Changes for Perl extension SDL-Tutorial-3DWorld
0.06 Wed 15 Dec 2010
- The landscape is now a 10x10 metre chess board
- A new "at the origin" event filter for removing warp_mouse events,
as the first "ignore next" one didn't account for event queueing
and stuttering was starting to occur.
- Moved the light to approximately the location of where the sun is
on the skybox for added "realism"
- All actors now have a velocity vector.
- Slightly less sucky material for the teapots.
- The teapots slowly fly away in the positive X, Y and Z directions
0.05 Wed 15 Dec 2010
- Skybox is now both optional and actually works
0.04 Wed 15 Dec 2010
- Adding a texture abstraction library
- Adding a simple implementation of a skybox
0.03 Wed 15 Dec 2010
- Do not show the mouse cursor
- Capture the mouse cursor to allow infinite mouselook travel
- Adding a trivial constructor test (that doesn't init OpenGL)
- Adding Test::NoWarnings to the tests
0.02 Wed 15 Dec 2010
- Fixed the lighting and material of the objects
0.01 Tue 14 Dec 2010
- Created the initial game model