package Class::Std::Fast; use version; $VERSION = qv('0.0.8'); use strict; use warnings; use Carp; BEGIN { # warn if we cannot save aray UNIVERSAL::Can (because Class::Std has # already overwritten it...) exists $INC{'Class/Std.pm'} && warn 'Class::Std::Fast loaded too late - put >use Class::Std::Fast< somewhere at the top of your application '; # save away UNIVERSAL::can *real_can = \&UNIVERSAL::can; require Class::Std; no strict qw(refs); for my $sub ( qw(MODIFY_CODE_ATTRIBUTES AUTOLOAD _mislabelled initialize) ) { *{$sub} = \&{'Class::Std::' . $sub}; } } my %object_cache_of = (); my %do_cache_class_of = (); my %destroy_isa_unsorted_of = (); my %attribute; my %optimization_level_of = (); my $instance_counter = 1; # use () prototype to indicate to perl that it does not need to prepare an # argument stack sub OBJECT_CACHE_REF () { return \%object_cache_of }; sub ID_GENERATOR_REF () { return \$instance_counter }; my @exported_subs = qw( ident DESTROY _DUMP AUTOLOAD ); my @exported_extension_subs = qw( MODIFY_CODE_ATTRIBUTES MODIFY_HASH_ATTRIBUTES ); sub _cache_class_ref () { croak q{you can't call this method in your namespace} if 0 != index caller, 'Class::Std::'; return \%do_cache_class_of; } sub _attribute_ref () { croak q{you can't call this method in your namespace} if 0 != index caller, 'Class::Std::'; return \%attribute; } sub _get_internal_attributes { croak q{you can't call this method in your namespace} if 0 != index caller, 'Class::Std::'; return $attribute{$_[-1]}; } sub _set_optimization_level { $optimization_level_of{$_[0]} = $_[1] || 1; } # Prototype allows perl to inline ID sub ID() { return $instance_counter++; } sub ident ($) { return ${$_[0]}; } sub _init_class_cache { $do_cache_class_of{ $_[0] } = 1; $object_cache_of{ $_[0] } ||= []; } sub _init_import { my ($caller_package, %flags) = @_; $destroy_isa_unsorted_of{ $caller_package } = undef if ($flags{isa_unsorted}); _init_class_cache( $caller_package ) if ($flags{cache}); no strict qw(refs); if ($flags{constructor} eq 'normal') { *{ $caller_package . '::new' } = \&new; } elsif ($flags{constructor} eq 'basic' && $flags{cache}) { *{ $caller_package . '::new' } = \&_new_basic_cache; } elsif ($flags{constructor} eq 'basic' && ! $flags{cache}) { *{ $caller_package . '::new' } = \&_new_basic; } elsif ($flags{constructor} eq 'none' ) { # nothing to do } else { croak "Illegal import flags constructor => '$flags{constructor}', cache => '$flags{cache}'"; } } sub import { my $caller_package = caller; my %flags = (@_>=3) ? @_[1..$#_] : (@_==2) && $_[1] >=2 ? ( constructor => 'basic', cache => 0 ) : ( constructor => 'normal', cache => 0); $flags{cache} = 0 if not defined $flags{cache}; $flags{constructor} = 'normal' if not defined $flags{constructor}; _init_import($caller_package, %flags); no strict qw(refs); for my $sub ( @exported_subs ) { *{ $caller_package . '::' . $sub } = \&{$sub}; } for my $sub ( @exported_extension_subs ) { my $target = $caller_package . '::' . $sub; my $real_sub = *{ $target }{CODE} || sub { return @_[2..$#_] }; no warnings qw(redefine); *{ $target } = sub { my ($package, $referent, @unhandled) = @_; for my $handler ($sub, $real_sub) { next if ! @unhandled; @unhandled = $handler->($package, $referent, @unhandled); } return @unhandled; }; } } sub __create_getter { my ($package, $referent, $getter) = @_; no strict 'refs'; *{$package.'::get_'.$getter} = sub { return $referent->{${$_[0]}}; } } sub __create_setter { my ($package, $referent, $setter) = @_; no strict 'refs'; *{$package.'::set_'.$setter} = sub { $referent->{${$_[0]}} = $_[1]; return $_[0]; } } sub MODIFY_HASH_ATTRIBUTES { my ($package, $referent, @attrs) = @_; for my $attr (@attrs) { next if $attr !~ m/\A ATTRS? \s* (?: \( (.*) \) )? \z/xms; my ($default, $init_arg, $getter, $setter, $name); if (my $config = $1) { $default = Class::Std::_extract_default($config); $name = Class::Std::_extract_name($config); $init_arg = Class::Std::_extract_init_arg($config) || $name; if ($getter = Class::Std::_extract_get($config) || $name) { __create_getter($package, $referent, $getter, $name); } if ($setter = Class::Std::_extract_set($config) || $name) { __create_setter($package, $referent, $setter, $name); } } undef $attr; push @{$attribute{$package}}, { ref => $referent, default => $default, init_arg => $init_arg, name => $name || $init_arg || $getter || $setter || '????', }; } return grep { defined } @attrs; } sub _DUMP { my ($self) = @_; my $id = ${$self}; my %dump; for my $package (keys %attribute) { my $attr_list_ref = $attribute{$package}; for my $attr_ref ( @{$attr_list_ref} ) { next if !exists $attr_ref->{ref}{$id}; $dump{$package}{$attr_ref->{name}} = $attr_ref->{ref}{$id}; } } require Data::Dumper; my $dump = Data::Dumper::Dumper(\%dump); $dump =~ s/^.{8}//gxms; return $dump; } sub _new_basic { return bless \(my $anon_scalar = $instance_counter++), $_[0]; } sub _new_basic_cache { return pop @{ $object_cache_of{ $_[0] }} || bless \(my $anon_scalar = $instance_counter++), $_[0]; } sub new { no strict 'refs'; # Symbol Class:: must exist... croak "Can't find class $_[0]" if ! keys %{ $_[0] . '::' }; Class::Std::initialize(); # Ensure run-time (and mod_perl) setup is done # extra safety only required if we actually care of arguments ... croak "Argument to $_[0]\->new() must be hash reference" if ($#_) && ref $_[1] ne 'HASH'; # try cache first if caching is enabled for this class my $new_obj = exists($do_cache_class_of{ $_[0] }) && pop @{ $object_cache_of{ $_[0] } } || bless \(my $another_anon_scalar = $instance_counter++), $_[0]; my (@missing_inits, @suss_keys, @start_methods); $_[1] ||= {}; my %arg_set; BUILD: for my $base_class (Class::Std::_reverse_hierarchy_of($_[0])) { my $arg_set = $arg_set{$base_class} = { %{$_[1]}, %{$_[1]->{$base_class}||{}} }; # Apply BUILD() methods ... { no warnings 'once'; if (my $build_ref = *{$base_class.'::BUILD'}{CODE}) { $build_ref->($new_obj, ${$new_obj}, $arg_set); } if (my $init_ref = *{$base_class.'::START'}{CODE}) { push @start_methods, sub { $init_ref->($new_obj, ${$new_obj}, $arg_set); }; } } # Apply init_arg and default for attributes still undefined ... my $init_arg; INIT: for my $attr_ref ( @{$attribute{$base_class}} ) { defined $attr_ref->{ref}{${$new_obj}} and next INIT; # Get arg from initializer list... if (defined $attr_ref->{init_arg} && exists $arg_set->{$attr_ref->{init_arg}}) { $attr_ref->{ref}{${$new_obj}} = $arg_set->{$attr_ref->{init_arg}}; next INIT; } elsif (defined $attr_ref->{default}) { # Or use default value specified... $attr_ref->{ref}{${$new_obj}} = eval $attr_ref->{default}; $@ and $attr_ref->{ref}{${$new_obj}} = $attr_ref->{default}; next INIT; } if (defined $attr_ref->{init_arg}) { # Record missing init_arg ... push @missing_inits, "Missing initializer label for $base_class: " . "'$attr_ref->{init_arg}'.\n"; push @suss_keys, keys %{$arg_set}; } } } croak @missing_inits, _mislabelled(@suss_keys), 'Fatal error in constructor call' if @missing_inits; $_->() for @start_methods; return $new_obj; } # Copied form Class::Std for performance my %_hierarchy_of; sub _hierarchy_of { my ($class) = @_; return @{$_hierarchy_of{$class}} if exists $_hierarchy_of{$class}; no strict 'refs'; my @hierarchy = $class; my @parents = @{$class.'::ISA'}; while (defined (my $parent = shift @parents)) { push @hierarchy, $parent; push @parents, @{$parent.'::ISA'}; } # only sort if sorting is of any interest # BIG speedup for classes with a long linear inheritance tree - # may cause trouble with diamond inheritance. # Sorting must be disabled by user if (! exists $destroy_isa_unsorted_of{$class}) { my %seen; # maybe applying the Schwarzian transform could help? # ... and sort {} grep {} @list runs through the list twice... return @{$_hierarchy_of{$class}} = sort { $a->isa($b) ? -1 : $b->isa($a) ? +1 : 0 } grep { ! exists $seen{$_} and $seen{$_} = 1 } @hierarchy; } else { my %seen; return @{$_hierarchy_of{$class}} = grep { ! exists $seen{$_} and $seen{$_} = 1 } @hierarchy; } } # DESTROY looks a bit cryptic, thus needs to be explained... # # It performs the following tasks: # - traverse the @ISA hierarchy # - for every base class # - call DEMOLISH if there is such a method with $_[0], ${$_[0]} as # arguments (read as: $self, $ident). # - delete the element with key ${ $_[0] } (read as: $ident)from all :ATTR hashes # sub DESTROY { my $ident = ${$_[0]}; my $class = ref $_[0]; push @_, $ident; # Shortcut: check @ISA - saves us a method call if 0... # DEMOLISH: for my $base_class (scalar @{ "$class\::ISA" } # ? Class::Std::_hierarchy_of($class) # : ($class) ) { no strict qw(refs); for my $base_class (exists $_hierarchy_of{$class} ? @{$_hierarchy_of{$class}} : _hierarchy_of($class)) { # call by & to tell perl that it doesn't need to put up a new argument # stack &{"$base_class\::DEMOLISH"} if ( exists(&{"$base_class\::DEMOLISH"}) ); delete $_->{ref}->{ $ident } for (@{$attribute{$base_class}}); } # call with @_ as arguments - dirty but fast... &Class::Std::Fast::_cache if exists($do_cache_class_of{ $class }); } # Maybe we could speed up DESTROY by putting specific DESTROY methods # into Class::Std::Fast classes via symbol table sub _cache { push @{ $object_cache_of{ ref $_[0] }}, bless $_[0], ref $_[0]; } # clean out cache method to prevent it being called in global destruction sub END { no warnings qw(redefine); *Class::Std::Fast::_cache = sub {}; } # save away real can. We need can() [the real one] in # Class::Std::Fast::Storable - implementing STORBALE_freeze_pre / post # via AUTOMETHOD is a bad idea, anyway... sub real_can; # *real_can = \&CORE::UNIVERSAL::can; # Override can to make it work with AUTOMETHODs # Slows down can() for all objects { my $real_can = \&UNIVERSAL::can; no warnings qw(redefine once); *UNIVERSAL::can = sub { defined $_[0] or return; my ($invocant, $method_name) = @_; if (my $sub_ref = $real_can->(@_)) { return $sub_ref; } # call to Class::Std::_hierarchy_of replaced by hash lookup for my $parent_class ( exists $_hierarchy_of{ ref $invocant || $invocant } ? @{ $_hierarchy_of{ ref $invocant || $invocant }} : Class::Std::Fast::_hierarchy_of(ref $invocant || $invocant) ) { no strict 'refs'; if (my $automethod_ref = *{$parent_class.'::AUTOMETHOD'}{CODE}) { local $CALLER::_ = $_; local $_ = $method_name; if (my $method_impl = $automethod_ref->(@_)) { return sub { my $inv = shift; $inv->$method_name(@_) } } } } return; }; } 1; __END__ =pod =head1 NAME Class::Std::Fast - faster but less secure than Class::Std =head1 VERSION This document describes Class::Std::Fast 0.0.8 =head1 SYNOPSIS package MyClass; use Class::Std::Fast; 1; package main; MyClass->new(); =head1 DESCRIPTION Class::Std::Fast allows you to use the beautiful API of Class::Std in a faster way than Class::Std does. You can get the object's ident via scalarifiyng your object. Getting the objects ident is still possible via the ident method, but it's faster to scalarify your object. =head1 SUBROUTINES/METHODS =head2 new The constructor acts like Class::Std's constructor. For extended constructors see L below. package FastObject; use Class::Std::Fast; 1; my $fast_obj = FastObject->new(); =head2 ident If you use Class::Std::Fast you shouldn't use this method. It's only existant for downward compatibility. # insted of my $ident = ident $self; # use my $ident = ${$self}; =head2 initialize Class::Std::Fast::initialize(); Imported from L. Please look at the documentation from L for more details. =head2 Methods for accessing Class::Std::Fast's internals Class::Std::Fast exposes some of it's internals to allow the construction of Class::Std::Fast based objects from outside the auto-generated constructors. You should never use these methods for doing anything else. In fact you should not use these methods at all, unless you know what you're doing. =head2 ID Returns an ID for the next object to construct. If you ever need to override the constructor created by Class::Std::Fast, be sure to use Class::Std::Fast::ID as the source for the ID to assign to your blessed scalar. More precisely, you should construct your object like this: my $self = bless \do { my $foo = Class::Std::Fast::ID } , $class; Every other method of constructing Class::Std::Fast - based objects will lead to data corruption (duplicate object IDs). =head2 ID_GENERATOR_REF Returns a reference to the ID counter scalar. The current value is the B object ID ! You should never use this method unless you're trying to create Class::Std::Fast objects from outside Class::Std::Fast (and possibly outside perl). In case you do (like when creating perl objects in XS code), be sure to post-increment the ID counter B creating an object, which you may do from C with sv_inc( SvRV(id_counter_ref) ) =head2 OBJECT_CACHE_REF Returns a reference to the object cache. You should never use this method unless your're trying to (re-)create Class::Std::Fast objects from outside Class::Std::Fast (and possibly outside perl). See for a description of the object cache facility. =head1 EXTENSIONS TO Class::Std =head2 Methods =head3 real_can Class::Std::Fast saves away UNIVERSAL::can as Class::Std::Fast::real_can before overwriting it. You should not use real_can, because it does not check for subroutines implemented via AUTOMETHOD. It is there if you need the old can() for speed reasons, and know what you're doing. =head2 Constructors Class::Std::Fast allows the user to chose between several constructor options. =over =item * Standard constructor No special synopsis. Acts like Class::Std's constructor =item * Basic constructor use Class::Std::Fast qw(2); use Class::Std::Fast constructor => 'basic'; Does not call BUILD and START (and does not walk down the inheritance hierarchy calling BUILD and START). Does not perform any attribute initializations. Really fast, but very basic. =item * No constructor use Class::Std::Fast qw(3); use Class::Std::Fast constructor => 'none'; No constructor is exported into the calling class. The recommended usage is: use Class::Std::Fast constructor => none; sub new { my $self = bless \do { my $foo = Class::Std::Fast::ID } , $_[0]; # do what you need to do after that } If you use the Object Cache (see below) the recommended usage is: use Class::Std::Fast constructor => 'none', cache => 1; sub new { my $self = pop @{ Class::Std::Fast::OBJECT_CACHE_REF()->{ $_[0] } } || bless \do { my $foo = Class::Std::Fast::ID() } , $_[0]; } =back =head2 Destructors Class::Std sorts the @ISA hierarchy before traversing it to avoid cleaning up the wrong class first. However, this is unneccessary if the class in question has a linear inheritance tree. Class authors may disable sorting by calling use Class::Std::Fast unsorted => 1; Use only if you know your class' complete inheritance tree... =head2 Object Cache =head3 Synopsis use Class::Std::Fast cache => 1; =head3 Description While inside out objects are basically an implementation of the Flyweight Pattern (object data is stored outside the object), there's still one aspect missing: object reuse. While Class::Std::Fast does not provide flyweights in the classical sense (one object re-used again and again), it provides something close to it: An object cache for re-using destroyed objects. The object cache is implemented as a simple hash with the class names of the cached objects as keys, and a list ref of cached objects as values. The object cache is filled by the DESTROY method exported into all Class::Std::Fast based objects: Instead of actually destroying the blessed scalar reference (Class::Std::Fast based objects are nothing more), the object to be destroyed is pushed into it's class' object cache. new() in turn does not need to create a new blessed scalar, but can just pop one off the object cache (which is a magnitude faster). Using the object cache is recommended for persistent applications (like running under mod_perl), or applications creating and destroying lots of Class::Std::Fast based objects again and again. The exported constructor automatically uses the Object Cache when caching is enabled by setting the cache import flag to a true value. For an example of a user-defined constructor see L above. =head3 Memory overhead The object cache trades speed for memory. This is a very perlish way for adressing performance issues, but may cause your application to blow up if you're short of memory. On a 32bit Linux, Devel::Size reports 44 bytes for a Class::Std::Fast based object - so a cache containing 1 000 000 (one million) of objects needs around 50MB of memory (Devel Size only reports the memory use it can see - the actual usage is system dependent and something between 4 and 32 bytes more). If you are anxious about falling short of memory, only enable caching for those classes whose objects you know to be frequently created and destroyed, and leave it turned off for the less frequently used classes - this gives you both speed benefits, and avoids holding a cache of object that will never be needed again. =head1 DIAGNOSTICS see Class::Std. Additional diagnostics are: =over =item * Class::Std::Fast loaded too late - put >use Class::Std::Fast< somewhere at the top of your application (warning) Class::Std has been "use"d before Class::Std::Fast. While both classes happily coexist in one application, Class::Std::Fast must be loaded first for maximum speedup. This is due to both classes overwriting UNIVERSAL::can. Class::Std::Fast uses the original (fast) can where appropritate, but cannot access it if Class::Std has overwritten it before with it's (slow) replacement. =back =head1 CONFIGURATION AND ENVIRONMENT =head1 DEPENDENCIES =over =item * L =item * L =item * L =back =head1 INCOMPATIBILITIES see L =head1 BUGS AND LIMITATIONS =over =item * You can't use the :SCALARIFY attribute for your Objects. We use an increment for building identifiers and not Scalar::Util::refaddr like Class::Std. =item * Inheriting from non-Class::Std::Fast modules does not work You cannot inherit from non-Class::Std::Fast classes, not even if you overwrite the default constructor. To be more precise, you cannot inherit from classes which use something different from numeric blessed scalar references as their objects. Even so inheriting from similarly contructed classes like Object::InsideOut could work, you would have to make sure that object IDs cannot be duplicated. It is therefore strongly discouraged to build classes with Class::Std::Fast derived from non-Class::Std::Fast classes. If you really need to inherit from non-Class::Std::Fast modules, make sure you use Class::Std::Fast::ID as described above for creating objects. =item * No runtime initialization with constructor => 'basic' / 'none' When eval'ing Class::Std::Fast based classes using the basic constructor, make sure the last line is Class::Std::Fast::initialize(); In contrast to Class::Std, Class::Std::Fast performs no run-time initialization when the basic constructor is enabled, so your code has to do it itself. The same holds true for constructor => 'none', of course. CUMULATIVE, PRIVATE, RESTRICTED and anticumulative methods won't work if you leave out this line. =back =head1 RCS INFORMATIONS =over =item Last changed by $Author: ac0v $ =item Id $Id: Fast.pm 469 2008-05-26 11:26:35Z ac0v $ =item Revision $Revision: 469 $ =item Date $Date: 2008-05-26 13:26:35 +0200 (Mon, 26 May 2008) $ =item HeadURL $HeadURL: file:///var/svn/repos/Hyper/Class-Std-Fast/branches/0.0.8/lib/Class/Std/Fast.pm $ =back =head1 AUTHORS Andreas 'ac0v' Specht C<< >> Martin Kutter C<< >> =head1 LICENSE AND COPYRIGHT Copyright (c) 2007, Andreas Specht C<< >>. All rights reserved. This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut