/** @file */
/***********************************************
!!!! DO NOT EDIT THIS FILE !!!!
All content has been auto-generated by
the boilerplater.pl utility.
See boilerplater's documentation for details.
***********************************************/
#ifndef R_KINO_SIMILARITY
#define R_KINO_SIMILARITY 1
#include "KinoSearch/Search/Similarity.h"
#define KINO_SIMILARITY_BOILERPLATE
typedef void
(*kino_Sim_destroy_t)(kino_Similarity *self);
typedef void
(*kino_Sim_serialize_t)(kino_Similarity *self, struct kino_ByteBuf *target);
typedef float
(*kino_Sim_tf_t)(kino_Similarity *self, float freq);
typedef float
(*kino_Sim_coord_t)(kino_Similarity *self, chy_u32_t overlap,
chy_u32_t max_overlap);
typedef chy_u32_t
(*kino_Sim_encode_norm_t)(kino_Similarity *self, float f);
typedef float
(*kino_Sim_decode_norm_t)(kino_Similarity *self, chy_u32_t input);
typedef float
(*kino_Sim_query_norm_t)(kino_Similarity *self, float sum_of_squared_weights);
typedef float
(*kino_Sim_prox_boost_t)(kino_Similarity *self, chy_u32_t distance);
typedef float
(*kino_Sim_prox_coord_t)(kino_Similarity *self, chy_u32_t *prox,
chy_u32_t num_prox);
#define Kino_Sim_Clone(self) \
(self)->_->clone((kino_Obj*)self)
#define Kino_Sim_Destroy(self) \
(self)->_->destroy((kino_Obj*)self)
#define Kino_Sim_Equals(self, other) \
(self)->_->equals((kino_Obj*)self, other)
#define Kino_Sim_Hash_Code(self) \
(self)->_->hash_code((kino_Obj*)self)
#define Kino_Sim_Is_A(self, target_vtable) \
(self)->_->is_a((kino_Obj*)self, target_vtable)
#define Kino_Sim_To_String(self) \
(self)->_->to_string((kino_Obj*)self)
#define Kino_Sim_Serialize(self, target) \
(self)->_->serialize((kino_Obj*)self, target)
#define Kino_Sim_TF(self, freq) \
(self)->_->tf((kino_Similarity*)self, freq)
#define Kino_Sim_Coord(self, overlap, max_overlap) \
(self)->_->coord((kino_Similarity*)self, overlap, max_overlap)
#define Kino_Sim_Encode_Norm(self, f) \
(self)->_->encode_norm((kino_Similarity*)self, f)
#define Kino_Sim_Decode_Norm(self, input) \
(self)->_->decode_norm((kino_Similarity*)self, input)
#define Kino_Sim_Query_Norm(self, sum_of_squared_weights) \
(self)->_->query_norm((kino_Similarity*)self, sum_of_squared_weights)
#define Kino_Sim_Prox_Boost(self, distance) \
(self)->_->prox_boost((kino_Similarity*)self, distance)
#define Kino_Sim_Prox_Coord(self, prox, num_prox) \
(self)->_->prox_coord((kino_Similarity*)self, prox, num_prox)
struct KINO_SIMILARITY_VTABLE {
KINO_OBJ_VTABLE *_;
chy_u32_t refcount;
KINO_OBJ_VTABLE *parent;
const char *class_name;
kino_Obj_clone_t clone;
kino_Obj_destroy_t destroy;
kino_Obj_equals_t equals;
kino_Obj_hash_code_t hash_code;
kino_Obj_is_a_t is_a;
kino_Obj_to_string_t to_string;
kino_Obj_serialize_t serialize;
kino_Sim_tf_t tf;
kino_Sim_coord_t coord;
kino_Sim_encode_norm_t encode_norm;
kino_Sim_decode_norm_t decode_norm;
kino_Sim_query_norm_t query_norm;
kino_Sim_prox_boost_t prox_boost;
kino_Sim_prox_coord_t prox_coord;
};
extern KINO_SIMILARITY_VTABLE KINO_SIMILARITY;
#ifdef KINO_USE_SHORT_NAMES
#define Similarity kino_Similarity
#define SIMILARITY KINO_SIMILARITY
#define Sim_new kino_Sim_new
#define Sim_deserialize kino_Sim_deserialize
#define Sim_destroy kino_Sim_destroy
#define Sim_serialize kino_Sim_serialize
#define Sim_tf_t kino_Sim_tf_t
#define Sim_tf kino_Sim_tf
#define Sim_coord_t kino_Sim_coord_t
#define Sim_coord kino_Sim_coord
#define Sim_encode_norm_t kino_Sim_encode_norm_t
#define Sim_encode_norm kino_Sim_encode_norm
#define Sim_decode_norm_t kino_Sim_decode_norm_t
#define Sim_decode_norm kino_Sim_decode_norm
#define Sim_query_norm_t kino_Sim_query_norm_t
#define Sim_query_norm kino_Sim_query_norm
#define Sim_prox_boost_t kino_Sim_prox_boost_t
#define Sim_prox_boost kino_Sim_prox_boost
#define Sim_prox_coord_t kino_Sim_prox_coord_t
#define Sim_prox_coord kino_Sim_prox_coord
#define Sim_Clone Kino_Sim_Clone
#define Sim_Destroy Kino_Sim_Destroy
#define Sim_Equals Kino_Sim_Equals
#define Sim_Hash_Code Kino_Sim_Hash_Code
#define Sim_Is_A Kino_Sim_Is_A
#define Sim_To_String Kino_Sim_To_String
#define Sim_Serialize Kino_Sim_Serialize
#define Sim_TF Kino_Sim_TF
#define Sim_Coord Kino_Sim_Coord
#define Sim_Encode_Norm Kino_Sim_Encode_Norm
#define Sim_Decode_Norm Kino_Sim_Decode_Norm
#define Sim_Query_Norm Kino_Sim_Query_Norm
#define Sim_Prox_Boost Kino_Sim_Prox_Boost
#define Sim_Prox_Coord Kino_Sim_Prox_Coord
#endif /* KINO_USE_SHORT_NAMES */
#define KINO_SIMILARITY_MEMBER_VARS \
chy_u32_t refcount; \
float * norm_decoder; \
float * prox_decoder
#ifdef KINO_WANT_SIMILARITY_VTABLE
KINO_SIMILARITY_VTABLE KINO_SIMILARITY = {
(KINO_OBJ_VTABLE*)&KINO_VIRTUALTABLE,
1,
(KINO_OBJ_VTABLE*)&KINO_OBJ,
"KinoSearch::Search::Similarity",
(kino_Obj_clone_t)kino_Obj_clone,
(kino_Obj_destroy_t)kino_Sim_destroy,
(kino_Obj_equals_t)kino_Obj_equals,
(kino_Obj_hash_code_t)kino_Obj_hash_code,
(kino_Obj_is_a_t)kino_Obj_is_a,
(kino_Obj_to_string_t)kino_Obj_to_string,
(kino_Obj_serialize_t)kino_Sim_serialize,
(kino_Sim_tf_t)kino_Sim_tf,
(kino_Sim_coord_t)kino_Sim_coord,
(kino_Sim_encode_norm_t)kino_Sim_encode_norm,
(kino_Sim_decode_norm_t)kino_Sim_decode_norm,
(kino_Sim_query_norm_t)kino_Sim_query_norm,
(kino_Sim_prox_boost_t)kino_Sim_prox_boost,
(kino_Sim_prox_coord_t)kino_Sim_prox_coord
};
#endif /* KINO_WANT_SIMILARITY_VTABLE */
#undef KINO_SIMILARITY_BOILERPLATE
#endif /* R_KINO_SIMILARITY */
/* Copyright 2007 Marvin Humphrey
*
* This program is free software; you can redistribute it and/or modify
* under the same terms as Perl itself.
*/