#include "std.h"
class MyClass
{
public:
int myNum;
const char *myString;
void speed(int maxSpeed);
int speed();
};
DLLEXPORT
int MyClass::speed() {
return myNum;
}
DLLEXPORT
void MyClass::speed(int maxSpeed) {
myNum = maxSpeed;
}
DLLEXPORT MyClass setup() {
MyClass myObj = {.myNum = 15, .myString = "Some text"};
return myObj;
}
DLLEXPORT MyClass setup(int i) {
MyClass myObj = {.myNum = i, .myString = "Some different text"};
return myObj;
}