#include "spvm_native.h"
#include "spvm_socket_util.h"
#include <assert.h>
const char* FILE_NAME = "Sys/Socket/In_addr.c";
int32_t SPVM__Sys__Socket__In_addr__new(SPVM_ENV* env, SPVM_VALUE* stack) {
int32_t e = 0;
struct in_addr* address = env->new_memory_stack(env, stack, sizeof(struct in_addr));
void* obj_address = env->new_pointer_by_name(env, stack, "Sys::Socket::In_addr", address, &e, __func__, FILE_NAME, __LINE__);
if (e) { return e; }
stack[0].oval = obj_address;
return 0;
}
int32_t SPVM__Sys__Socket__In_addr__DESTROY(SPVM_ENV* env, SPVM_VALUE* stack) {
void* obj_address = stack[0].oval;
struct in_addr* address = env->get_pointer(env, stack, obj_address);
assert(address);
env->free_memory_stack(env, stack, address);
env->set_pointer(env, stack, obj_address, NULL);
return 0;
}
int32_t SPVM__Sys__Socket__In_addr__s_addr(SPVM_ENV* env, SPVM_VALUE* stack) {
void* obj_address = stack[0].oval;
struct in_addr* address = env->get_pointer(env, stack, obj_address);
assert(address);
stack[0].ival = address->s_addr;
return 0;
}
int32_t SPVM__Sys__Socket__In_addr__set_s_addr(SPVM_ENV* env, SPVM_VALUE* stack) {
void* obj_address = stack[0].oval;
struct in_addr* address = env->get_pointer(env, stack, obj_address);
assert(address);
address->s_addr = stack[1].ival;
return 0;
}