0.003 2015-01-27 12:13:35-05:00 America/New_York
- Handle object destruction with reset instead of signal
0.002 2015-01-09 19:02:59-05:00 America/New_York
- Better handling of recurring timers
0.001 2015-01-02 14:04:37-05:00 America/New_York
- First release