/* Copyright 2018-## YEAR ## Richard Kelsch, All Rights Reserved
See the Perl documentation for Graphics::Framebuffer for licensing information.
Version: ## VERSION ##
You may wonder why the stack is so heavily used when the global structures
have the needed values. Well, the module can emulate another graphics mode
that may not be the one being displayed. This means using the two structures
would break functionality. Therefore, the data from Perl is passed along.
8 bit and 1 bit modes are not yet supported and their case values just
placeholders.
I am NOT a C programmer and this code likely proves that, but this code works
and that's good enough for me.
*/
#include <fcntl.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <math.h>
#include <stdbool.h> /* for bool */
#include <stdint.h> /* added for fixed width integer types */
#include <stdio.h>
#include <stdlib.h>
#include <string.h> /* for memcpy */
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <unistd.h>
#define NORMAL_MODE 0
#define XOR_MODE 1
#define OR_MODE 2
#define AND_MODE 3
#define MASK_MODE 4
#define UNMASK_MODE 5
#define ALPHA_MODE 6
#define ADD_MODE 7
#define SUBTRACT_MODE 8
#define MULTIPLY_MODE 9
#define DIVIDE_MODE 10
#define RGB 0
#define RBG 1
#define BGR 2
#define BRG 3
#define GBR 4
#define GRB 5
#define integer_(X) ((int)(X))
#define round_(X) ((int)(((double)(X)) + 0.5))
#define decimal_(X) (((double)(X)) - (double)integer_(X))
#define rdecimal_(X) (1.0 - decimal_(X))
#define swap_(a, b) \
do { \
__typeof__(a) tmp; \
tmp = a; \
a = b; \
b = tmp; \
} while (0)
/* Global Structures */
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
/* Helper functions for Xiaolin Wu antialiased line algorithm. */
double ipart(double x) { return floor(x); }
double roundd(double x) { return floor(x + 0.5); }
double fpart(double x) { return x - floor(x); }
double rfpart(double x) { return 1.0 - fpart(x); }
/* Forward declaration of c_plot so functions can call it without warnings. */
void c_plot(char *framebuffer,
short x,
short y,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip,
unsigned int color,
unsigned int bcolor,
unsigned char alpha,
unsigned char draw_mode,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned int bytes_per_line,
short xoffset,
short yoffset);
void c_fill(char *framebuffer,
short x,
short y,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip,
unsigned int color,
unsigned int bcolor,
unsigned char alpha,
unsigned char draw_mode,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned int bytes_per_line,
short xoffset,
short yoffset);
/* Helper to plot one antialiased pixel. */
static void plot_aa_pixel(char *framebuffer,
unsigned int color,
unsigned int bcolor,
unsigned char alpha,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned int bytes_per_line,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip,
short xoffset,
short yoffset,
int steep,
long xx,
long yy,
double intensity) {
if (intensity <= 0.0) return;
if (intensity > 1.0) intensity = 1.0;
unsigned char ia = (unsigned char)(intensity * 255.0 + 0.5);
if (bits_per_pixel == 32) {
unsigned int col_with_a = ((unsigned int)ia << 24) | (color & 0x00FFFFFF);
if (steep) {
c_plot(framebuffer,
(short)yy,
(short)xx,
x_clip,
y_clip,
xx_clip,
yy_clip,
col_with_a,
bcolor,
0,
ALPHA_MODE,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
} else {
c_plot(framebuffer,
(short)xx,
(short)yy,
x_clip,
y_clip,
xx_clip,
yy_clip,
col_with_a,
bcolor,
0,
ALPHA_MODE,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
}
} else {
/* pass alpha via the alpha parameter for non-32bpp modes */
if (steep) {
c_plot(framebuffer,
(short)yy,
(short)xx,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
ia,
ALPHA_MODE,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
} else {
c_plot(framebuffer,
(short)xx,
(short)yy,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
ia,
ALPHA_MODE,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
}
}
}
/* Get framebuffer info and populate global structures, then send them to Perl. */
void c_get_screen_info(char *fb_file) {
int fbfd = open(fb_file, O_RDWR);
ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo);
ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo);
close(fbfd);
Inline_Stack_Vars;
Inline_Stack_Reset;
Inline_Stack_Push(sv_2mortal(newSVpvn(finfo.id, 16)));
Inline_Stack_Push(sv_2mortal(newSVnv(finfo.smem_start)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.smem_len)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.type)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.type_aux)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.visual)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.xpanstep)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.ypanstep)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.ywrapstep)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.line_length)));
Inline_Stack_Push(sv_2mortal(newSVnv(finfo.mmio_start)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.mmio_len)));
Inline_Stack_Push(sv_2mortal(newSVuv(finfo.accel)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.xres)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.yres)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.xres_virtual)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.yres_virtual)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.xoffset)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.yoffset)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.bits_per_pixel)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.grayscale)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.red.offset)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.red.length)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.red.msb_right)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.green.offset)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.green.length)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.green.msb_right)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.blue.offset)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.blue.length)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.blue.msb_right)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.transp.offset)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.transp.length)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.transp.msb_right)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.nonstd)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.activate)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.height)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.accel_flags)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.pixclock)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.left_margin)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.right_margin)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.upper_margin)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.lower_margin)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.hsync_len)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.vsync_len)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.sync)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.vmode)));
Inline_Stack_Push(sv_2mortal(newSVnv(vinfo.rotate)));
Inline_Stack_Done;
}
/* Sets the framebuffer to text mode, which enables the cursor. */
void c_text_mode(char *tty_file) {
int tty_fd = open(tty_file, O_RDWR);
ioctl(tty_fd, KDSETMODE, KD_TEXT);
close(tty_fd);
}
/* Sets the framebuffer to graphics mode, which disables the cursor. */
void c_graphics_mode(char *tty_file) {
int tty_fd = open(tty_file, O_RDWR);
ioctl(tty_fd, KDSETMODE, KD_GRAPHICS);
close(tty_fd);
}
void c_fill(char *framebuffer,
short x,
short y,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip,
unsigned int color,
unsigned int bcolor,
unsigned char alpha,
unsigned char draw_mode,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned int bytes_per_line,
short xoffset,
short yoffset) {
/* Flood fill (scanline) using c_plot for writes. Reads are done directly
from the framebuffer memory (matching c_plot's read layout). Supports
32, 24, and 16 bits per pixel. Respects clipping rectangle and x/y offsets. */
/* quick sanity: start point must be inside clip */
if (!(x >= x_clip && x <= xx_clip && y >= y_clip && y <= yy_clip)) {
return;
}
/* helper to read a pixel in the same packed format used elsewhere in this file */
uint32_t target32 = 0;
uint16_t target16 = 0;
uint8_t target8 = 0;
auto_read_pixel : {
unsigned int rx = (unsigned int)(x + xoffset);
unsigned int ry = (unsigned int)(y + yoffset);
unsigned int index = rx * (unsigned int)bytes_per_pixel + ry * bytes_per_line;
unsigned char *p = (unsigned char *)(framebuffer + index);
if (bits_per_pixel == 32) {
target32 = *((uint32_t *)p);
} else if (bits_per_pixel == 24) {
/* pack 3 bytes into 24-bit value (low 24 bits) */
target32 = (uint32_t)p[0] | ((uint32_t)p[1] << 8) | ((uint32_t)p[2] << 16);
} else if (bits_per_pixel == 16) {
target16 = *((uint16_t *)p);
} else if (bits_per_pixel == 8) {
target8 = *p;
} else {
/* unsupported bpp for fill */
return;
}
}
/* If drawing in NORMAL mode and the target pixel already equals the fill color,
no work to do (compare in the same packed representation). */
if (draw_mode == NORMAL_MODE) {
if (bits_per_pixel == 32) {
if (target32 == (uint32_t)color) return;
} else if (bits_per_pixel == 24) {
if (target32 == (uint32_t)(color & 0x00FFFFFF)) return;
} else if (bits_per_pixel == 16) {
if (target16 == (uint16_t)color) return;
} else if (bits_per_pixel == 8) {
if (target8 == (uint8_t)color) return;
}
}
/* Define a small point struct and a dynamic stack for spans */
typedef struct {
short x, y;
} Point;
size_t stack_capacity = 4096;
size_t stack_size = 0;
Point *stack = (Point *)malloc(stack_capacity * sizeof(Point));
if (!stack) return; /* allocation failed */
/* push initial point */
stack[stack_size++] = (Point){x, y};
while (stack_size > 0) {
/* pop */
Point pt = stack[--stack_size];
short sx = pt.x;
short sy = pt.y;
/* move left from sx until pixel != target or left clip */
short lx = sx;
for (;; --lx) {
if (lx < x_clip) {
lx = x_clip;
break;
}
/* read pixel at (lx,sy) */
unsigned int rx = (unsigned int)(lx + xoffset);
unsigned int ry = (unsigned int)(sy + yoffset);
unsigned int index = rx * (unsigned int)bytes_per_pixel + ry * bytes_per_line;
unsigned char *p = (unsigned char *)(framebuffer + index);
bool equal = false;
if (bits_per_pixel == 32) {
uint32_t v = *((uint32_t *)p);
equal = (v == target32);
} else if (bits_per_pixel == 24) {
uint32_t v = (uint32_t)p[0] |
((uint32_t)p[1] << 8) |
((uint32_t)p[2] << 16);
equal = (v == (target32 & 0x00FFFFFF));
} else if (bits_per_pixel == 16) {
uint16_t v = *((uint16_t *)p);
equal = (v == target16);
} else if (bits_per_pixel == 8) {
uint8_t v = *p;
equal = (v == target8);
} else {
equal = false;
}
if (!equal) {
lx++;
break;
}
if (lx == x_clip) {
break;
}
}
/* move right from sx until pixel != target or right clip */
short rxp = sx;
for (;; ++rxp) {
if (rxp > xx_clip) {
rxp = xx_clip;
break;
}
unsigned int rxr = (unsigned int)(rxp + xoffset);
unsigned int ryr = (unsigned int)(sy + yoffset);
unsigned int indexr = rxr * (unsigned int)bytes_per_pixel + ryr * bytes_per_line;
unsigned char *pr = (unsigned char *)(framebuffer + indexr);
bool equalr = false;
if (bits_per_pixel == 32) {
uint32_t v = *((uint32_t *)pr);
equalr = (v == target32);
} else if (bits_per_pixel == 24) {
uint32_t v = (uint32_t)pr[0] |
((uint32_t)pr[1] << 8) |
((uint32_t)pr[2] << 16);
equalr = (v == (target32 & 0x00FFFFFF));
} else if (bits_per_pixel == 16) {
uint16_t v = *((uint16_t *)pr);
equalr = (v == target16);
} else if (bits_per_pixel == 8) {
uint8_t v = *pr;
equalr = (v == target8);
} else {
equalr = false;
}
if (!equalr) {
rxp--;
break;
}
if (rxp == xx_clip) {
break;
}
}
if (rxp < lx) continue; /* nothing to fill on this line */
/* fill the span from lx to rxp inclusive using c_plot */
for (short fx = lx; fx <= rxp; ++fx) {
c_plot(framebuffer,
fx,
sy,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
alpha,
draw_mode,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
}
/* check the line above (sy - 1) for new spans */
if (sy - 1 >= y_clip) {
short scanx = lx;
while (scanx <= rxp) {
bool inSpan = false;
/* advance until we find a pixel equal to target */
while (scanx <= rxp) {
unsigned int rxs = (unsigned int)(scanx + xoffset);
unsigned int rys = (unsigned int)(sy - 1 + yoffset);
unsigned int idxs = rxs * (unsigned int)bytes_per_pixel + rys * bytes_per_line;
unsigned char *ps = (unsigned char *)(framebuffer + idxs);
bool equalu = false;
if (bits_per_pixel == 32) {
uint32_t v = *((uint32_t *)ps);
equalu = (v == target32);
} else if (bits_per_pixel == 24) {
uint32_t v = (uint32_t)ps[0] |
((uint32_t)ps[1] << 8) |
((uint32_t)ps[2] << 16);
equalu = (v == (target32 & 0x00FFFFFF));
} else if (bits_per_pixel == 16) {
uint16_t v = *((uint16_t *)ps);
equalu = (v == target16);
} else if (bits_per_pixel == 8) {
uint8_t v = *ps;
equalu = (v == target8);
}
if (!equalu) {
scanx++;
continue;
}
/* found span start */
inSpan = true;
short spanStart = scanx;
/* find span end */
while (scanx <= rxp) {
unsigned int rxs2 = (unsigned int)(scanx + xoffset);
unsigned int rys2 = (unsigned int)(sy - 1 + yoffset);
unsigned int idxs2 = rxs2 * (unsigned int)bytes_per_pixel + rys2 * bytes_per_line;
unsigned char *ps2 = (unsigned char *)(framebuffer + idxs2);
bool equald = false;
if (bits_per_pixel == 32) {
uint32_t v = *((uint32_t *)ps2);
equald = (v == target32);
} else if (bits_per_pixel == 24) {
uint32_t v = (uint32_t)ps2[0] |
((uint32_t)ps2[1] << 8) |
((uint32_t)ps2[2] << 16);
equald = (v == (target32 & 0x00FFFFFF));
} else if (bits_per_pixel == 16) {
uint16_t v = *((uint16_t *)ps2);
equald = (v == target16);
} else if (bits_per_pixel == 8) {
uint8_t v = *ps2;
equald = (v == target8);
}
if (!equald) break;
scanx++;
}
/* push the span start (one representative point) */
if (stack_size + 1 >= stack_capacity) {
size_t newcap = stack_capacity * 2;
Point *newstack = (Point *)realloc(stack, newcap * sizeof(Point));
if (!newstack) {
free(stack);
return;
}
stack = newstack;
stack_capacity = newcap;
}
stack[stack_size++] = (Point){spanStart, (short)(sy - 1)};
}
if (!inSpan) break;
}
}
/* check the line below (sy + 1) for new spans */
if (sy + 1 <= yy_clip) {
short scanx = lx;
while (scanx <= rxp) {
bool inSpan = false;
/* advance until we find a pixel equal to target */
while (scanx <= rxp) {
unsigned int rxs = (unsigned int)(scanx + xoffset);
unsigned int rys = (unsigned int)(sy + 1 + yoffset);
unsigned int idxs = rxs * (unsigned int)bytes_per_pixel + rys * bytes_per_line;
unsigned char *ps = (unsigned char *)(framebuffer + idxs);
bool equalu = false;
if (bits_per_pixel == 32) {
uint32_t v = *((uint32_t *)ps);
equalu = (v == target32);
} else if (bits_per_pixel == 24) {
uint32_t v = (uint32_t)ps[0] |
((uint32_t)ps[1] << 8) |
((uint32_t)ps[2] << 16);
equalu = (v == (target32 & 0x00FFFFFF));
} else if (bits_per_pixel == 16) {
uint16_t v = *((uint16_t *)ps);
equalu = (v == target16);
} else if (bits_per_pixel == 8) {
uint8_t v = *ps;
equalu = (v == target8);
}
if (!equalu) {
scanx++;
continue;
}
/* found span start */
inSpan = true;
short spanStart = scanx;
/* find span end */
while (scanx <= rxp) {
unsigned int rxs2 = (unsigned int)(scanx + xoffset);
unsigned int rys2 = (unsigned int)(sy + 1 + yoffset);
unsigned int idxs2 = rxs2 * (unsigned int)bytes_per_pixel + rys2 * bytes_per_line;
unsigned char *ps2 = (unsigned char *)(framebuffer + idxs2);
bool equald = false;
if (bits_per_pixel == 32) {
uint32_t v = *((uint32_t *)ps2);
equald = (v == target32);
} else if (bits_per_pixel == 24) {
uint32_t v = (uint32_t)ps2[0] |
((uint32_t)ps2[1] << 8) |
((uint32_t)ps2[2] << 16);
equald = (v == (target32 & 0x00FFFFFF));
} else if (bits_per_pixel == 16) {
uint16_t v = *((uint16_t *)ps2);
equald = (v == target16);
} else if (bits_per_pixel == 8) {
uint8_t v = *ps2;
equald = (v == target8);
}
if (!equald) break;
scanx++;
}
/* push the span start (one representative point) */
if (stack_size + 1 >= stack_capacity) {
size_t newcap = stack_capacity * 2;
Point *newstack = (Point *)realloc(stack, newcap * sizeof(Point));
if (!newstack) {
free(stack);
return;
}
stack = newstack;
stack_capacity = newcap;
}
stack[stack_size++] = (Point){spanStart, (short)(sy + 1)};
}
if (!inSpan) break;
}
}
} /* end while stack */
free(stack);
}
/* The other routines call this. It handles all draw modes.
*
* Normally I would add code to properly place the RGB values according to
* color order, but in reality, that can be done solely when the color value
* itself is defined, so the colors are in the correct order before even
* arriving at this routine.
*/
void c_plot(char *framebuffer,
short x,
short y,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip,
unsigned int color,
unsigned int bcolor,
unsigned char alpha,
unsigned char draw_mode,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned int bytes_per_line,
short xoffset,
short yoffset) {
if (!(x >= x_clip && x <= xx_clip && y >= y_clip && y <= yy_clip)) {
return; /* outside clip */
}
x = x + xoffset;
y = y + yoffset;
unsigned int index =
((unsigned int)x * (unsigned int)bytes_per_pixel) + ((unsigned int)y * bytes_per_line);
unsigned char *p = (unsigned char *)(framebuffer + index);
switch (bits_per_pixel) {
case 32: {
uint32_t fb = *((uint32_t *)p);
uint32_t col = (uint32_t)color;
uint32_t bcol = (uint32_t)bcolor;
uint32_t res = fb;
switch (draw_mode) {
case NORMAL_MODE:
res = col;
break;
case XOR_MODE:
res = fb ^ col;
break;
case OR_MODE:
res = fb | col;
break;
case AND_MODE:
res = fb & col;
break;
case MASK_MODE:
if ((fb & 0xFFFFFF00) != (bcol & 0xFFFFFF00)) res = col;
break;
case UNMASK_MODE:
if ((fb & 0xFFFFFF00) == (bcol & 0xFFFFFF00)) res = col;
break;
case ALPHA_MODE: {
unsigned char fb_r = fb & 0xFF;
unsigned char fb_g = (fb >> 8) & 0xFF;
unsigned char fb_b = (fb >> 16) & 0xFF;
unsigned char R = col & 0xFF;
unsigned char G = (col >> 8) & 0xFF;
unsigned char B = (col >> 16) & 0xFF;
unsigned char A = (col >> 24) & 0xFF;
unsigned char invA = 255 - A;
fb_r = ((R * A) + (fb_r * invA)) >> 8;
fb_g = ((G * A) + (fb_g * invA)) >> 8;
fb_b = ((B * A) + (fb_b * invA)) >> 8;
res = fb_r | (fb_g << 8) | (fb_b << 16) | (A << 24);
} break;
case ADD_MODE:
res = fb + col;
break;
case SUBTRACT_MODE:
res = fb - col;
break;
case MULTIPLY_MODE:
res = fb * col;
break;
case DIVIDE_MODE:
if (col != 0) res = fb / col;
break;
default:
break;
}
*((uint32_t *)p) = res;
} break;
case 24: {
/* pack 3 bytes into a 32-bit local (low 24 bits used) */
uint32_t fb =
(uint32_t)p[0] | ((uint32_t)p[1] << 8) | ((uint32_t)p[2] << 16);
uint32_t col = color & 0x00FFFFFF;
uint32_t bcol = bcolor & 0x00FFFFFF;
uint32_t res = fb;
switch (draw_mode) {
case NORMAL_MODE:
res = col;
break;
case XOR_MODE:
res = fb ^ col;
break;
case OR_MODE:
res = fb | col;
break;
case AND_MODE:
res = fb & col;
break;
case MASK_MODE:
if ((fb & 0xFFFFFF00) != (bcol & 0xFFFFFF00)) res = col;
break;
case UNMASK_MODE:
if ((fb & 0xFFFFFF00) == (bcol & 0xFFFFFF00)) res = col;
break;
case ALPHA_MODE: {
unsigned char fb_r = fb & 0xFF;
unsigned char fb_g = (fb >> 8) & 0xFF;
unsigned char fb_b = (fb >> 16) & 0xFF;
unsigned char R = col & 0xFF;
unsigned char G = (col >> 8) & 0xFF;
unsigned char B = (col >> 16) & 0xFF;
unsigned char invA = 255 - alpha;
fb_r = ((R * alpha) + (fb_r * invA)) >> 8;
fb_g = ((G * alpha) + (fb_g * invA)) >> 8;
fb_b = ((B * alpha) + (fb_b * invA)) >> 8;
res = (uint32_t)fb_r |
((uint32_t)fb_g << 8) |
((uint32_t)fb_b << 16);
} break;
case ADD_MODE:
res = fb + col;
break;
case SUBTRACT_MODE:
res = fb - col;
break;
case MULTIPLY_MODE:
res = fb * col;
break;
case DIVIDE_MODE: {
uint32_t c0 = col & 0xFF,
c1 = (col >> 8) & 0xFF,
c2 = (col >> 16) & 0xFF;
uint32_t r0 = (c0 != 0) ? ((fb & 0xFF) / c0) : (fb & 0xFF);
uint32_t r1 =
(c1 != 0) ? (((fb >> 8) & 0xFF) / c1) : ((fb >> 8) & 0xFF);
uint32_t r2 =
(c2 != 0) ? (((fb >> 16) & 0xFF) / c2) : ((fb >> 16) & 0xFF);
res = r0 | (r1 << 8) | (r2 << 16);
} break;
default:
break;
}
p[0] = res & 0xFF;
p[1] = (res >> 8) & 0xFF;
p[2] = (res >> 16) & 0xFF;
} break;
case 16: {
uint16_t fb = *((uint16_t *)p);
uint16_t col16 = (uint16_t)color;
uint16_t res16 = fb;
switch (draw_mode) {
case NORMAL_MODE:
res16 = col16;
break;
case XOR_MODE:
res16 = fb ^ col16;
break;
case OR_MODE:
res16 = fb | col16;
break;
case AND_MODE:
res16 = fb & col16;
break;
case MASK_MODE:
if (fb != (bcolor & 0xFFFF)) res16 = col16;
break;
case UNMASK_MODE:
if (fb == (bcolor & 0xFFFF)) res16 = col16;
break;
case ALPHA_MODE: {
unsigned short rgb565 = fb;
unsigned short fb_r = rgb565 & 31;
unsigned short fb_g = (rgb565 >> 5) & 63;
unsigned short fb_b = (rgb565 >> 11) & 31;
unsigned short R = col16 & 31;
unsigned short G = (col16 >> 5) & 63;
unsigned short B = (col16 >> 11) & 31;
unsigned char invA = 255 - alpha;
fb_r = ((R * alpha) + (fb_r * invA)) >> 8;
fb_g = ((G * alpha) + (fb_g * invA)) >> 8;
fb_b = ((B * alpha) + (fb_b * invA)) >> 8;
res16 = (fb_b << 11) | (fb_g << 5) | fb_r;
} break;
case ADD_MODE:
res16 = fb + col16;
break;
case SUBTRACT_MODE:
res16 = fb - col16;
break;
case MULTIPLY_MODE:
res16 = fb * col16;
break;
case DIVIDE_MODE:
if (col16 != 0) res16 = fb / col16;
break;
default:
break;
}
*((uint16_t *)p) = res16;
} break;
case 8: {
uint8_t fb = *p;
uint8_t col8 = (uint8_t)color;
uint8_t res8 = fb;
switch (draw_mode) {
case NORMAL_MODE:
res8 = col8;
break;
case XOR_MODE:
res8 = fb ^ col8;
break;
case OR_MODE:
res8 = fb | col8;
break;
case AND_MODE:
res8 = fb & col8;
break;
case MASK_MODE:
if (fb != (bcolor & 0xFF)) res8 = col8;
break;
case UNMASK_MODE:
if (fb == (bcolor & 0xFF)) res8 = col8;
break;
case ALPHA_MODE: {
uint8_t invA = 255 - alpha;
res8 = (uint8_t)((((uint32_t)col8 * alpha) +
((uint32_t)fb * invA)) >>
8);
} break;
case ADD_MODE:
res8 = fb + col8;
break;
case SUBTRACT_MODE:
res8 = fb - col8;
break;
case MULTIPLY_MODE:
res8 = fb * col8;
break;
case DIVIDE_MODE:
if (col8 != 0) res8 = fb / col8;
break;
default:
break;
}
*p = res8;
} break;
case 1: {
/* Not supported yet; no-op */
} break;
default:
break;
}
}
/* Draws a line */
void c_line(char *framebuffer,
short x1,
short y1,
short x2,
short y2,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip,
unsigned int color,
unsigned int bcolor,
unsigned char alpha,
unsigned char draw_mode,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned int bytes_per_line,
short xoffset,
short yoffset,
bool antialiased) {
/* If antialiasing is requested, use Xiaolin Wu's algorithm... */
if (antialiased) {
double x0 = (double)x1;
double y0 = (double)y1;
double x1d = (double)x2;
double y1d = (double)y2;
int steep = fabs(y1d - y0) > fabs(x1d - x0);
if (steep) {
swap_(x0, y0);
swap_(x1d, y1d);
}
if (x0 > x1d) {
swap_(x0, x1d);
swap_(y0, y1d);
}
double dx = x1d - x0;
double dy = y1d - y0;
double gradient = (dx == 0.0) ? 1.0 : dy / dx;
/* handle first endpoint */
double xend = roundd(x0);
double yend = y0 + gradient * (xend - x0);
double xgap = rfpart(x0 + 0.5);
long xpxl1 = (long)xend;
long ypxl1 = (long)floor(yend);
/* plot first endpoint */
double intery = yend + gradient; /* first y-intersection for the main loop */
/* First endpoint pixels */
plot_aa_pixel(framebuffer,
color,
bcolor,
alpha,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
x_clip,
y_clip,
xx_clip,
yy_clip,
xoffset,
yoffset,
steep,
xpxl1,
ypxl1,
rfpart(yend) * xgap);
plot_aa_pixel(framebuffer,
color,
bcolor,
alpha,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
x_clip,
y_clip,
xx_clip,
yy_clip,
xoffset,
yoffset,
steep,
xpxl1,
ypxl1 + 1,
fpart(yend) * xgap);
/* handle second endpoint */
xend = roundd(x1d);
yend = y1d + gradient * (xend - x1d);
xgap = fpart(x1d + 0.5);
long xpxl2 = (long)xend;
long ypxl2 = (long)floor(yend);
plot_aa_pixel(framebuffer,
color,
bcolor,
alpha,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
x_clip,
y_clip,
xx_clip,
yy_clip,
xoffset,
yoffset,
steep,
xpxl2,
ypxl2,
rfpart(yend) * xgap);
plot_aa_pixel(framebuffer,
color,
bcolor,
alpha,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
x_clip,
y_clip,
xx_clip,
yy_clip,
xoffset,
yoffset,
steep,
xpxl2,
ypxl2 + 1,
fpart(yend) * xgap);
/* main loop */
long x;
if (xpxl1 + 1 <= xpxl2 - 1) {
for (x = xpxl1 + 1; x <= xpxl2 - 1; x++) {
double iy = intery;
long yint = (long)floor(iy);
plot_aa_pixel(framebuffer,
color,
bcolor,
alpha,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
x_clip,
y_clip,
xx_clip,
yy_clip,
xoffset,
yoffset,
steep,
x,
yint,
rfpart(iy));
plot_aa_pixel(framebuffer,
color,
bcolor,
alpha,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
x_clip,
y_clip,
xx_clip,
yy_clip,
xoffset,
yoffset,
steep,
x,
yint + 1,
fpart(iy));
intery += gradient;
}
}
return;
}
/* Original (non-antialiased) integer-based line drawing code */
short shortLen = y2 - y1;
short longLen = x2 - x1;
int yLonger = false;
if (abs(shortLen) > abs(longLen)) {
short swap = shortLen;
shortLen = longLen;
longLen = swap;
yLonger = true;
}
int decInc;
if (longLen == 0) {
decInc = 0;
} else {
decInc = (shortLen << 16) / longLen;
}
int count;
if (yLonger) {
if (longLen > 0) {
longLen += y1;
for (count = 0x8000 + (x1 << 16); y1 <= longLen; ++y1) {
c_plot(framebuffer,
count >> 16,
y1,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
alpha,
draw_mode,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
count += decInc;
}
return;
}
longLen += y1;
for (count = 0x8000 + (x1 << 16); y1 >= longLen; --y1) {
c_plot(framebuffer,
count >> 16,
y1,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
alpha,
draw_mode,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
count -= decInc;
}
return;
}
if (longLen > 0) {
longLen += x1;
for (count = 0x8000 + (y1 << 16); x1 <= longLen; ++x1) {
c_plot(framebuffer,
x1,
count >> 16,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
alpha,
draw_mode,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
count += decInc;
}
return;
}
longLen += x1;
for (count = 0x8000 + (y1 << 16); x1 >= longLen; --x1) {
c_plot(framebuffer,
x1,
count >> 16,
x_clip,
y_clip,
xx_clip,
yy_clip,
color,
bcolor,
alpha,
draw_mode,
bytes_per_pixel,
bits_per_pixel,
bytes_per_line,
xoffset,
yoffset);
count -= decInc;
}
}
/* Reads in rectangular screen data as a string to a previously allocated buffer */
void c_blit_read(char *framebuffer,
short screen_width,
short screen_height,
unsigned int bytes_per_line,
short xoffset,
short yoffset,
char *blit_data,
short x,
short y,
short w,
short h,
unsigned char bytes_per_pixel,
unsigned char draw_mode,
unsigned char alpha,
unsigned int bcolor,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip) {
short fb_x = xoffset + x;
short fb_y = yoffset + y;
short xx = x + w;
short yy = y + h;
short horizontal;
short vertical;
unsigned int bline = w * bytes_per_pixel;
for (vertical = 0; vertical < h; vertical++) {
unsigned int vbl = vertical * bline;
unsigned short yv = fb_y + vertical;
unsigned int yvbl = yv * bytes_per_line;
if (yv >= (yoffset + y_clip) && yv <= (yoffset + yy_clip)) {
for (horizontal = 0; horizontal < w; horizontal++) {
unsigned short xh = fb_x + horizontal;
unsigned int xhbp = xh * bytes_per_pixel;
if (xh >= (xoffset + x_clip) && xh <= (xoffset + xx_clip)) {
unsigned int hzpixel = horizontal * bytes_per_pixel;
unsigned int vhz = vbl + hzpixel;
unsigned int yvhz = yvbl + hzpixel;
unsigned int xhbp_yvbl = xhbp + yvbl;
if (bytes_per_pixel == 4) {
*((unsigned int *)(blit_data + vhz)) =
*((unsigned int *)(framebuffer + xhbp_yvbl));
} else if (bytes_per_pixel == 3) {
*(blit_data + vhz) = *(framebuffer + xhbp_yvbl);
*(blit_data + vhz + 1) = *(framebuffer + xhbp_yvbl + 1);
*(blit_data + vhz + 2) = *(framebuffer + xhbp_yvbl + 2);
} else {
*((unsigned short *)(blit_data + vhz)) =
*((unsigned short *)(framebuffer + xhbp_yvbl));
}
}
}
}
}
}
/* Blits a rectangle of graphics to the screen using the specified draw mode */
void c_blit_write(char *framebuffer,
short screen_width,
short screen_height,
unsigned int bytes_per_line,
short xoffset,
short yoffset,
char *blit_data,
short x,
short y,
short w,
short h,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel,
unsigned char draw_mode,
unsigned char alpha,
unsigned int bcolor,
short x_clip,
short y_clip,
short xx_clip,
short yy_clip) {
short fb_x = xoffset + x;
short fb_y = yoffset + y;
short xx = x + w;
short yy = y + h;
unsigned int bline = (unsigned int)w * (unsigned int)bytes_per_pixel;
/* Fastest is unclipped normal mode (keep original memcpy path) */
if (draw_mode == NORMAL_MODE && x >= x_clip && xx <= xx_clip && y >= y_clip && yy <= yy_clip) {
unsigned char *source = (unsigned char *)blit_data;
unsigned char *dest =
(unsigned char *)framebuffer + (fb_y * bytes_per_line) + (fb_x * bytes_per_pixel);
unsigned int row_bytes = bline;
unsigned short v;
for (v = 0; v < h; v++) {
memcpy(dest, source, row_bytes);
source += row_bytes;
dest += bytes_per_line;
}
return;
}
/* General clipped / non-normal modes */
unsigned short vertical, horizontal;
for (vertical = 0; vertical < h; vertical++) {
unsigned short yv = fb_y + vertical;
if (yv < (yoffset + y_clip) || yv > (yoffset + yy_clip)) continue;
unsigned char *dest_row = (unsigned char *)framebuffer + ((unsigned int)yv * bytes_per_line);
unsigned char *src_row = (unsigned char *)blit_data + ((unsigned int)vertical * bline);
for (horizontal = 0; horizontal < w; horizontal++) {
unsigned short xh = fb_x + horizontal;
if (xh < (xoffset + x_clip) || xh > (xoffset + xx_clip)) continue;
unsigned char *dst = dest_row + ((unsigned int)xh * bytes_per_pixel);
unsigned char *src = src_row + ((unsigned int)horizontal * bytes_per_pixel);
switch (bits_per_pixel) {
case 32: {
uint32_t s = *((uint32_t *)src);
switch (draw_mode) {
case NORMAL_MODE:
*((uint32_t *)dst) = s;
break;
case XOR_MODE:
*((uint32_t *)dst) ^= s;
break;
case OR_MODE:
*((uint32_t *)dst) |= s;
break;
case AND_MODE:
*((uint32_t *)dst) &= s;
break;
case MASK_MODE: {
uint32_t fbv = *((uint32_t *)dst);
if ((s & 0xFFFFFF00) != (bcolor & 0xFFFFFF00)) *((uint32_t *)dst) = s;
} break;
case UNMASK_MODE: {
uint32_t fbv = *((uint32_t *)dst);
if ((fbv & 0xFFFFFF00) == (bcolor & 0xFFFFFF00)) *((uint32_t *)dst) = s;
} break;
case ALPHA_MODE: {
uint32_t fbv = *((uint32_t *)dst);
unsigned char fb_r = fbv & 0xFF;
unsigned char fb_g = (fbv >> 8) & 0xFF;
unsigned char fb_b = (fbv >> 16) & 0xFF;
unsigned char R = s & 0xFF;
unsigned char G = (s >> 8) & 0xFF;
unsigned char B = (s >> 16) & 0xFF;
unsigned char A = (s >> 24) & 0xFF;
unsigned char invA = 255 - A;
fb_r = ((R * A) + (fb_r * invA)) >> 8;
fb_g = ((G * A) + (fb_g * invA)) >> 8;
fb_b = ((B * A) + (fb_b * invA)) >> 8;
*((uint32_t *)dst) = fb_r | (fb_g << 8) | (fb_b << 16) | (A << 24);
} break;
case ADD_MODE:
*((uint32_t *)dst) += s;
break;
case SUBTRACT_MODE:
*((uint32_t *)dst) -= s;
break;
case MULTIPLY_MODE:
*((uint32_t *)dst) *= s;
break;
case DIVIDE_MODE:
if (s != 0) *((uint32_t *)dst) /= s;
break;
}
} break;
case 24: {
/* pack 3 bytes into 24-bit value */
uint32_t s =
(uint32_t)src[0] | ((uint32_t)src[1] << 8) | ((uint32_t)src[2] << 16);
uint32_t fbv =
(uint32_t)dst[0] | ((uint32_t)dst[1] << 8) | ((uint32_t)dst[2] << 16);
uint32_t res = fbv;
switch (draw_mode) {
case NORMAL_MODE:
res = s;
break;
case XOR_MODE:
res = fbv ^ s;
break;
case OR_MODE:
res = fbv | s;
break;
case AND_MODE:
res = fbv & s;
break;
case MASK_MODE:
if ((s & 0xFFFFFF00) != (bcolor & 0xFFFFFF00)) res = s;
break;
case UNMASK_MODE:
if ((fbv & 0xFFFFFF00) == (bcolor & 0xFFFFFF00)) res = s;
break;
case ALPHA_MODE: {
unsigned char fb_r = fbv & 0xFF;
unsigned char fb_g = (fbv >> 8) & 0xFF;
unsigned char fb_b = (fbv >> 16) & 0xFF;
unsigned char R = s & 0xFF;
unsigned char G = (s >> 8) & 0xFF;
unsigned char B = (s >> 16) & 0xFF;
unsigned char invA = 255 - alpha;
fb_r = ((R * alpha) + (fb_r * invA)) >> 8;
fb_g = ((G * alpha) + (fb_g * invA)) >> 8;
fb_b = ((B * alpha) + (fb_b * invA)) >> 8;
res = (uint32_t)fb_r |
((uint32_t)fb_g << 8) |
((uint32_t)fb_b << 16);
} break;
case ADD_MODE:
res = fbv + s;
break;
case SUBTRACT_MODE:
res = fbv - s;
break;
case MULTIPLY_MODE:
res = fbv * s;
break;
case DIVIDE_MODE: {
/* per-channel safe divide (skip division when denominator is zero) */
unsigned char sc0 = s & 0xFF,
sc1 = (s >> 8) & 0xFF,
sc2 = (s >> 16) & 0xFF;
unsigned char dc0 = fbv & 0xFF,
dc1 = (fbv >> 8) & 0xFF,
dc2 = (fbv >> 16) & 0xFF;
unsigned char r0 = (sc0 != 0) ? (dc0 / sc0) : dc0;
unsigned char r1 = (sc1 != 0) ? (dc1 / sc1) : dc1;
unsigned char r2 = (sc2 != 0) ? (dc2 / sc2) : dc2;
res = (uint32_t)r0 |
((uint32_t)r1 << 8) |
((uint32_t)r2 << 16);
} break;
}
dst[0] = res & 0xFF;
dst[1] = (res >> 8) & 0xFF;
dst[2] = (res >> 16) & 0xFF;
} break;
case 16: {
uint16_t s = *((uint16_t *)src);
uint16_t fbv = *((uint16_t *)dst);
uint16_t res = fbv;
switch (draw_mode) {
case NORMAL_MODE:
res = s;
break;
case XOR_MODE:
res = fbv ^ s;
break;
case OR_MODE:
res = fbv | s;
break;
case AND_MODE:
res = fbv & s;
break;
case MASK_MODE:
if (s != (bcolor & 0xFFFF)) res = s;
break;
case UNMASK_MODE:
if (fbv == (bcolor & 0xFFFF)) res = s;
break;
case ALPHA_MODE: {
unsigned short rgb565 = fbv;
unsigned short fb_r = rgb565 & 31;
unsigned short fb_g = (rgb565 >> 5) & 63;
unsigned short fb_b = (rgb565 >> 11) & 31;
unsigned short R = s & 31;
unsigned short G = (s >> 5) & 63;
unsigned short B = (s >> 11) & 31;
unsigned char invA = 255 - alpha;
fb_r = ((R * alpha) + (fb_r * invA)) >> 8;
fb_g = ((G * alpha) + (fb_g * invA)) >> 8;
fb_b = ((B * alpha) + (fb_b * invA)) >> 8;
res = (fb_b << 11) | (fb_g << 5) | fb_r;
} break;
case ADD_MODE:
res = fbv + s;
break;
case SUBTRACT_MODE:
res = fbv - s;
break;
case MULTIPLY_MODE:
res = fbv * s;
break;
case DIVIDE_MODE:
if (s != 0) res = fbv / s;
break;
}
*((uint16_t *)dst) = res;
} break;
case 8: {
uint8_t s = *src;
uint8_t fbv = *dst;
uint8_t res = fbv;
switch (draw_mode) {
case NORMAL_MODE:
res = s;
break;
case XOR_MODE:
res = fbv ^ s;
break;
case OR_MODE:
res = fbv | s;
break;
case AND_MODE:
res = fbv & s;
break;
case MASK_MODE:
if (s != (bcolor & 0xFF)) res = s;
break;
case UNMASK_MODE:
if (fbv == (bcolor & 0xFF)) res = s;
break;
case ALPHA_MODE: {
uint8_t invA = 255 - alpha;
res = (uint8_t)((((uint32_t)s * alpha) +
((uint32_t)fbv * invA)) >>
8);
} break;
case ADD_MODE:
res = fbv + s;
break;
case SUBTRACT_MODE:
res = fbv - s;
break;
case MULTIPLY_MODE:
res = fbv * s;
break;
case DIVIDE_MODE:
if (s != 0) res = fbv / s;
break;
}
*dst = res;
} break;
case 1: {
/* not supported */
} break;
}
/* end bits_per_pixel switch */
}
/* end horizontal loop */
}
/* end vertical loop */
}
/* Fast rotate blit graphics data */
void c_rotate(char *image,
char *new_img,
short width,
short height,
unsigned short wh,
double degrees,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel) {
unsigned int hwh = floor(wh / 2 + 0.5);
unsigned int bbline = wh * bytes_per_pixel;
unsigned int bline = width * bytes_per_pixel;
unsigned short hwidth = floor(width / 2 + 0.5);
unsigned short hheight = floor(height / 2 + 0.5);
double sinma = sin((degrees * M_PI) / 180);
double cosma = cos((degrees * M_PI) / 180);
short x, y;
/* iterate rows (y) outer, columns (x) inner for better dest-row locality */
for (y = 0; y < wh; y++) {
double yt = (double)y - (double)hwh;
/* xs and ys for x == 0 */
double xs = cosma * (0 - (double)hwh) - sinma * yt + (double)hwidth;
double ys = sinma * (0 - (double)hwh) + cosma * yt + (double)hheight;
unsigned char *dest_row = (unsigned char *)new_img + (unsigned int)y * bbline;
for (x = 0; x < wh; x++) {
int xi = (int)xs;
int yi = (int)ys;
if (xi >= 0 && xi < width && yi >= 0 && yi < height) {
unsigned char *src = (unsigned char *)image +
(unsigned int)xi * bytes_per_pixel +
(unsigned int)yi * bline;
unsigned char *dst = dest_row + (unsigned int)x * bytes_per_pixel;
switch (bits_per_pixel) {
case 32:
*((unsigned int *)dst) = *((unsigned int *)src);
break;
case 24:
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
break;
case 16:
*((unsigned short *)dst) = *((unsigned short *)src);
break;
case 8:
*dst = *src;
break;
case 1:
/* not supported */
break;
default:
break;
}
}
/* incrementally update xs, ys for next x */
xs += cosma;
ys += sinma;
}
}
}
/* Horizontally mirror blit graphics data */
void c_flip_horizontal(char *pixels,
short width,
short height,
unsigned char bytes_per_pixel) {
if (bytes_per_pixel == 0 || width <= 1 || height <= 0) return;
unsigned int bpl = (unsigned int)width * (unsigned int)bytes_per_pixel;
short hwidth = width / 2;
/* allocate a single temporary buffer once (VLA) */
unsigned char tmp[bytes_per_pixel];
for (short y = 0; y < height; y++) {
unsigned char *row = (unsigned char *)pixels + (unsigned int)y * bpl;
for (short x = 0; x < hwidth; x++) {
unsigned char *left = row + ((unsigned int)x * bytes_per_pixel);
unsigned char *right =
row + ((unsigned int)(width - 1 - x) * bytes_per_pixel);
/* swap whole pixel at once */
memcpy(tmp, left, bytes_per_pixel);
memcpy(left, right, bytes_per_pixel);
memcpy(right, tmp, bytes_per_pixel);
}
}
}
/* Vertically flip blit graphics data */
void c_flip_vertical(char *pixels,
short width,
short height,
unsigned char bytes_per_pixel) {
if (bytes_per_pixel == 0 || width <= 0 || height <= 1 || pixels == NULL) return;
size_t bufsize = (size_t)width * (size_t)bytes_per_pixel; /* Bytes per line */
size_t half = (size_t)height / 2;
unsigned char *tmp = malloc(bufsize); /* Allocate a temporary buffer once */
if (!tmp) return; /* allocation failed */
for (size_t i = 0; i < half; ++i) {
unsigned char *low = (unsigned char *)pixels + i * bufsize;
unsigned char *high =
(unsigned char *)pixels + ((size_t)(height - 1 - i)) * bufsize;
memcpy(tmp, low, bufsize); /* copy lower line */
memcpy(low, high, bufsize); /* upper to lower */
memcpy(high, tmp, bufsize); /* saved lower to upper */
}
free(tmp); /* Release the temporary buffer */
}
/* Horizontally and vertically flip blit graphics data */
void c_flip_both(char *pixels,
short width,
short height,
unsigned char bytes_per_pixel) {
c_flip_vertical(pixels, width, height, bytes_per_pixel);
c_flip_horizontal(pixels, width, height, bytes_per_pixel);
}
/* bitmap conversions */
/* Convert an RGB565 bitmap to an RGB888 bitmap */
void c_convert_16_24(char *buf16,
unsigned int size16,
char *buf24,
unsigned char color_order) {
unsigned int loc16 = 0;
unsigned int loc24 = 0;
unsigned char r5;
unsigned char g6;
unsigned char b5;
while (loc16 < size16) {
unsigned short rgb565 = *((unsigned short *)(buf16 + loc16));
loc16 += 2;
if (color_order == RGB) {
b5 = (rgb565 & 0xf800) >> 11;
r5 = (rgb565 & 0x001f);
} else {
r5 = (rgb565 & 0xf800) >> 11;
b5 = (rgb565 & 0x001f);
}
g6 = (rgb565 & 0x07e0) >> 5;
unsigned char r8 = (r5 * 527 + 23) >> 6;
unsigned char g8 = (g6 * 259 + 33) >> 6;
unsigned char b8 = (b5 * 527 + 23) >> 6;
*((unsigned char *)(buf24 + loc24++)) = r8;
*((unsigned char *)(buf24 + loc24++)) = g8;
*((unsigned char *)(buf24 + loc24++)) = b8;
}
}
/* Convert an RGB565 bitmap to a RGB8888 bitmap */
void c_convert_16_32(char *buf16,
unsigned int size16,
char *buf32,
unsigned char color_order) {
unsigned int loc16 = 0;
unsigned int loc32 = 0;
unsigned char r5;
unsigned char g6;
unsigned char b5;
while (loc16 < size16) {
unsigned short rgb565 = *((unsigned short *)(buf16 + loc16));
loc16 += 2;
if (color_order == 0) {
b5 = (rgb565 & 0xf800) >> 11;
r5 = (rgb565 & 0x001f);
} else {
r5 = (rgb565 & 0xf800) >> 11;
b5 = (rgb565 & 0x001f);
}
g6 = (rgb565 & 0x07e0) >> 5;
unsigned char r8 = (r5 * 527 + 23) >> 6;
unsigned char g8 = (g6 * 259 + 33) >> 6;
unsigned char b8 = (b5 * 527 + 23) >> 6;
*((unsigned int *)(buf32 + loc32)) = r8 | (g8 << 8) | (b8 << 16);
loc32 += 3;
if (r8 == 0 && g8 == 0 && b8 == 0) {
/* Black is always treated as a clear mask */
*((unsigned char *)(buf32 + loc32++)) = 0;
} else {
/* Anything but black is opaque */
*((unsigned char *)(buf32 + loc32++)) = 255;
}
}
}
/* Convert a RGB888 bitmap to a RGB565 bitmap */
void c_convert_24_16(char *buf24,
unsigned int size24,
char *buf16,
unsigned char color_order) {
unsigned int loc16 = 0;
unsigned int loc24 = 0;
unsigned short rgb565 = 0;
while (loc24 < size24) {
unsigned char r8 = *(buf24 + loc24++);
unsigned char g8 = *(buf24 + loc24++);
unsigned char b8 = *(buf24 + loc24++);
unsigned char r5 = (r8 * 249 + 1014) >> 11;
unsigned char g6 = (g8 * 253 + 505) >> 10;
unsigned char b5 = (b8 * 249 + 1014) >> 11;
if (color_order == RGB) {
rgb565 = (b5 << 11) | (g6 << 5) | r5;
} else {
rgb565 = (r5 << 11) | (g6 << 5) | b5;
}
/* write 16-bit value at loc16 and advance by 2 bytes */
*((unsigned short *)(buf16 + loc16)) = rgb565;
loc16 += 2;
}
}
/* Convert a RGB8888 bitmap to a RGB565 bitmap */
void c_convert_32_16(char *buf32,
unsigned int size32,
char *buf16,
unsigned char color_order) {
unsigned int loc16 = 0;
unsigned int loc32 = 0;
unsigned short rgb565 = 0;
while (loc32 < size32) {
unsigned int crgb = *((unsigned int *)(buf32 + loc32));
unsigned char r8 = crgb & 255;
unsigned char g8 = (crgb >> 8) & 255;
unsigned char b8 = (crgb >> 16) & 255;
loc32 += 4;
unsigned char r5 = (r8 * 249 + 1014) >> 11;
unsigned char g6 = (g8 * 253 + 505) >> 10;
unsigned char b5 = (b8 * 249 + 1014) >> 11;
if (color_order == RGB) {
rgb565 = (b5 << 11) | (g6 << 5) | r5;
} else {
rgb565 = (r5 << 11) | (g6 << 5) | b5;
}
/* write 16-bit value and advance */
*((unsigned short *)(buf16 + loc16)) = rgb565;
loc16 += 2;
}
}
/* Convert a RGB888 bitmap to a RGB8888 bitmap */
void c_convert_32_24(char *buf32,
unsigned int size32,
char *buf24,
unsigned char color_order) {
unsigned int loc24 = 0;
unsigned int loc32 = 0;
while (loc32 < size32) {
*(buf24 + loc24++) = *(buf32 + loc32++);
*(buf24 + loc24++) = *(buf32 + loc32++);
*(buf24 + loc24++) = *(buf32 + loc32++);
loc32++; /* Toss the alpha */
}
}
/* Convert a RGB8888 bitmap to a RGB888 bitmap */
void c_convert_24_32(char *buf24,
unsigned int size24,
char *buf32,
unsigned char color_order) {
unsigned int loc32 = 0;
unsigned int loc24 = 0;
while (loc24 < size24) {
unsigned char r = *(buf24 + loc24++);
unsigned char g = *(buf24 + loc24++);
unsigned char b = *(buf24 + loc24++);
*((unsigned int *)(buf32 + loc32)) = r | (g << 8) | (b << 16);
loc32 += 3;
if (r == 0 && g == 0 && b == 0) {
*(buf32 + loc32++) = 0; /* The background is transparent */
} else {
*(buf32 + loc32++) = 255; /* The foreground is opaque */
}
}
}
/* Not yet fully implemented: conversion to/from monochrome */
void c_convert_32_8(char *buf32,
unsigned int size32,
char *buf8,
unsigned char color_order) {
unsigned int loc32 = 0;
unsigned int loc8 = 0;
unsigned char m = 0;
while (loc32 < size32) {
unsigned int crgb = *((unsigned int *)(buf32 + loc32));
loc32 += 4;
unsigned char r = crgb & 255;
unsigned char g = (crgb >> 8) & 255;
unsigned char b = (crgb >> 16) & 255;
m = (unsigned char)round(0.2126 * r + 0.7152 * g + 0.0722 * b);
*((unsigned char *)(buf8 + loc8++)) = m;
}
}
void c_convert_24_8(char *buf24,
unsigned int size24,
char *buf8,
unsigned char color_order) {
unsigned int loc8 = 0;
unsigned int loc24 = 0;
unsigned char m = 0;
while (loc24 < size24) {
unsigned int crgb = *((unsigned int *)(buf24 + loc24));
loc24 += 3;
unsigned char r = crgb & 255;
unsigned char g = (crgb >> 8) & 255;
unsigned char b = (crgb >> 16) & 255;
m = (unsigned char)round(0.2126 * r + 0.7152 * g + 0.0722 * b);
*((unsigned char *)(buf8 + loc8++)) = m;
}
}
void c_convert_16_8(char *buf16,
unsigned int size16,
char *buf8,
unsigned char color_order) {
unsigned int loc8 = 0;
unsigned int loc16 = 0;
unsigned char r5;
unsigned char g6;
unsigned char b5;
while (loc16 < size16) {
unsigned short rgb565 = *((unsigned short *)(buf16 + loc16));
loc16 += 2;
if (color_order == 0) {
b5 = (rgb565 & 0xf800) >> 11;
r5 = (rgb565 & 0x001f);
} else {
r5 = (rgb565 & 0xf800) >> 11;
b5 = (rgb565 & 0x001f);
}
g6 = (rgb565 & 0x07e0) >> 5;
unsigned char r8 = (r5 * 527 + 23) >> 6;
unsigned char g8 = (g6 * 259 + 33) >> 6;
unsigned char b8 = (b5 * 527 + 23) >> 6;
*((unsigned char *)(buf8 + loc8++)) =
(unsigned char)round(0.2126 * r8 + 0.7152 * g8 + 0.0722 * b8);
}
}
void c_convert_8_32(char *buf8,
unsigned int size8,
char *buf32,
unsigned char color_order) {
unsigned int loc8 = 0;
unsigned int loc32 = 0;
while (loc8 < size8) {
unsigned char m = *((unsigned char *)(buf8 + loc8++));
*((unsigned int *)(buf32 + loc32)) = m | (m << 8) | (m << 16);
loc32 += 3;
if (m == 0) {
/* Black is always treated as a clear mask */
*((unsigned char *)(buf32 + loc32++)) = 0;
} else {
/* Anything but black is opaque */
*((unsigned char *)(buf32 + loc32++)) = 255;
}
}
}
void c_convert_8_24(char *buf8,
unsigned int size8,
char *buf24,
unsigned char color_order) {
unsigned int loc8 = 0;
unsigned int loc24 = 0;
while (loc8 < size8) {
unsigned char m = *((unsigned char *)(buf8 + loc8++));
/* write 3 bytes explicitly to avoid accidental 4-byte writes */
*(buf24 + loc24++) = m;
*(buf24 + loc24++) = m;
*(buf24 + loc24++) = m;
}
}
void c_convert_8_16(char *buf8,
unsigned int size8,
char *buf16,
unsigned char color_order) {
unsigned int loc8 = 0;
unsigned int loc16 = 0;
unsigned short rgb565 = 0;
while (loc8 < size8) {
unsigned char m = *(buf8 + loc8++);
unsigned char r5 = (m * 249 + 1014) >> 11;
unsigned char g6 = (m * 253 + 505) >> 10;
unsigned char b5 = (m * 249 + 1014) >> 11;
if (color_order == RGB) {
rgb565 = (b5 << 11) | (g6 << 5) | r5;
} else {
rgb565 = (r5 << 11) | (g6 << 5) | b5;
}
*((unsigned short *)(buf16 + loc16)) = rgb565;
loc16 += 2;
}
}
/* Convert any type RGB bitmap to a monochrome bitmap of the same type */
void c_monochrome(char *pixels,
unsigned int size,
unsigned char color_order,
unsigned char bytes_per_pixel,
unsigned char bits_per_pixel) {
unsigned int idx;
unsigned char r;
unsigned char g;
unsigned char b;
unsigned char m;
unsigned short rgb565;
unsigned char rgb8;
for (idx = 0; idx < size; idx += bytes_per_pixel) {
switch (bits_per_pixel) {
case 32:
switch (color_order) {
case RBG: { /* RBG */
r = *(pixels + idx);
b = *(pixels + idx + 1);
g = *(pixels + idx + 2);
} break;
case BGR: { /* BGR */
b = *(pixels + idx);
g = *(pixels + idx + 1);
r = *(pixels + idx + 2);
} break;
case BRG: { /* BRG */
b = *(pixels + idx);
r = *(pixels + idx + 1);
g = *(pixels + idx + 2);
} break;
case GBR: { /* GBR */
g = *(pixels + idx);
b = *(pixels + idx + 1);
r = *(pixels + idx + 2);
} break;
case GRB: { /* GRB */
g = *(pixels + idx);
r = *(pixels + idx + 1);
b = *(pixels + idx + 2);
} break;
default: { /* RGB */
r = *(pixels + idx);
g = *(pixels + idx + 1);
b = *(pixels + idx + 2);
} break;
}
m = (unsigned char)round(0.2126 * r + 0.7152 * g + 0.0722 * b);
break;
case 24:
switch (color_order) {
case RBG: { /* RBG */
r = *(pixels + idx);
b = *(pixels + idx + 1);
g = *(pixels + idx + 2);
} break;
case BGR: { /* BGR */
b = *(pixels + idx);
g = *(pixels + idx + 1);
r = *(pixels + idx + 2);
} break;
case BRG: { /* BRG */
b = *(pixels + idx);
r = *(pixels + idx + 1);
g = *(pixels + idx + 2);
} break;
case GBR: { /* GBR */
g = *(pixels + idx);
b = *(pixels + idx + 1);
r = *(pixels + idx + 2);
} break;
case GRB: { /* GRB */
g = *(pixels + idx);
r = *(pixels + idx + 1);
b = *(pixels + idx + 2);
} break;
default: { /* RGB */
r = *(pixels + idx);
g = *(pixels + idx + 1);
b = *(pixels + idx + 2);
} break;
}
m = (unsigned char)round(0.2126 * r + 0.7152 * g + 0.0722 * b);
break;
case 16: {
rgb565 = *((unsigned short *)(pixels + idx));
/* extract components consistent with other conversion routines */
unsigned char r5;
unsigned char g6;
unsigned char b5;
if (color_order == RGB) {
b5 = (rgb565 & 0xf800) >> 11;
r5 = (rgb565 & 0x001f);
} else {
r5 = (rgb565 & 0xf800) >> 11;
b5 = (rgb565 & 0x001f);
}
g6 = (rgb565 & 0x07e0) >> 5;
/* expand to 8-bit */
unsigned char r8 = (r5 * 527 + 23) >> 6;
unsigned char g8 = (g6 * 259 + 33) >> 6;
unsigned char b8 = (b5 * 527 + 23) >> 6;
unsigned char m8 =
(unsigned char)round(0.2126 * r8 + 0.7152 * g8 + 0.0722 * b8);
/* convert back to RGB565 components */
unsigned char nr5 = (m8 * 249 + 1014) >> 11;
unsigned char ng6 = (m8 * 253 + 505) >> 10;
unsigned char nb5 = (m8 * 249 + 1014) >> 11;
if (color_order == RGB) {
rgb565 = (nb5 << 11) | (ng6 << 5) | nr5;
} else {
rgb565 = (nr5 << 11) | (ng6 << 5) | nb5;
}
m = 0; /* will be set below when writing */
} break;
case 8: { /* No actual conversion since already monochrome */
rgb8 = *((unsigned char *)(pixels + idx));
m = rgb8;
} break;
case 1: {
/* not handled */
} break;
}
switch (bits_per_pixel) {
case 32:
if (m == 0) {
*((unsigned int *)(pixels + idx)) = m | (m << 8) | (m << 16);
} else {
*((unsigned int *)(pixels + idx)) =
m | (m << 8) | (m << 16) | 0xFF000000;
}
break;
case 24: {
*(pixels + idx) = m;
*(pixels + idx + 1) = m;
*(pixels + idx + 2) = m;
} break;
case 16: {
/* for 16-bit we've prepared rgb565 above */
*((unsigned short *)(pixels + idx)) = rgb565;
} break;
case 8: {
*(pixels + idx) = rgb8;
} break;
case 1: {
/* not handled */
} break;
}
}
}