RGraph = window.RGraph || {isRGraph:
true
};
RGraph.Drawing = RGraph.Drawing || {};
RGraph.Drawing.Marker3 =
function
(conf)
{
if
(
typeof
conf === 'object
'
&& typeof conf.x === '
number
'
&& typeof conf.y === '
number
'
&& typeof conf.id === '
string
'
&& typeof conf.radius === '
number
') {
var id = conf.id,
canvas = document.getElementById(id),
x = conf.x,
y = conf.y,
radius = conf.radius,
parseConfObjectForOptions = true; // Set this so the config is parsed (at the end of the constructor)
} else {
var id = conf,
canvas = document.getElementById(id),
x = arguments[1],
y = arguments[2],
radius = arguments[3];
}
this.id = id;
this.canvas = document.getElementById(this.id);
this.context = this.canvas.getContext('
2d
')
this.colorsParsed = false;
this.canvas.__object__ = this;
this.original_colors = [];
this.firstDraw = true; // After the first draw this will be false
// The actual radius is what is used to draw the marker - the other radius is the maximum target radius
// that the marker grows to
this.actualRadius = 0;
// This is the alpha value that is used to fade out the pulsing marker
this.alpha = 1;
/**
* Store the properties
*/
this.centerx = x;
this.centery = y;
this.radius = radius;
/**
* This defines the type of this shape
*/
this.type = '
drawing.marker3
';
/**
* This facilitates easy object identification, and should always be true
*/
this.isRGraph = true;
/**
* This adds a uid to the object that you can use for identification purposes
*/
this.uid = RGraph.CreateUID();
/**
* This adds a UID to the canvas for identification purposes
*/
this.canvas.uid = this.canvas.uid ? this.canvas.uid : RGraph.createUID();
/**
* Some example background properties
*/
this.properties =
{
'
chart.fillstyle
': '
rgba(255,255,255,1)
',
'
chart.delay
': 50,
'
chart.events.click
': null,
'
chart.events.mousemove
': null,
'
chart.highlight.fill
': '
rgba(255,0,0,1.0)
',
'
chart.tooltips
': null,
'
chart.tooltips.highlight
': true,
'
chart.tooltips.event
': '
onclick
',
'
chart.text.accessible
': true,
'
chart.text.accessible.overflow
': '
visible
',
'
chart.text.accessible.pointerevents
': true,
'
chart.clearto
': '
rgba(0,0,0,0)
'
}
/**
* A simple check that the browser has canvas support
*/
if (!this.canvas) {
alert('
[DRAWING.MARKER3] No canvas support
');
return;
}
/**
* These are used to store coords
*/
this.coords = [];
this.coordsText = [];
/**
* Create the dollar object so that functions can be added to them
*/
this.$0 = {};
/**
* Translate half a pixel for antialiasing purposes - but only if it hasn'
t beeen
* done already
*/
if
(!
this
.canvas.__rgraph_aa_translated__) {
this
.context.translate(0.5,0.5);
this
.canvas.__rgraph_aa_translated__ =
true
;
}
var
RG = RGraph,
ca =
this
.canvas,
co = ca.getContext(
'2d'
),
prop =
this
.properties,
pa2 = RG.path2,
win = window,
doc = document,
ma = Math;
if
(RG.Effects &&
typeof
RG.Effects.decorate ===
'function'
) {
RG.Effects.decorate(
this
);
}
this
.set =
this
.Set =
function
(name)
{
var
value =
typeof
arguments[1] ===
'undefined'
?
null
: arguments[1];
if
(arguments.length === 1 &&
typeof
name === 'object
') {
RG.parseObjectStyleConfig(this, name);
return this;
}
/**
* This should be done first - prepend the propertyy name with "chart." if necessary
*/
if (name.substr(0,6) != '
chart.
') {
name = '
chart.
' + name;
}
// Convert uppercase letters to dot+lower case letter
while(name.match(/([A-Z])/)) {
name = name.replace(/([A-Z])/, '
.
' + RegExp.$1.toLowerCase());
}
prop[name] = value;
return this;
};
/**
* A getter method for retrieving graph properties. It can be used like this: obj.Get('
chart.strokestyle
');
*
* @param name string The name of the property to get
*/
this.get =
this.Get = function (name)
{
/**
* This should be done first - prepend the property name with "chart." if necessary
*/
if (name.substr(0,6) != '
chart.
') {
name = '
chart.
' + name;
}
// Convert uppercase letters to dot+lower case letter
while(name.match(/([A-Z])/)) {
name = name.replace(/([A-Z])/, '
.
' + RegExp.$1.toLowerCase());
}
return prop[name.toLowerCase()];
};
/**
* Draws the marker
*/
this.draw =
this.Draw = function ()
{
// Draw a circle to start with
co.globalAlpha = this.alpha;
pa2(co, [
'
b
',
'
a
', this.centerx, this.centery, this.actualRadius, 0, 2 * Math.PI,false,
'
a
', this.centerx, this.centery, ma.max(this.actualRadius - 8, 0), 2 * Math.PI,0, true,
'
f
', prop['
chart.fillstyle
']
]);
this.alpha = this.actualRadius ? 1 - ( (this.actualRadius * 0.75) / this.radius) : 1;
co.globalAlpha = 1;
if (this.actualRadius < this.radius) {
this.actualRadius += 2;
} else if (this.actualRadius >= this.radius) {
this.actualRadius = 0;
this.alpha = 1;
}
if (!this.TIMER) {
var obj = this;
setInterval(function ()
{
RG.redrawCanvas(ca);
}, prop['
chart.delay
']);
this.TIMER = true;
}
/**
* This installs the event listeners
*/
RG.installEventListeners(this);
/**
* Fire the onfirstdraw event
*/
if (this.firstDraw) {
this.firstDraw = false;
RG.fireCustomEvent(this, '
onfirstdraw
');
this.firstDrawFunc();
}
/**
* Fire the ondraw event
*/
RG.fireCustomEvent(this, '
ondraw
');
return this;
};
/**
* Used in chaining. Runs a function there and then - not waiting for
* the events to fire (eg the onbeforedraw event)
*
* @param function func The function to execute
*/
this.exec = function (func)
{
func(this);
return this;
};
/**
* The getObjectByXY() worker method
*/
this.getObjectByXY = function (e)
{
if (this.getShape(e)) {
return this;
}
};
/**
* Not used by the class during creating the shape, but is used by event handlers
* to get the coordinates (if any) of the selected bar
*
* @param object e The event object
*/
this.getShape = function (e)
{
var mouseXY = RG.getMouseXY(e),
mouseX = mouseXY[0],
mouseY = mouseXY[1];
if (RG.getHypLength(this.centerx, this.centery, mouseXY[0], mouseXY[1]) <= this.radius) {
return {
0: this, 1: this.centerx, 2: this.centery, 3: this.radius, 4: null, 5: 0,
'
object
': this, '
x
': this.centerx, '
y
': this.centery, '
radius
': this.radius, '
index
': 0, '
tooltip
': prop['
chart.tooltips
'] ? prop['
chart.tooltips
'][0] : null
};
}
return null;
};
/**
* Each object type has its own Highlight() function which highlights the appropriate shape
*
* @param object shape The shape to highlight
*/
this.highlight =
this.Highlight = function (shape)
{
if (prop['
chart.tooltips.highlight
']) {
if (typeof prop['
chart.highlight.style
'] === '
function
') {
(prop['
chart.highlight.style
'])(shape);
} else {
pa2(co, ['
b
','
r
',this.coords[0][0],this.coords[0][1],this.coords[0][2],this.coords[0][3],'
f
',prop['
chart.highlight.fill
'],'
s
',prop['
chart.highlight.stroke
']]);
}
}
};
/**
* This allows for easy specification of gradients
*/
this.parseColors = function ()
{
// Save the original colors so that they can be restored when the canvas is reset
if (this.original_colors.length === 0) {
this.original_colors['
chart.fillstyle
'] = RG.arrayClone(prop['
chart.fillstyle
']);
this.original_colors['
chart.highlight.fill
'] = RG.arrayClone(prop['
chart.highlight.fill
']);
}
/**
* Parse various properties for colors
*/
prop['
chart.fillstyle
'] = this.parseSingleColorForGradient(prop['
chart.fillstyle
']);
prop['
chart.highlight.fill
'] = this.parseSingleColorForGradient(prop['
chart.highlight.fill
']);
};
/**
* Use this function to reset the object to the post-constructor state. Eg reset colors if
* need be etc
*/
this.reset = function ()
{
};
/**
* This parses a single color value
*/
this.parseSingleColorForGradient = function (color)
{
if (!color) {
return color;
}
if (typeof color === '
string
' && color.match(/^gradient\((.*)\)$/i)) {
// Create the gradient
var parts = RegExp.$1.split('
:
'),
grad = co.createRadialGradient(this.centerx, this.centery, 0, this.centerx, this.centery, this.radius),
diff = 1 / (parts.length - 1);
//grad.addColorStop(0, RG.trim(parts[0]));
for (var j=0; j<parts.length; j+=1) {
grad.addColorStop(j * diff, RG.trim(parts[j]));
}
}
return grad ? grad : color;
};
/**
* Using a function to add events makes it easier to facilitate method chaining
*
* @param string type The type of even to add
* @param function func
*/
this.on = function (type, func)
{
if (type.substr(0,2) !== '
on
') {
type = '
on
' + type;
}
if (typeof this[type] !== '
function
') {
this[type] = func;
} else {
RG.addCustomEventListener(this, type, func);
}
return this;
};
/**
* This function runs once only
* (put at the end of the file (before any effects))
*/
this.firstDrawFunc = function ()
{
};
/**
* Objects are now always registered so that the chart is redrawn if need be.
*/
RG.register(this);
/**
* the number of arguments is only one and it'
s an
* object - parse it
for
configuration data and
return
.
*/
if
(parseConfObjectForOptions) {
RG.parseObjectStyleConfig(
this
, conf.options);
}
};