Revision history for Perl extension Games::Backgammon.

0.01  Thu Feb  5 
	- original version; created by h2xs 1.22 with options
		-b5.6.1 -XA Games::Backgammon
        - implemented only a rudimentary possibility to initialize a position

0.02  Fri Feb 6
        - fixed position settings to forbid that both players are at the bar while closed boards

0.03  Fri Feb 6
        - use now the routines of gnubg instead of own written
        - more than 15 checkers are forbidden now!
        - changed license to GPL

0.04  Tue Feb 11
        - function position_id from gnubg used
        - internal rewritten of the inlined c code in a more object oriented way

0.05  Tue Feb 11
        - removed assert commands from the c code part,
          as there had been problems with some perl/gcc versions
        - changed including of header files, so that <assert.h> is included before <perl.h>
          (import that assert.h doesn't overwrite Perl's assert in older gcc's)
        - removed own defined macros

0.06  Tue Feb 11
        - tried to add as many possibilities to explain all different gcc versions
          that assert.h is already included :-)

0.07  Fri Feb 14
        - bundled whole the source code of gnubg into this module
        - let create a static library "libgnubg.a" of them
          and use it with Inline::C

0.08  Tue Mar 4
        - use only the necessary part of gnubg source code (via Copy+Paste)
        - implemented legal_moves method

0.09  Tue Mar 4
       - removed assert commands from the c code part again :-(
         as there had been problems with some perl/gcc versions
       - removed dependency of Archive::Tar

0.10  Thu Mar 6
       - changed __generate_moves(HV*, int, int) to
                 __generate_moves(HV*, SV*, SV*)
         to avoid problems that occured with some perl/gcc versions
       - incremented internal buffer for the moves

0.11  Fri Mar 7
       - moved Inline_Stack_Vars and Inline_Stack_Reset macros to the top
         in the used functions

0.12 Fri Mar 7
       - removed a variable definition to have a good work with
         Inline_Stack_Vars and Inline_Stack_Reset macros