NAME
Promises::Cookbook::ChainingAndPipelining
VERSION
version 0.03
SYNOPSIS
my $cv = AnyEvent->condvar;
fetch_it(
'http://rest.api.example.com/-/user/search?access_level=admin'
)->then(
sub {
my $admins = shift;
when(
map {
fetch_it( 'http://rest.api.example.com/-/user/' . url_encode( $_->{user_id} ) )
} @$admins
);
}
)->then(
sub { $cv->send( @_ ) },
sub { $cv->croak( 'ERROR' ) }
);
my @all_admins = $cv->recv;
DESCRIPTION
So one of the real benefits of the Promise pattern is how it allows you to write code that flows and reads more like synchronous code by using the chaining nature of Promises. In example above we are first fetching a list of users whose access level is 'admin', in our fictional web-service we get back a list of JSON objects with only minimal information, just a user_id and full_name for instance. From here we can then loop through the results and fetch the full user object for each one of these users, passing all of the promises returned by fetch_it
into when
, which itself returns a promise.
So despite being completely asynchronous, this code reads much like a blocking synchronous version would read, from top to bottom.
my @all_admins;
try {
my $admins = fetch_it( 'http://rest.api.example.com/-/user/search?access_level=admin' );
@all_admins = map {
fetch_it( 'http://rest.api.example.com/-/user/' . url_encode( $_->{user_id} ) )
} @$admins;
} catch {
die $_;
};
# do something with @all_admins ...
The only difference really are the then
wrappers and the way in which we handle errors, but even that is very similar since we are not including an error callback in the first then
and allowing the errors to bubble till the final then
, which maps very closely to the try/catch
block. And of course the Promise version runs asynchronously and reaps all the benefits that brings.
NAME
Promises::Cookbook::ChainingAndPipelining - Examples of chaining/pipelining of asynchronous operations
AUTHOR
Stevan Little <stevan.little@iinteractive.com>
COPYRIGHT AND LICENSE
This software is copyright (c) 2012 by Infinity Interactive, Inc..
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.