NAME
SDL::GFX::FPSManager - data structure used by SDL::GFX::Framerate
CATEGORY
GFX, Structure
METHODS
new
use
SDL;
use
SDL::GFX::Framerate;
use
SDL::GFX::FPSManager;
my
$fps
= SDL::GFX::FPSManager->new(0, 0, 0, 0);
Initialize the framerate manager object. Arguments: framecount, rateticks, lastticks, rate.
framecount
my
$fc
=
$fps
->framecount;
Returns the framecount
.
rateticks
my
$rt
=
$fps
->rateticks;
Returns the rateticks
.
lastticks
my
$lt
=
$fps
->lastticks;
Returns the lastticks
.
rate
my
$r
=
$fps
->rate;
Returns the rate
.
AUTHORS
See "AUTHORS" in SDL.