/** @file */
/***********************************************

 !!!! DO NOT EDIT THIS FILE !!!!

 All content has been auto-generated by 
 the boilerplater.pl utility.

 See boilerplater's documentation for details.

 ***********************************************/



#ifndef R_KINO_SCORER
#define R_KINO_SCORER 1

#include "KinoSearch/Search/Scorer.h"

#define KINO_SCORER_BOILERPLATE

typedef chy_bool_t
(*kino_Scorer_next_t)(kino_Scorer *self);

typedef chy_u32_t
(*kino_Scorer_doc_t)(kino_Scorer *self);

typedef struct kino_Tally*
(*kino_Scorer_tally_t)(kino_Scorer *self);

typedef chy_bool_t
(*kino_Scorer_skip_to_t)(kino_Scorer *self, chy_u32_t target);

typedef void
(*kino_Scorer_collect_t)(kino_Scorer *self, struct kino_HitCollector *hc, 
                    chy_u32_t start, chy_u32_t end, 
                    chy_u32_t hits_per_seg, 
                    struct kino_VArray *seg_starts);

typedef chy_u32_t
(*kino_Scorer_max_matchers_t)(kino_Scorer *self);

#define Kino_Scorer_Clone(self) \
    (self)->_->clone((kino_Obj*)self)

#define Kino_Scorer_Destroy(self) \
    (self)->_->destroy((kino_Obj*)self)

#define Kino_Scorer_Equals(self, other) \
    (self)->_->equals((kino_Obj*)self, other)

#define Kino_Scorer_Hash_Code(self) \
    (self)->_->hash_code((kino_Obj*)self)

#define Kino_Scorer_Is_A(self, target_vtable) \
    (self)->_->is_a((kino_Obj*)self, target_vtable)

#define Kino_Scorer_To_String(self) \
    (self)->_->to_string((kino_Obj*)self)

#define Kino_Scorer_Serialize(self, target) \
    (self)->_->serialize((kino_Obj*)self, target)

#define Kino_Scorer_Next(self) \
    (self)->_->next((kino_Scorer*)self)

#define Kino_Scorer_Doc(self) \
    (self)->_->doc((kino_Scorer*)self)

#define Kino_Scorer_Tally(self) \
    (self)->_->tally((kino_Scorer*)self)

#define Kino_Scorer_Skip_To(self, target) \
    (self)->_->skip_to((kino_Scorer*)self, target)

#define Kino_Scorer_Collect(self, hc, start, end, hits_per_seg, seg_starts) \
    (self)->_->collect((kino_Scorer*)self, hc, start, end, hits_per_seg, seg_starts)

#define Kino_Scorer_Max_Matchers(self) \
    (self)->_->max_matchers((kino_Scorer*)self)

struct KINO_SCORER_VTABLE {
    KINO_OBJ_VTABLE *_;
    chy_u32_t refcount;
    KINO_OBJ_VTABLE *parent;
    const char *class_name;
    kino_Obj_clone_t clone;
    kino_Obj_destroy_t destroy;
    kino_Obj_equals_t equals;
    kino_Obj_hash_code_t hash_code;
    kino_Obj_is_a_t is_a;
    kino_Obj_to_string_t to_string;
    kino_Obj_serialize_t serialize;
    kino_Scorer_next_t next;
    kino_Scorer_doc_t doc;
    kino_Scorer_tally_t tally;
    kino_Scorer_skip_to_t skip_to;
    kino_Scorer_collect_t collect;
    kino_Scorer_max_matchers_t max_matchers;
};

extern KINO_SCORER_VTABLE KINO_SCORER;

#ifdef KINO_USE_SHORT_NAMES
  #define Scorer kino_Scorer
  #define SCORER KINO_SCORER
  #define Scorer_next_t kino_Scorer_next_t
  #define Scorer_next kino_Scorer_next
  #define Scorer_doc_t kino_Scorer_doc_t
  #define Scorer_doc kino_Scorer_doc
  #define Scorer_tally_t kino_Scorer_tally_t
  #define Scorer_tally kino_Scorer_tally
  #define Scorer_skip_to_t kino_Scorer_skip_to_t
  #define Scorer_skip_to kino_Scorer_skip_to
  #define Scorer_collect_t kino_Scorer_collect_t
  #define Scorer_collect kino_Scorer_collect
  #define Scorer_max_matchers_t kino_Scorer_max_matchers_t
  #define Scorer_max_matchers kino_Scorer_max_matchers
  #define Scorer_Clone Kino_Scorer_Clone
  #define Scorer_Destroy Kino_Scorer_Destroy
  #define Scorer_Equals Kino_Scorer_Equals
  #define Scorer_Hash_Code Kino_Scorer_Hash_Code
  #define Scorer_Is_A Kino_Scorer_Is_A
  #define Scorer_To_String Kino_Scorer_To_String
  #define Scorer_Serialize Kino_Scorer_Serialize
  #define Scorer_Next Kino_Scorer_Next
  #define Scorer_Doc Kino_Scorer_Doc
  #define Scorer_Tally Kino_Scorer_Tally
  #define Scorer_Skip_To Kino_Scorer_Skip_To
  #define Scorer_Collect Kino_Scorer_Collect
  #define Scorer_Max_Matchers Kino_Scorer_Max_Matchers
#endif /* KINO_USE_SHORT_NAMES */

#define KINO_SCORER_MEMBER_VARS \
    chy_u32_t  refcount; \
    struct kino_Similarity * sim

#ifdef KINO_WANT_SCORER_VTABLE
KINO_SCORER_VTABLE KINO_SCORER = {
    (KINO_OBJ_VTABLE*)&KINO_VIRTUALTABLE,
    1,
    (KINO_OBJ_VTABLE*)&KINO_OBJ,
    "KinoSearch::Search::Scorer",
    (kino_Obj_clone_t)kino_Obj_clone,
    (kino_Obj_destroy_t)kino_Obj_destroy,
    (kino_Obj_equals_t)kino_Obj_equals,
    (kino_Obj_hash_code_t)kino_Obj_hash_code,
    (kino_Obj_is_a_t)kino_Obj_is_a,
    (kino_Obj_to_string_t)kino_Obj_to_string,
    (kino_Obj_serialize_t)kino_Obj_serialize,
    (kino_Scorer_next_t)kino_Scorer_next,
    (kino_Scorer_doc_t)kino_Scorer_doc,
    (kino_Scorer_tally_t)kino_Scorer_tally,
    (kino_Scorer_skip_to_t)kino_Scorer_skip_to,
    (kino_Scorer_collect_t)kino_Scorer_collect,
    (kino_Scorer_max_matchers_t)kino_Scorer_max_matchers
};
#endif /* KINO_WANT_SCORER_VTABLE */

#undef KINO_SCORER_BOILERPLATE


#endif /* R_KINO_SCORER */


/* Copyright 2007 Marvin Humphrey
 *
 * This program is free software; you can redistribute it and/or modify
 * under the same terms as Perl itself.
 */