/** @file */
/***********************************************
!!!! DO NOT EDIT THIS FILE !!!!
All content has been auto-generated by
the boilerplater.pl utility.
See boilerplater's documentation for details.
***********************************************/
#ifndef R_KINO_SCORER
#define R_KINO_SCORER 1
#include "KinoSearch/Search/Scorer.h"
#define KINO_SCORER_BOILERPLATE
typedef chy_bool_t
(*kino_Scorer_next_t)(kino_Scorer *self);
typedef chy_u32_t
(*kino_Scorer_doc_t)(kino_Scorer *self);
typedef struct kino_Tally*
(*kino_Scorer_tally_t)(kino_Scorer *self);
typedef chy_bool_t
(*kino_Scorer_skip_to_t)(kino_Scorer *self, chy_u32_t target);
typedef void
(*kino_Scorer_collect_t)(kino_Scorer *self, struct kino_HitCollector *hc,
chy_u32_t start, chy_u32_t end,
chy_u32_t hits_per_seg,
struct kino_VArray *seg_starts);
typedef chy_u32_t
(*kino_Scorer_max_matchers_t)(kino_Scorer *self);
#define Kino_Scorer_Clone(self) \
(self)->_->clone((kino_Obj*)self)
#define Kino_Scorer_Destroy(self) \
(self)->_->destroy((kino_Obj*)self)
#define Kino_Scorer_Equals(self, other) \
(self)->_->equals((kino_Obj*)self, other)
#define Kino_Scorer_Hash_Code(self) \
(self)->_->hash_code((kino_Obj*)self)
#define Kino_Scorer_Is_A(self, target_vtable) \
(self)->_->is_a((kino_Obj*)self, target_vtable)
#define Kino_Scorer_To_String(self) \
(self)->_->to_string((kino_Obj*)self)
#define Kino_Scorer_Serialize(self, target) \
(self)->_->serialize((kino_Obj*)self, target)
#define Kino_Scorer_Next(self) \
(self)->_->next((kino_Scorer*)self)
#define Kino_Scorer_Doc(self) \
(self)->_->doc((kino_Scorer*)self)
#define Kino_Scorer_Tally(self) \
(self)->_->tally((kino_Scorer*)self)
#define Kino_Scorer_Skip_To(self, target) \
(self)->_->skip_to((kino_Scorer*)self, target)
#define Kino_Scorer_Collect(self, hc, start, end, hits_per_seg, seg_starts) \
(self)->_->collect((kino_Scorer*)self, hc, start, end, hits_per_seg, seg_starts)
#define Kino_Scorer_Max_Matchers(self) \
(self)->_->max_matchers((kino_Scorer*)self)
struct KINO_SCORER_VTABLE {
KINO_OBJ_VTABLE *_;
chy_u32_t refcount;
KINO_OBJ_VTABLE *parent;
const char *class_name;
kino_Obj_clone_t clone;
kino_Obj_destroy_t destroy;
kino_Obj_equals_t equals;
kino_Obj_hash_code_t hash_code;
kino_Obj_is_a_t is_a;
kino_Obj_to_string_t to_string;
kino_Obj_serialize_t serialize;
kino_Scorer_next_t next;
kino_Scorer_doc_t doc;
kino_Scorer_tally_t tally;
kino_Scorer_skip_to_t skip_to;
kino_Scorer_collect_t collect;
kino_Scorer_max_matchers_t max_matchers;
};
extern KINO_SCORER_VTABLE KINO_SCORER;
#ifdef KINO_USE_SHORT_NAMES
#define Scorer kino_Scorer
#define SCORER KINO_SCORER
#define Scorer_next_t kino_Scorer_next_t
#define Scorer_next kino_Scorer_next
#define Scorer_doc_t kino_Scorer_doc_t
#define Scorer_doc kino_Scorer_doc
#define Scorer_tally_t kino_Scorer_tally_t
#define Scorer_tally kino_Scorer_tally
#define Scorer_skip_to_t kino_Scorer_skip_to_t
#define Scorer_skip_to kino_Scorer_skip_to
#define Scorer_collect_t kino_Scorer_collect_t
#define Scorer_collect kino_Scorer_collect
#define Scorer_max_matchers_t kino_Scorer_max_matchers_t
#define Scorer_max_matchers kino_Scorer_max_matchers
#define Scorer_Clone Kino_Scorer_Clone
#define Scorer_Destroy Kino_Scorer_Destroy
#define Scorer_Equals Kino_Scorer_Equals
#define Scorer_Hash_Code Kino_Scorer_Hash_Code
#define Scorer_Is_A Kino_Scorer_Is_A
#define Scorer_To_String Kino_Scorer_To_String
#define Scorer_Serialize Kino_Scorer_Serialize
#define Scorer_Next Kino_Scorer_Next
#define Scorer_Doc Kino_Scorer_Doc
#define Scorer_Tally Kino_Scorer_Tally
#define Scorer_Skip_To Kino_Scorer_Skip_To
#define Scorer_Collect Kino_Scorer_Collect
#define Scorer_Max_Matchers Kino_Scorer_Max_Matchers
#endif /* KINO_USE_SHORT_NAMES */
#define KINO_SCORER_MEMBER_VARS \
chy_u32_t refcount; \
struct kino_Similarity * sim
#ifdef KINO_WANT_SCORER_VTABLE
KINO_SCORER_VTABLE KINO_SCORER = {
(KINO_OBJ_VTABLE*)&KINO_VIRTUALTABLE,
1,
(KINO_OBJ_VTABLE*)&KINO_OBJ,
"KinoSearch::Search::Scorer",
(kino_Obj_clone_t)kino_Obj_clone,
(kino_Obj_destroy_t)kino_Obj_destroy,
(kino_Obj_equals_t)kino_Obj_equals,
(kino_Obj_hash_code_t)kino_Obj_hash_code,
(kino_Obj_is_a_t)kino_Obj_is_a,
(kino_Obj_to_string_t)kino_Obj_to_string,
(kino_Obj_serialize_t)kino_Obj_serialize,
(kino_Scorer_next_t)kino_Scorer_next,
(kino_Scorer_doc_t)kino_Scorer_doc,
(kino_Scorer_tally_t)kino_Scorer_tally,
(kino_Scorer_skip_to_t)kino_Scorer_skip_to,
(kino_Scorer_collect_t)kino_Scorer_collect,
(kino_Scorer_max_matchers_t)kino_Scorer_max_matchers
};
#endif /* KINO_WANT_SCORER_VTABLE */
#undef KINO_SCORER_BOILERPLATE
#endif /* R_KINO_SCORER */
/* Copyright 2007 Marvin Humphrey
*
* This program is free software; you can redistribute it and/or modify
* under the same terms as Perl itself.
*/