
- min_kashida INTEGER = 0
-
Specifies minimal width of a kashida strike to be inserted.
- kashida_width INTEGER
-
During the calculation a width of a tatweel glyph is needed - unless supplied by this option, it is calculated dynamically. Also, when called in list context, and succeeded, returns
1, kashida_width
that can be reused in subsequent calls.
- justify_interspace CANVAS, TEXT, WIDTH, %OPTIONS
-
Performs inplace inter-letter and/or inter-word justifications of TEXT to the given WIDTH. Returns either a boolean flag whether there were any change made, or, new text with explicit space characters inserted.
Options:
- as_text BOOL = 0
-
If set, returns new text with inserted spaces, or undef if no justification is possible.
If unset, runs inplace justification on the caller glyph object, and returns the boolean success flag.
- letter BOOL = 1
-
If set, runs an inter-letter spacing on all glyphs.
- max_interletter FLOAT = 1.05
-
When the inter-letter spacing is applied, it is applied first, and can take up to
$OPTIONS{max_interletter} * glyph_width
space.Inter-word spacing does not have such limit, and in worst case, can produce two words moved to the left and to the right edges of the enclosing 0 - WIDTH-1 rectangle.
- space_width INTEGER
-
as_text
mode: during the calculation the width of space glyph may be needed - unless supplied by$OPTIONS{space_width}
, it is calculated dynamically. Also, when called in list context, and succeeded, returns1, space_width
that can be reused in subsequent calls. - word BOOL = 1
-
If set, runs an inter-word spacing by extending advances on all space glyphs.
- min_text_to_space_ratio FLOAT = 0.75
-
If
word
set, does not run inter-word justification if text to space ratio is too small (i e don't spread text too thin )
- justify_tabs CANVAS, TEXT, %OPTIONS
-
Expands tabs as
$OPTIONS{tabs}
(default:8) spaces.Needs glyph and the advance of the space glyph to replace the tab glyph. If no
$OPTIONS{glyph}
and$OPTIONS{width}
are specified, calculates them.Returns a boolean flag whether there were any change made. On success, if called in the list context, returns also space glyph ID and space glyph width for eventual use on the later calls.
- left_overhang
-
First integer from the
overhangs
result. - log2vis
-
Returns a map of integers where each character position corresponds to a glyph position. The name is a rudiment from pure fribidi shaping, where
log2vis
andvis2log
were mapper functions with the same functionality. - n_clusters
-
Calculates how many clusters the object contains.
- new @ARRAYS
-
Create new object. Not used directly, but rather from inside
text_shape
calls. - new_array NAME
-
Creates an array suitable for the object for direct insertion, if manual construction of the object is needed. F ex one may set missing
fonts
array like this:$obj->[ Prima::Drawable::Glyphs::FONTS() ] = $obj->new_array('fonts'); $obj->fonts->[0] = 1;
The newly created array is filled with zeros.
- new_empty
-
Creates a new empty object.
- overhangs
-
Calculates two pixel widths for overhangs in the beginning and in the end of the glyph string. This is used in emulation of a
get_text_width
call with theto::AddOverhangs
flag. - positions
-
Read-only accessor to the positions array, see Structure above.
- reorder_text TEXT
-
Returns a visual representation of
TEXT
assuming it was the input of thetext_shape
call that created the object. - reverse
-
Creates a new object that has all arrays reversed. User for calculation of pixel offset from the right end of a glyph string.
- right_overhang
-
Second integer from the
overhangs
result. - selection2range $CLUSTER_START $CLUSTER_END
-
Converts cluster selection range into text selection range
- selection_chunks_clusters, selection_chunks_glyphs $START, $END
-
Calculates a set of chunks of texts, that, given a text selection from positions
$START
to$END
, represent each either a set of selected and non-selected clusters/glyphs. - selection_diff $OLD, $NEW
-
Given set of two chunk lists, in format as returned by
selection_chunks_clusters
orselection_chunks_glyphs
, calculates the list of chunks affected by the selection change. Can be used for efficient repaints when the user interactively changes text selection, to redraw only the changed regions. - selection_map_clusters, selection_map_glyphs $START, $END
-
Same as
selection_chunks_XXX
, but instead of RLE chunks returns full array for each cluster/glyph, where each entry is a boolean value corresponding to whether that cluster/glyph is to be displayed as selected, or not. - selection_walk $CHUNKS, $FROM, $TO = length, $SUB
-
Walks the selection chunks array, returned by
selection_chunks
, between$FROM
and$TO
clusters/glyphs, and for each chunk calls the provided$SUB->($offset, $length, $selected)
, where each call contains 2 integers to chunk offset and length, and a boolean flag whether the chunk is selected or not.Can be also used on a result of
selection_diff
, in which case$selected
flag is irrelevant. - sub_text_out $CANVAS, $FROM, $LENGTH, $X, $Y
-
Optimized version of
$CANVAS->text_out( $self->get_sub($FROM, $LENGTH), $X, $Y )
. - sub_text_wrap $CANVAS, $FROM, $LENGTH, $WIDTH, $OPT, $TABS
-
Optimized version of
$CANVAS->text_wrap( $self->get_sub($FROM, $LENGTH), $WIDTH, $OPT, $TABS )
. The result is also converted to chunks. - text_length
-
Returns the length of the text that was shaped and that produced the object.
- x2cluster $CANVAS, $X, $FROM, $LENGTH
-
Given sub-cluster from
$FROM
with size$LENGTH
, calculates how many clusters would fit in width$X
. - _debug
-
Dumps glyph object content in a readable format.
EXAMPLES
This section is only there to test proper rendering
- Latin
-
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
- Latin combining
-
D̍üi̔s͙ a̸u̵t͏eͬ ịr͡u̍r͜e̥ d͎ǒl̋o̻rͫ i̮n̓ r͐e̔p͊rͨe̾h̍e͐n̔ḋe͠r̕i̾t̅ ịn̷ vͅo̖lͦuͦpͧt̪ątͅe̪
v̰e̷l̳i̯t̽ e̵s̼s̈e̮ ċi̵l͟l͙u͆m͂ d̿o̙lͭo͕r̀e̯ ḛu̅ fͩuͧg̦iͩa̓ť n̜u̼lͩl͠a̒ p̏a̽r̗i͆a͆t̳űr̀
- Cyrillic
-
Lorem Ipsum используют потому, что тот обеспечивает более или менее стандартное заполнение шаблона.
а также реальное распределение букв и пробелов в абзацах
- Hebrew
-
זוהי עובדה מבוססת שדעתו של הקורא תהיה מוסחת על ידי טקטס קריא כאשר הוא יביט בפריסתו.
המטרה בשימוש ב-Lorem Ipsum הוא שיש לו פחות או יותר תפוצה של אותיות, בניגוד למלל
- Arabic
-
العديد من برامح النشر المكتبي وبرامح تحرير صفحات الويب تستخدم لوريم إيبسوم بشكل إفتراضي
كنموذج عن النص، وإذا قمت بإدخال "lorem ipsum" في أي محرك بحث ستظهر العديد من
- Hindi
-
Lorem Ipsum के अंश कई रूप में उपलब्ध हैं, लेकिन बहुमत को किसी अन्य रूप में परिवर्तन का सामना करना पड़ा है, हास्य डालना या क्रमरहित शब्द ,
जो तनिक भी विश्वसनीय नहीं लग रहे हो. यदि आप Lorem Ipsum के एक अनुच्छेद का उपयोग करने जा रहे हैं, तो आप को यकीन दिला दें कि पाठ के मध्य में वहाँ कुछ भी शर्मनाक छिपा हुआ नहीं है.
- Chinese
-
无可否认,当读者在浏览一个页面的排版时,难免会被可阅读的内容所分散注意力。
Lorem Ipsum的目的就是为了保持字母多多少少标准及平
- Thai
-
มีหลักฐานที่เป็นข้อเท็จจริงยืนยันมานานแล้ว ว่าเนื้อหาที่อ่านรู้เรื่องนั้นจะไปกวนสมาธิของคนอ่านให้เขวไปจากส่วนที้เป็น Layout เรานำ Lorem Ipsum มาใช้เพราะความที่มันมีการกระจายของตัวอักษรธรรมดาๆ แบบพอประมาณ ซึ่งเอามาใช้แทนการเขียนว่า ‘ตรงนี้เป็นเนื้อหา, ตรงนี้เป็นเนื้อหา' ได้ และยังทำให้มองดูเหมือนกับภาษาอังกฤษที่อ่านได้ปกติ ปัจจุบันมีแพ็กเกจของซอฟท์แวร์การทำสื่อสิ่งพิมพ์ และซอฟท์แวร์การสร้างเว็บเพจ
กวนสมาธิของคนอ่านให้เขวไปจากส่วนที้เป็น Layout เรานำ Lorem Ipsum
(Note: libthai is required for text wrapping by the word boundary)
- Largest well-known grapheme cluster in Unicode
-
ཧྐྵྨླྺྼྻྂ
http://archives.miloush.net/michkap/archive/2010/04/28/10002896.html.
AUTHOR
Dmitry Karasik, <dmitry@karasik.eu.org>.
SEE ALSO
examples/bidi.pl