NAME
Mojolicious::Guides::Rendering - Rendering
OVERVIEW
Generating content with the Mojolicious renderer.
CONCEPTS
Essentials every Mojolicious developer should know.
Renderer
The renderer is a tiny black box turning stash data into actual responses utilizing multiple template systems and data encoding modules.
{text => 'Hello!'} -> 200 OK, text/html, 'Hello!'
{json => {x => 3}} -> 200 OK, application/json, '{"x":3}'
{text => 'Oops!', status => '410'} -> 410 Gone, text/html, 'Oops!'
Templates can be automatically detected if enough information is provided by the developer or routes. Template names are expected to follow the name.format.handler
scheme, with name
defaulting to controller/action
or the route name, format
defaulting to html
and handler
to ep
.
{controller => 'users', action => 'list'} -> 'users/list.html.ep'
{route => 'foo', format => 'txt'} -> 'foo.txt.ep'
{route => 'foo', handler => 'epl'} -> 'foo.html.epl'
All templates should be in the templates
directory of the application or the DATA
section of the class main
.
__DATA__
@@ time.html.ep
<!doctype html><html>
<head><title>Time</title></head>
<body><%= localtime time %></body>
</html>
@@ hello.txt.ep
...
The renderer can be easily extended to support additional template systems with plugins, but more about that later.
Embedded Perl
Mojolicious includes a minimalistic but very powerful template system out of the box called Embedded Perl or ep
for short. It allows the embedding of Perl code right into actual content using a small set of special tags and line start characters.
<% Inline Perl %>
<%= Perl expression, replaced with XML escaped result %>
<%== Perl expression, replaced with raw result %>
<%# Comment, useful for debugging %>
% Perl line
%= Perl expression line, replaced with XML escaped result
%== Perl expression line, replaced with raw result
%# Comment line, useful for debugging
The simplest form is used to insert raw Perl code. Tags and lines work pretty much the same, but depending on context one will usually look a bit better.
<% my $i = 10; %>
Text before.
<% for my $j (1 .. $i) { %>
<%= $j %>
<% } %>
Text after.
% my $i = 10;
Text before.
% for my $j (1 .. $i) {
%= $j
% }
Text after.
You can also insert results from actual Perl code using expressions, by default the characters <
, >
, &
, '
and "
will be escaped to prevent XSS attacks against your application. Semicolons get automatically appended to all expressions.
<%= 'lalala' %>
<%== '<p>test</p>' %>
Only Mojo::ByteStream objects are excluded from automatic escaping.
<%= b('<p>test</p>') %>
You can also add an additional equal sign to the end of a tag to have it automatically remove all surrounding whitespace, this allows free indenting without ruining the result.
<% for (1 .. 3) { %>
<%= $foo =%>
<% } %>
Comment tags and lines are very useful to deactivate code for debugging purposes.
% my $foo = 'lalala';
<%# if ($foo) { %>
<%= $foo =%>
<%# } %>
Stash values that don't have invalid characters in their name get automatically initialized as normal variables in the template and the controller instance as $self
.
$r->route('/foo/:name')
->to(controller => 'foo', action => 'bar', name => 'tester');
Hello <%= $name %>.
There are also many built in helper functions such as url_for
, which allows you to generate the URL of a specific route just from its name.
$r->route('/foo/:name')->to('foo#bar')->name('some_route');
<%= url_for 'some_route' %>
BASICS
Most commonly used features every Mojolicious developer should know about.
Automatic Rendering
The renderer can be manually started by calling the render
controller method, but thats usually not necessary, because it will get automatically called if nothing has been rendered after the routes dispatcher finished its work. This also means you can have routes pointing only to templates without actual actions.
$self->render;
There is one big difference though, by calling render
manually you can make sure that templates use the current controller instance and not the default controller specified in the controller_class
attribute of the application class.
Rendering Templates (template
)
The renderer will always try to detect the right template but you can also use the template
stash value to render a specific one.
$self->render(template => 'foo');
Choosing a specific format
and handler
is just as easy.
$self->render(template => 'foo', format => 'txt', handler => 'epl');
Because rendering a specific template is the most common task it also has a shortcut.
$self->render('foo');
All values passed to the render
call are only temporarily assigned to the stash and get reset again once rendering is finished.
Rendering Inline Templates (inline
)
Some renderers such as ep
allow templates to be passed inline.
$self->render(inline => 'The result is <%= 1 + 1%>!');
Since auto detection depends on a path you might have to supply a handler
too.
$self->render(inline => "<%= shift->param('foo') %>", handler => 'epl');
Rendering Text (text
)
Perl characters can be rendered with the text
stash value, the given content will be automatically encoded to bytes.
$self->render(text => 'Hello Wörld!');
Rendering Data (data
)
Raw bytes can be rendered with the data
stash value, no encoding will be performed.
$self->render(data => $octets);
Rendering JSON (json
)
The json
stash value allows you to pass Perl structures to the renderer which get directly encoded to JSON.
$self->render(json => {foo => [1, 'test', 3]});
Partial Rendering (partial
)
Sometimes you might want to access the rendered result, for example to generate emails, this can be done using the partial
stash value.
my $html = $self->render('mail', partial => 1);
Status Code (status
)
Response status codes can be changed with the status
stash value.
$self->render(text => 'Oops!', status => 500);
Content Type (format
)
The Content-Type
header of the response is actually based on the MIME type mapping of the format
stash value.
$self->render(text => 'Hello!', format => 'txt');
These mappings can be easily extended or changed.
# Application
package MyApp;
use Mojo::Base 'Mojolicious';
sub startup {
my $self = shift;
# Add new MIME type
$self->types->type(txt => 'text/plain; charset=utf-8');
}
1;
Stash Data
Data can be passed to templates through the stash
in any of the native Perl data types.
$self->stash(author => 'Sebastian');
$self->stash(frameworks => [qw/Catalyst Mojolicious/]);
$self->stash(examples => {tweetylicious => 'a microblogging app'});
<%= $author %>
<%= $frameworks->[1] %>
<%= $examples->{tweetylicious} %>
Since everything is just Perl normal control structures just work.
<% for my $framework (@$frameworks) { %>
<%= $framework %> was written by <%= $author %>.
<% } %>
<% while (my ($app, $description) = each %$examples) { %>
<%= $app %> is a <%= $description %>.
<% } %>
Helpers
Helpers are little functions you can use in templates and controller code.
<%= dumper [1, 2, 3] %>
my $serialized = $self->dumper([1, 2, 3]);
The dumper
helper for example will use Data::Dumper to serialize whatever data structure you pass it, this can be very useful for debugging. We differentiate between default helpers
which are more general purpose like dumper
and tag helpers
, which are template specific and mostly used to generate HTML
tags.
<%= javascript '/script.js' %>
<%= javascript begin %>
var a = 'b';
<% end %>
The plugins Mojolicious::Plugin::DefaultHelpers and Mojolicious::Plugin::TagHelpers contain all of them.
Layouts
Most of the time when using ep
templates you will want to wrap your generated content in a HTML skeleton, thanks to layouts thats absolutely trivial.
@@ foo/bar.html.ep
% layout 'mylayout';
Hello World!
@@ layouts/mylayout.html.ep
<!doctype html><html>
<head><title>MyApp!</title></head>
<body><%= content %></body>
</html>
You just select the right layout template with the layout
helper and place the result of the current template with the content
helper. You can also pass along normal stash values to the layout
helper.
@@ foo/bar.html.ep
% layout 'mylayout', title => 'Hi there!';
Hello World!
@@ layouts/mylayout.html.ep
<!doctype html><html>
<head><title><%= $title %></title></head>
<body><%= content %></body>
</html>
Including Partial Templates
Like most helpers the include
helper is just a shortcut to make your life a little easier.
@@ foo/bar.html.ep
<!doctype html><html>
<%= include 'header' %>
<body>Bar!</body>
</html>
@@ header.html.ep
<head><title>Howdy!</title></head>
Instead of include
you could also just call render
with the partial
argument.
@@ foo/bar.html.ep
<!doctype html><html>
<%= $self->render('header', partial => 1) %>
<body>Bar!</body>
</html>
@@ header.html.ep
<head><title>Howdy!</title></head>
Of course you can also pass stash values.
@@ foo/bar.html.ep
<!doctype html><html>
<%= include 'header', title => 'Hello!' %>
<body>Bar!</body>
</html>
@@ header.html.ep
<head><title><%= $title %></title></head>
Reusable Template Blocks
It's never fun to repeat yourself, thats why you can build reusable template blocks in ep
that work very similar normal Perl functions.
<% my $block = begin %>
<% my $name = shift; %>
Hello <%= $name %>.
<% end %>
<%= $block->('Sebastian') %>
<%= $block->('Sara') %>
Blocks are always delimited by the begin
and end
keywords.
% my $block = begin
% my $name = shift;
Hello <%= $name %>.
% end
% for (1 .. 10) {
%= $block->('Sebastian')
% }
A naive translation to equivalent Perl code could look like this.
my $output = '';
my $block = sub {
my $name = shift;
my $output = '';
$output .= "Hello $name.";
return $output;
}
for (1 .. 10) {
$output .= $block->('Sebastian');
}
print $output;
Content Blocks
Blocks and the content_for
helper can also be used to pass whole sections of the template to the layout.
@@ foo/bar.html.ep
% layout 'mylayout';
<% content_for header => begin %>
<title>MyApp!</title>
<% end %>
Hello World!
<% content_for header => begin %>
<meta http-equiv="Pragma" content="no-cache">
<% end %>
@@ layouts/mylayout.html.ep
<!doctype html><html>
<head><%= content_for 'header' %></head>
<body><%= content %></body>
</html>
Template Inheritance
Inheritance takes the layout concept above one step further. Unlike content_for
the content
helper does not allow appending to existing values, this makes it possible to overload whole template sections. The only difference between layout
and the extends
is that extended templates don't get prefixed with layout/
.
@@ first.html.ep
%# "<div>First header!First footer!</div>"
<div>
<%= content header => begin %>
First header!
<% end %>
<%= content footer => begin %>
First footer!
<% end %>
</div>
@@ second.html.ep
%# "<div>Second header!First footer!</div>"
% extends 'first';
<% content header => begin %>
Second header!
<% end %>
@@ third.html.ep
%# "<div>Second header!Third footer!</div>"
% extends 'second';
<% content footer => begin %>
Third footer!
<% end %>
This chain could go on and on to allow a very high level of template reuse.
Memorizing Template Blocks
Compiled templates are always cached in memory, but with the memorize
helper you can go one step further and prevent template blocks from being executed more than once.
<%= memorize begin %>
This template was compiled at <%= localtime time %>.
<% end %>
Mode Specific exception
And not_found
Templates
While the built in exception
and not_found
templates are very useful during development, you most likely want to show your users something more related to your application in production. That's why Mojolicious will always try to render exception.$mode.html.*
or not_found.$mode.html.*
before falling back to the built in default templates.
@@ exception.production.html.ep
<!doctype html><html>
<head><title>Server Error</title></head>
<body>Something bad happened!</body>
</html>
@@ not_found.production.html.ep
<!doctype html><html>
<head><title>Page Not Found</title></head>
<body>Page does not seem to exist.</body>
</html>
ADVANCED
Less commonly used and more powerful features.
Chunked Transfer Encoding
For very dynamic content you might not know the response Content-Length
in advance, thats where the chunked
Transfer-Encoding
comes in handy. A common use would be to send the head
section of an HTML document to the browser in advance and speed up preloading of referenced images and stylesheets.
$self->write_chunk('<html><head><title>Example</title>');
$self->write_chunk('<link href="example.css" rel="stylesheet"');
$self->write_chunk(' type="text/css"></head>', sub {
my $self = shift;
$self->write_chunk('<body>Example</body></html>');
$self->write_chunk('');
});
The optional drain callback ensures that all previous chunks have been written before processing continues. An empty chunk marks the end of the stream.
22
<html><head><title>Example</title>
29
<link href="example.css" rel="stylesheet"
17
type="text/css"></head>
1C
<body>Example</body></html>
0
Especially in combination with long connection timeouts this can be very useful for Comet (long polling
). Due to limitations in some web servers this might not work perfectly in all deployment environments.
Encoding
Templates stored in files are expected to be UTF-8
by default, but that can be easily changed.
# Application
package MyApp;
use Mojo::Base 'Mojolicious';
sub startup {
my $self = shift;
# Different encoding
$self->renderer->encoding('koi8-r');
}
1;
All templates from the DATA section are bound to the encoding of the Perl script, so don't forget to use the utf8 pragma if necessary.
Base64 Encoded DATA Files
Base64 encoded static files such as images can be easily stored in the DATA
section of your application, similar to templates.
@@ favicon.ico (base64)
...base64 encoded image...
Inflating DATA Templates
Templates stored in files get preferred over files from the DATA
section, this allows you to include a default set of templates in your application that the user can later customize. The inflate
command will write all templates and static files from the DATA
section into actual files in the templates
and public
directories.
% ./myapp.pl inflate
...
Customizing The Template Syntax
You can easily change the whole template syntax by loading the ep_renderer
plugin with a custom configuration.
use Mojolicious::Lite;
plugin ep_renderer => {
name => 'mustache',
template => {
tag_start => '{{',
tag_end => '}}'
}
};
get '/' => 'index';
app->start;
__DATA__
@@ index.html.mustache
Hello {{= $name }}.
Mojo::Template contains the whole list of available options.
Adding Helpers
Adding and redefining helpers is very easy, you can use them to do pretty much everything.
use Mojolicious::Lite;
app->helper(
debug => sub {
my ($self, $string) = @_;
$self->app->log->debug($string);
}
);
get '/' => sub {
my $self = shift;
$self->debug('action');
} => 'index';
app->start;
__DATA__
@@ index.html.ep
% debug 'template';
Helpers can also accept template blocks as last argument, this for example allows very pleasant to use tag helpers and filters.
use Mojolicious::Lite;
use Mojo::ByteStream;
app->helper(
trim_newline => sub {
my ($self, $block) = @_;
my $result = $block->();
$result =~ s/\n//g;
return Mojo::ByteStream->new($result);
}
);
get '/' => 'index';
app->start;
__DATA__
@@ index.html.ep
<%= trim_newline begin %>
Some text.
<%= 1 + 1 %>
More text.
<% end %>
Wrapping the helper result into a Mojo::ByteStream object can prevent accidental double escaping.
Adding Your Favorite Template System
Maybe you would prefer a different template system than ep
, all you have to do is add a new handler
.
use Mojolicious::Lite;
app->renderer->add_handler(
mine => sub {
my ($r, $c, $output, $options) = @_;
# One time use inline template
my $inline = $options->{inline};
# Generate relative template path
my $name = $r->template_name($options);
# Try to find appropriate template in DATA section
my $content = $r->get_inline_template($options, $name);
# Generate absolute template path
my $path = $r->template_path($options);
# This part is up to you and your template system :)
...
# Pass the rendered result back to the renderer
$$output = 'The rendered result!';
}
);
get '/' => 'index';
app->start;
__DATA__
@@ index.html.mine
...
Since most template systems don't support templates in the DATA
section the renderer provides methods to help you with that.
MORE
You can continue with Mojolicious::Guides now or take a look at the Mojolicious wiki http://github.com/kraih/mojo/wiki, which contains a lot more documentation and examples by many different authors.