NAME
Games::Bowling::Scorecard - score your bowling game easily
VERSION
version 0.103
SYNOPSIS
use Games::Bowling::Scorecard;
my $card = Games::Bowling::Scorecard->new;
$card->record(6,1); # slow start
$card->record(7,2); # getting better
$card->record(10); # strike!
$card->record(9,1); # picked up a spare
$card->record(10) for 1 .. 3; # turkey!
$card->record(0,0); # clearly distracted by something
$card->record(8,2); # amazingly picked up 7-10 split
$card->record(10, 9, 1); # pick up a bonus spare
printf "total score: %u\n", $card->score; # total score: 156, lousy!
DESCRIPTION
Scoring ten-pin bowling can be confusing for new players. Frames can't always be scored until several frames later, and then there's that weird tenth frame. Modern bowling alleys incorporate computer scoring into the pin cleanup mechanism, so it's easy to just concentrate on throwing a perfect game and not on grease-pencilling the sheet for the overhead.
What's one to do, though, when bowling cantaloupes at beer bottles in one's back yard? Now, with Games::Bowling::Scorecard, it's easy to improvise a scoring device -- maybe on a mobile phone running Symbian Perl.
METHODS
new
This returns a new scorecard object. It does not take any arguments.
frames
my @frames = $card->frames;
This method returns all of the frames for the game. This will return all frames in which scores have been recorded, and possibly one final frame with no recorded balls. It will never return any frames after that.
Frames are returned as Games::Bowling::Scorecard::Frame objects.
current_frame
The current frame is the frame into which the next ball will be recorded. If the card is done, this method returns false.
pending_frames
This method returns any completed frames the score of which has not yet been finalized. This includes spares and strikes, before the next ball or balls have been recorded.
record
$card->record(@balls);
This method makes a record of a ball or balls. It is passed a list of bowling results, each being a number of pins knocked down by the ball.
For example:
$card->record(0, 0); # two gutter balls
$card->record(6, 4); # a spare
$card->record( (0, 0) x 10); # the worst game you could play
$card->record( (10) x 12 ); # a perfect game
An exception will be raised if this method is called on a scorecard that's done.
score
This method returns the current score. It will include the tentative score for all pending frames.
score_through
my $score = $card->score_through($n)
This method returns the score as of the end of the nth frame. If that frame's cannot be definitively stated, because it is pending or not done, undef is returned.
is_done
This returns true if the scorecard is done. The scorecard is done if its contents indicate that the player's game is over.
TODO
maybe a way to indicate a split
AUTHOR
Ricardo SIGNES, <rjbs at cpan.org>
BUGS
Please report any bugs or feature requests to the web interface at http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Games-Bowling-Scorecard. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
SECRET ORIGINS
In late 2006, I hadn't bowled in something like ten years. I got a Wii, and while I recognized the little triangle and X marks on the Wii Sports Bowling scorecard, I couldn't remember how on earth scoring worked. Once I thought I had a handle on it, I thought writing this would be a good way to cement it in my mind.
COPYRIGHT & LICENSE
Copyright 2007 Ricardo SIGNES, all rights reserved.
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.