#ifndef SASS_FN_COLORS_H
#define SASS_FN_COLORS_H
#include "fn_utils.hpp"
namespace Sass {
namespace Functions {
// macros for common ranges (u mean unsigned or upper, r for full range)
#define DARG_U_FACT(argname) get_arg_r(argname, env, sig, pstate, traces, - 0.0, 1.0) // double
#define DARG_R_FACT(argname) get_arg_r(argname, env, sig, pstate, traces, - 1.0, 1.0) // double
#define DARG_U_BYTE(argname) get_arg_r(argname, env, sig, pstate, traces, - 0.0, 255.0) // double
#define DARG_R_BYTE(argname) get_arg_r(argname, env, sig, pstate, traces, - 255.0, 255.0) // double
#define DARG_U_PRCT(argname) get_arg_r(argname, env, sig, pstate, traces, - 0.0, 100.0) // double
#define DARG_R_PRCT(argname) get_arg_r(argname, env, sig, pstate, traces, - 100.0, 100.0) // double
// macros for color related inputs (rbg and alpha/opacity values)
#define COLOR_NUM(argname) color_num(argname, env, sig, pstate, traces) // double
#define ALPHA_NUM(argname) alpha_num(argname, env, sig, pstate, traces) // double
extern Signature rgb_sig;
extern Signature rgba_4_sig;
extern Signature rgba_2_sig;
extern Signature red_sig;
extern Signature green_sig;
extern Signature blue_sig;
extern Signature mix_sig;
extern Signature hsl_sig;
extern Signature hsla_sig;
extern Signature hue_sig;
extern Signature saturation_sig;
extern Signature lightness_sig;
extern Signature adjust_hue_sig;
extern Signature lighten_sig;
extern Signature darken_sig;
extern Signature saturate_sig;
extern Signature desaturate_sig;
extern Signature grayscale_sig;
extern Signature complement_sig;
extern Signature invert_sig;
extern Signature alpha_sig;
extern Signature opacity_sig;
extern Signature opacify_sig;
extern Signature fade_in_sig;
extern Signature transparentize_sig;
extern Signature fade_out_sig;
extern Signature adjust_color_sig;
extern Signature scale_color_sig;
extern Signature change_color_sig;
extern Signature ie_hex_str_sig;
BUILT_IN(rgb);
BUILT_IN(rgba_4);
BUILT_IN(rgba_2);
BUILT_IN(red);
BUILT_IN(green);
BUILT_IN(blue);
BUILT_IN(mix);
BUILT_IN(hsl);
BUILT_IN(hsla);
BUILT_IN(hue);
BUILT_IN(saturation);
BUILT_IN(lightness);
BUILT_IN(adjust_hue);
BUILT_IN(lighten);
BUILT_IN(darken);
BUILT_IN(saturate);
BUILT_IN(desaturate);
BUILT_IN(grayscale);
BUILT_IN(complement);
BUILT_IN(invert);
BUILT_IN(alpha);
BUILT_IN(opacify);
BUILT_IN(transparentize);
BUILT_IN(adjust_color);
BUILT_IN(scale_color);
BUILT_IN(change_color);
BUILT_IN(ie_hex_str);
}
}
#endif