Revision history for Game-Theory-TwoPersonMatrix
0.1503 2014-12-22 08:41:40
- Improved documentation and code comments.
0.1502 2014-12-21 06:21:21
- Handled non-zero-sum expected_payoff().
0.1501 2014-12-21 02:01:12
- Improved documentation.
0.15 2014-12-21 01:49:04
- Implemented the nash() equilibria method!
0.14 2014-12-21 09:39:33
- Made mm_tally() honor non-zero-sum games.
- Improved documentation.
- Added pareto_optimal().
0.13 2014-12-20 12:12:27
- Added mm_tally().
- Improved documentation.
0.1202 2014-12-19
- Improved documentation.
0.1201 2014-12-19
- Fixed strategy pruning logic in *reduce().
0.12 2014-12-19
- Split reduce() into row & col reduce() methods.
0.11 2014-12-19
- Added reduce() game reduction by strictly dominated rows or columns.
0.10 2014-12-17
- Added oddments() computation for 2x2 games.
0.09 2014-12-15
- Implemented saddlepoint computation for strictly domainated games.
0.0801 2014-12-14
- Fixed documented examples with crucial parens.
- Added minimx and maximin examples in eg/
0.08 2014-12-11
- Implemented counter_strategy()
0.07 2014-12-10
- Correctly enabled expected_value()
- Added tests from the cited textbook examples
0.06 2014-12-10
- Stripped down everything and starting over...
0.05 2014-12-10
- Added tests for mixed().
- Added the player_strategy() method, tests and docs.
- Added expected_value()
0.04 2014-11-18
- Re-added mixed() and Math::Calculus::* deps.
0.03 2014-08-30
- Improved documentation.
- Removed the broken dependency on the missing Math::Calculus::Expression module.
0.0201 2014-02-02
- Enhanced documentation!
0.02 2014-02-02
- Implemented optimal strategy equation computation via probabilities over
combined opponent strategic utilities.
0.0101 2014-01-29
- Improved documentation
- Added tests for negative utilities
0.01 2014-01-28
- Documented the thing!
- Moved functionality from script subs to module methods
- Minted by Dist::Zilla