#define PERL_NO_GET_CONTEXT // we'll define thread context if necessary (faster)
#include "EXTERN.h" // globals/constant import locations
#include "perl.h" // Perl symbols, structures and constants definition
#include "XSUB.h" // xsubpp functions and macros
#include <stdlib.h> // rand()
#include <stdint.h> // uint64_t
#include "pcg.h"
// Alernate PRNGs available
//#include "xorshiro.h"
//#include "xoroshiro128starstar.h"
//
// Other PRGNs just need three functions _seed(S1,S2), _rand32(),
// and _rand64()
///////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
MODULE = Random::Simple PACKAGE = Random::Simple
PROTOTYPES: ENABLE
# XS code goes here
# XS comments begin with " #" to avoid them being interpreted as pre-processor
# directives
U32
_rand32()
UV
_rand64()
void
_seed(UV seed1, UV seed2)