NAME
Ogre::MeshManager
SYNOPSIS
use Ogre;
use Ogre::MeshManager;
# (for now see examples/README.txt)
DESCRIPTION
See the online API documentation at http://www.ogre3d.org/docs/api/html/classOgre_1_1MeshManager.html
Note: this Perl binding is currently experimental and subject to API changes.
CLASS METHODS
Ogre::MeshManager->getSingletonPtr()
Returns
INSTANCE METHODS
$obj->()
Returns
$obj->createManual($name, $groupName, $loader=0)
Parameter types
Returns
$obj->()
Returns
$obj->()
Returns
$obj->()
Returns
$obj->setPrepareAllMeshesForShadowVolumes($bool enable)
Parameter types
Returns
- void
$obj->getPrepareAllMeshesForShadowVolumes()
Returns
- bool
$obj->getBoundsPaddingFactor()
Returns
- Real
$obj->setBoundsPaddingFactor($Real paddingFactor)
Parameter types
Returns
- void
$obj->loadResource($res)
Parameter types
Returns
- void
AUTHOR
Scott Lanning <slanning@cpan.org>
For licensing information, see README.txt .