NAME
IO::Async::Timer::Periodic
- event callback at regular intervals
SYNOPSIS
use IO::Async::Timer::Periodic;
use IO::Async::Loop;
my $loop = IO::Async::Loop->new;
my $timer = IO::Async::Timer::Periodic->new(
interval => 60,
on_tick => sub {
print "You've had a minute\n";
},
);
$timer->start;
$loop->add( $timer );
$loop->run;
DESCRIPTION
This subclass of IO::Async::Timer implements repeating events at regular clock intervals. The timing may or may not be subject to how long it takes the callback to execute. Iterations may be rescheduled runs at fixed regular intervals beginning at the time the timer was started, or by a fixed delay after the previous code has finished executing.
For a Timer
object that only runs a callback once, after a given delay, see instead IO::Async::Timer::Countdown. A Countdown timer can also be used to create repeating events that fire at a fixed delay after the previous event has finished processing. See als the examples in IO::Async::Timer::Countdown
.
EVENTS
The following events are invoked, either using subclass methods or CODE references in parameters:
on_tick
Invoked on each interval of the timer.
PARAMETERS
The following named parameters may be passed to new
or configure
:
on_tick => CODE
CODE reference for the on_tick
event.
interval => NUM
The interval in seconds between invocations of the callback or method. Cannot be changed if the timer is running.
first_interval => NUM
Optional. If defined, the interval in seconds after calling the start
method before the first invocation of the callback or method. Thereafter, the regular interval
will be used. If not supplied, the first interval will be the same as the others.
Even if this value is zero, the first invocation will be made asynchronously, by the containing Loop
object, and not synchronously by the start
method itself.
reschedule => STRING
Optional. Must be one of hard
, skip
or drift
. Defines the algorithm used to reschedule the next invocation.
hard
schedules each iteration at the fixed interval from the previous iteration's schedule time, ensuring a regular repeating event.
skip
schedules similarly to hard
, but skips over times that have already passed. This matters if the duration is particularly short and there's a possibility that times may be missed, or if the entire process is stopped and resumed by SIGSTOP
or similar.
drift
schedules each iteration at the fixed interval from the time that the previous iteration's event handler returns. This allows it to slowly drift over time and become desynchronised with other events of the same interval or multiples/fractions of it.
Once constructed, the timer object will need to be added to the Loop
before it will work. It will also need to be started by the start
method.
AUTHOR
Paul Evans <leonerd@leonerd.org.uk>