// version: 2017-11-25 /** * o--------------------------------------------------------------------------------o * | This file is part of the RGraph package - you can learn more at: | * | | * | http://www.rgraph.net | * | | * | RGraph is licensed under the Open Source MIT license. That means that it's | * | totally free to use and there are no restrictions on what you can do with it! | * o--------------------------------------------------------------------------------o */ /** * Having this here means that the RGraph libraries can be included in any order, instead of you having * to include the common core library first. */ // Define the RGraph global variable RGraph = window.RGraph || {isRGraph: true}; RGraph.Drawing = RGraph.Drawing || {}; /** * The constructor. This function sets up the object. It takes the ID (the HTML attribute) of the canvas as the * first argument and the data as the second. If you need to change this, you can. * * @param string id The canvas tag ID * @param number x The X position of the label * @param number y The Y position of the label * @param number text The text used */ RGraph.Drawing.Image = function (conf) { /** * Allow for object config style */ if ( typeof conf === 'object' && typeof conf.x === 'number' && typeof conf.y === 'number' && typeof conf.src === 'string' && typeof conf.id === 'string') { var id = conf.id, canvas = document.getElementById(id), x = conf.x, y = conf.y, src = conf.src, parseConfObjectForOptions = true; // Set this so the config is parsed (at the end of the constructor) } else { var id = conf, canvas = document.getElementById(id), x = arguments[1], y = arguments[2], src = arguments[3]; } // id, x, y this.id = id; this.canvas = document.getElementById(this.id); this.context = this.canvas.getContext('2d'); this.colorsParsed = false; this.canvas.__object__ = this; this.alignmentProcessed = false; this.original_colors = []; this.firstDraw = true; // After the first draw this will be false /** * Store the properties */ this.x = x; this.y = y; this.src = src; this.img = new Image(); this.img.src = this.src; /** * This defines the type of this shape */ this.type = 'drawing.image'; /** * This facilitates easy object identification, and should always be true */ this.isRGraph = true; /** * This adds a uid to the object that you can use for identification purposes */ this.uid = RGraph.createUID(); /** * This adds a UID to the canvas for identification purposes */ this.canvas.uid = this.canvas.uid ? this.canvas.uid : RGraph.CreateUID(); /** * Some example background properties */ this.properties = { 'chart.src': null, 'chart.width': null, 'chart.height': null, 'chart.halign': 'left', 'chart.valign': 'top', 'chart.events.mousemove': null, 'chart.events.click': null, 'chart.shadow': false, 'chart.shadow.color': 'gray', 'chart.shadow.offsetx': 3, 'chart.shadow.offsety': 3, 'chart.shadow.blur': 5, 'chart.tooltips': null, 'chart.tooltips.highlight': true, 'chart.tooltips.css.class': 'RGraph_tooltip', 'chart.tooltips.event': 'onclick', 'chart.highlight.stroke': 'rgba(0,0,0,0)', 'chart.highlight.fill': 'rgba(255,255,255,0.7)', 'chart.alpha': 1, 'chart.border': false, 'chart.border.color': 'black', 'chart.border.linewidth': 1, 'chart.border.radius': 0, 'chart.background.color': 'rgba(0,0,0,0)', 'chart.clearto': 'rgba(0,0,0,0)' } /** * A simple check that the browser has canvas support */ if (!this.canvas) { alert('[DRAWING.IMAGE] No canvas support'); return; } /** * This can be used to store the coordinates of shapes on the graph */ this.coords = []; /** * Create the dollar object so that functions can be added to them */ this.$0 = {}; /* * Translate half a pixel for antialiasing purposes - but only if it hasn't beeen * done already */ if (!this.canvas.__rgraph_aa_translated__) { this.context.translate(0.5,0.5); this.canvas.__rgraph_aa_translated__ = true; } // Short variable names var RG = RGraph, ca = this.canvas, co = ca.getContext('2d'), prop = this.properties, pa2 = RG.path2, win = window, doc = document, ma = Math /** * "Decorate" the object with the generic effects if the effects library has been included */ if (RG.Effects && typeof RG.Effects.decorate === 'function') { RG.Effects.decorate(this); } /** * A setter method for setting graph properties. It can be used like this: obj.Set('chart.strokestyle', '#666'); * * @param name string The name of the property to set OR it can be a map * of name/value settings like what you set in the constructor */ this.set = this.Set = function (name) { var value = typeof arguments[1] === 'undefined' ? null : arguments[1]; /** * the number of arguments is only one and it's an * object - parse it for configuration data and return. */ if (arguments.length === 1 && typeof name === 'object') { RG.parseObjectStyleConfig(this, name); return this; } /** * This should be done first - prepend the propertyy name with "chart." if necessary */ if (name.substr(0,6) != 'chart.') { name = 'chart.' + name; } // Convert uppercase letters to dot+lower case letter while(name.match(/([A-Z])/)) { name = name.replace(/([A-Z])/, '.' + RegExp.$1.toLowerCase()); } prop[name] = value; return this; }; /** * A getter method for retrieving graph properties. It can be used like this: obj.Get('chart.strokestyle'); * * @param name string The name of the property to get */ this.get = this.Get = function (name) { /** * This should be done first - prepend the property name with "chart." if necessary */ if (name.substr(0,6) != 'chart.') { name = 'chart.' + name; } // Convert uppercase letters to dot+lower case letter while(name.match(/([A-Z])/)) { name = name.replace(/([A-Z])/, '.' + RegExp.$1.toLowerCase()); } return prop[name.toLowerCase()]; }; /** * Draws the circle */ this.draw = this.Draw = function () { /** * Fire the onbeforedraw event */ RG.fireCustomEvent(this, 'onbeforedraw'); /** * Parse the colors. This allows for simple gradient syntax */ var obj = this; this.img.onload = function () { if (!obj.colorsParsed) { obj.parseColors(); // Don't want to do this again obj.colorsParsed = true; } obj.width = this.width; obj.height = this.height; if (!this.alignmentProcessed) { var customWidthHeight = (typeof obj.properties['chart.width'] == 'number' && typeof obj.properties['chart.width'] == 'number'); // Horizontal alignment if (obj.properties['chart.halign'] === 'center') { obj.x -= customWidthHeight ? (obj.properties['chart.width'] / 2) : (this.width / 2); } else if (obj.properties['chart.halign'] == 'right') { obj.x -= customWidthHeight ? obj.properties['chart.width'] : this.width; } // Vertical alignment if (obj.properties['chart.valign'] === 'center') { obj.y -= customWidthHeight ? (obj.properties['chart.height'] / 2) : (this.height / 2); } else if (obj.properties['chart.valign'] == 'bottom') { obj.y -= customWidthHeight ? obj.properties['chart.height'] : this.height; } // Don't do this again this.alignmentProcessed = true; } } // The onload event doesn't always fire - so call it manually as well if (this.img.complete || this.img.readyState === 4) { this.img.onload(); } /** * Draw the image here */ if (prop['chart.shadow']) { RG.setShadow(this, prop['chart.shadow.color'], prop['chart.shadow.offsetx'], prop['chart.shadow.offsety'], prop['chart.shadow.blur']); } var oldAlpha = co.globalAlpha; co.globalAlpha = prop['chart.alpha']; /** * Draw a border around the image */ if (prop['chart.border']) { co.strokeStyle = prop['chart.border.color']; co.lineWidth = prop['chart.border.linewidth']; var borderRadius = 0; // Work out the borderRadius only if the image has been loaded if (this.width || this.height) { borderRadius = ma.min(this.width / 2, this.height / 2) } if ((prop['chart.width'] / 2) > borderRadius && (prop['chart.height'] / 2) > borderRadius) { borderRadius = ma.min((prop['chart.width'] / 2), (prop['chart.height'] / 2)) } if (prop['chart.border.radius'] < borderRadius) { borderRadius = prop['chart.border.radius']; } co.beginPath(); this.roundedRect( ma.round(this.x) - ma.round(co.lineWidth / 2), ma.round(this.y) - ma.round(co.lineWidth / 2), (prop['chart.width'] || this.img.width) + co.lineWidth, (prop['chart.height'] || this.img.height) + co.lineWidth, borderRadius ); } if (borderRadius) { co.save(); // Draw the rect that casts the shadow // Draw the background color this.drawBackgroundColor(borderRadius); // Clip the canvas co.beginPath(); this.roundedRect( ma.round(this.x) - ma.round(co.lineWidth / 2), ma.round(this.y) - ma.round(co.lineWidth / 2), (prop['chart.width'] || this.img.width) + co.lineWidth, (prop['chart.height'] || this.img.height) + co.lineWidth, borderRadius ); co.clip(); } else { // Draw the background color this.drawBackgroundColor(0); } RG.noShadow(this); if (typeof prop['chart.height'] === 'number' || typeof prop['chart.width'] === 'number') { co.drawImage( this.img, ma.round(this.x), ma.round(this.y), prop['chart.width'] || this.width, prop['chart.height'] || this.height ); } else { co.drawImage( this.img, ma.round(this.x), ma.round(this.y) ); } // If borderRadius is enabled restore the canvas to it's pre-clipped state if (borderRadius) { co.restore(); } // If the border is enabled need a stroke so that the border is drawn if (prop['chart.border']) { RG.noShadow(this); co.stroke(); } co.globalAlpha = oldAlpha; //var obj = this; this.img.onload = function () { RG.redrawCanvas(ca); obj.coords[0] = [ ma.round(obj.x), ma.round(obj.y), typeof prop['chart.width'] === 'number' ? prop['chart.width'] : this.width, typeof prop['chart.height'] == 'number' ? prop['chart.height'] : this.height ]; } RG.noShadow(this); /** * This installs the event listeners */ RG.installEventListeners(this); /** * Fire the onfirstdraw event */ if (this.firstDraw) { this.firstDraw = false; RG.fireCustomEvent(this, 'onfirstdraw'); this.firstDrawFunc(); } /** * Fire the ondraw event */ RG.fireCustomEvent(this, 'ondraw'); return this; }; /** * Used in chaining. Runs a function there and then - not waiting for * the events to fire (eg the onbeforedraw event) * * @param function func The function to execute */ this.exec = function (func) { func(this); return this; }; /** * The getObjectByXY() worker method */ this.getObjectByXY = function (e) { var mouseXY = RG.getMouseXY(e); if (this.getShape(e)) { return this; } }; /** * Not used by the class during creating the shape, but is used by event handlers * to get the coordinates (if any) of the selected bar * * @param object e The event object * @param object OPTIONAL You can pass in the bar object instead of the * function using "this" */ this.getShape = function (e) { var mouseXY = RG.getMouseXY(e), mouseX = mouseXY[0], mouseY = mouseXY[1]; if ( this.coords && this.coords[0] && mouseXY[0] >= this.coords[0][0] && mouseXY[0] <= (this.coords[0][0] + this.coords[0][2]) && mouseXY[1] >= this.coords[0][1] && mouseXY[1] <= (this.coords[0][1] + this.coords[0][3])) { return { 0: this, 1: this.coords[0][0], 2: this.coords[0][1], 3: this.coords[0][2], 4: this.coords[0][3], 5: 0, 'object': this, 'x': this.coords[0][0], 'y': this.coords[0][1], 'width': this.coords[0][2], 'height': this.coords[0][3], 'index': 0, 'tooltip': prop['chart.tooltips'] ? prop['chart.tooltips'][0] : null }; } return null; }; /** * Each object type has its own Highlight() function which highlights the appropriate shape * * @param object shape The shape to highlight */ this.highlight = this.Highlight = function (shape) { if (prop['chart.tooltips.highlight']) { if (typeof prop['chart.highlight.style'] === 'function') { (prop['chart.highlight.style'])(shape); } else { pa2(co, ['b','r',this.coords[0][0],this.coords[0][1],this.coords[0][2],this.coords[0][3], 'f',prop['chart.highlight.fill'], 's', prop['chart.highlight.stroke']]); } } }; /** * This allows for easy specification of gradients */ this.parseColors = function () { // Save the original colors so that they can be restored when the canvas is reset if (this.original_colors.length === 0) { this.original_colors['chart.highlight.stroke'] = RG.array_clone(prop['chart.highlight.stroke']); this.original_colors['chart.highlight.fill'] = RG.array_clone(prop['chart.highlight.fill']); } /** * Parse various properties for colors */ prop['chart.highlight.stroke'] = this.parseSingleColorForGradient(prop['chart.highlight.stroke']); prop['chart.highlight.fill'] = this.parseSingleColorForGradient(prop['chart.highlight.fill']); }; /** * Use this function to reset the object to the post-constructor state. Eg reset colors if * need be etc */ this.reset = function () { }; /** * This parses a single color value */ this.parseSingleColorForGradient = function (color) { if (!color) { return color; } if (typeof color === 'string' && color.match(/^gradient\((.*)\)$/i)) { var parts = RegExp.$1.split(':'), grad = co.createLinearGradient(this.x, this.y, this.x + this.img.width, this.y), diff = 1 / (parts.length - 1); grad.addColorStop(0, RG.trim(parts[0])); for (var j=1; j<parts.length; ++j) { grad.addColorStop(j * diff, RG.trim(parts[j])); } } return grad ? grad : color; }; /** * Using a function to add events makes it easier to facilitate method chaining * * @param string type The type of even to add * @param function func */ this.on = function (type, func) { if (type.substr(0,2) !== 'on') { type = 'on' + type; } if (typeof this[type] !== 'function') { this[type] = func; } else { RG.addCustomEventListener(this, type, func); } return this; }; /** * This function runs once only * (put at the end of the file (before any effects)) */ this.firstDrawFunc = function () { }; /** * This draws a rectangle for the border of the image with optional rounded corners */ this.roundedRect = function (x, y, width, height, radius) { // Save the existing state of the canvas so that it can be restored later co.save(); // Translate to the given X/Y coordinates co.translate(x, y); // Move to the center of the top horizontal line co.moveTo(width / 2,0); // Draw the rounded corners. The connecting lines in between them are drawn automatically co.arcTo(width,0,width,height, ma.min(height / 2, radius)); co.arcTo(width, height, 0, height, ma.min(width / 2, radius)); co.arcTo(0, height, 0, 0, ma.min(height / 2, radius)); co.arcTo(0, 0, radius, 0, ma.min(width / 2, radius)); // Draw a line back to the start coordinates co.lineTo(width / 2,0); // Restore the state of the canvas to as it was before the save() co.restore(); }; /** * */ this.drawBackgroundColor = function (borderRadius) { co.beginPath(); co.fillStyle = prop['chart.background.color']; this.roundedRect( ma.round(this.x) - ma.round(co.lineWidth / 2), ma.round(this.y) - ma.round(co.lineWidth / 2), (prop['chart.width'] || this.img.width) + co.lineWidth, (prop['chart.height'] || this.img.height) + co.lineWidth, borderRadius ); co.fill(); }; /** * Objects are now always registered so that the chart is redrawn if need be. */ RG.register(this); /** * This is the 'end' of the constructor so if the first argument * contains configuration data - handle that. */ if (parseConfObjectForOptions) { RG.parseObjectStyleConfig(this, conf.options); } };