NAME

Net::Async::WebSocket::Client - connect to a WebSocket server using IO::Async

SYNOPSIS

use IO::Async::Loop;
use Net::Async::WebSocket::Client;

my $client = Net::Async::WebSocket::Client->new(
   on_frame => sub {
      my ( $self, $frame ) = @_;
      print $frame;
   },
);

my $loop = IO::Async::Loop->new;
$loop->add( $client );

$client->connect(
   host => $HOST,
   service => $PORT,
   url => "ws://$HOST:$PORT/",

   on_connected => sub {
      $client->send_frame( "Hello, world!\n" );
   },

   on_connect_error => sub { die "Cannot connect - $_[-1]" },
   on_resolve_error => sub { die "Cannot resolve - $_[-1]" },
);

$loop->loop_forever;

DESCRIPTION

This subclass of Net::Async::WebSocket::Protocol connects to a WebSocket server to establish a WebSocket connection for passing frames.

METHODS

$self->connect( %params ) ==> ( $self )

Connect to a WebSocket server. Takes the following named parameters:

url => STRING

URL to provide to WebSocket handshake

$self->connect( %params )

When not returning a Future, the following additional parameters provide continuations:

on_connected => CODE

CODE reference to invoke when the handshaking is complete.

$client->connect_handle( $handle, %params ) ==> ( $self )

Sets the read and write handles to the IO reference given, then performs the initial handshake using the parameters given. These are as for connect.

AUTHOR

Paul Evans <leonerd@leonerd.org.uk>