MODULE = Ogre PACKAGE = Ogre::BillboardSet
## I finally figured out why DESTROY methods
## cause segfaults; for objects like this (a MovableObject)
## that are managed by SceneManager,
## there is a method destroyAllMovableObjects being called,
## and this was implicitly calling "delete THIS" here
## before that. But if I destroyBillboardSet here, basically it seems
## to get destroyed as soon as the Perl object goes out of scope,
## which is rarely what we want... So you have to just create
## these through SceneManager instead of using ->new.
##BillboardSet *
##BillboardSet::new(name, poolSize=20, externalDataSource=false)
## String name
## unsigned int poolSize
## bool externalDataSource
##
##void
##BillboardSet::DESTROY()
## CODE:
## SceneManager *sm = THIS->_getManager();
## if (sm)
## sm->destroyBillboardSet(THIS);
## xxx: Billboard * BillboardSet::createBillboard(const Vector3 &position, const ColourValue &colour=ColourValue::White)
Billboard *
BillboardSet::createBillboard(x, y, z, colour=&ColourValue::White)
Real x
Real y
Real z
const ColourValue * colour
C_ARGS:
x, y, z, *colour
int
BillboardSet::getNumBillboards()
void
BillboardSet::setAutoextend(bool autoextend)
bool
BillboardSet::getAutoextend()
void
BillboardSet::setSortingEnabled(bool sortenable)
bool
BillboardSet::getSortingEnabled()
void
BillboardSet::setPoolSize(size_t size)
unsigned int
BillboardSet::getPoolSize()
void
BillboardSet::clear()
Billboard *
BillboardSet::getBillboard(unsigned int index)
## xxx: void BillboardSet::removeBillboard(Billboard *pBill)
void
BillboardSet::removeBillboard(unsigned int index)
void
BillboardSet::setBillboardOrigin(int origin)
C_ARGS:
(BillboardOrigin)origin
int
BillboardSet::getBillboardOrigin()
void
BillboardSet::setBillboardRotationType(int rotationType)
C_ARGS:
(BillboardRotationType)rotationType
int
BillboardSet::getBillboardRotationType()
void
BillboardSet::setDefaultDimensions(Real width, Real height)
void
BillboardSet::setDefaultWidth(Real width)
Real
BillboardSet::getDefaultWidth()
void
BillboardSet::setDefaultHeight(Real height)
Real
BillboardSet::getDefaultHeight()
void
BillboardSet::setMaterialName(name)
String name
String
BillboardSet::getMaterialName()
void
BillboardSet::beginBillboards(size_t numBillboards=0)
void
BillboardSet::injectBillboard(bb)
const Billboard * bb
C_ARGS:
*bb
void
BillboardSet::endBillboards()
void
BillboardSet::setBounds(box, radius)
const AxisAlignedBox * box
Real radius
C_ARGS:
*box, radius
## const AxisAlignedBox & BillboardSet::getBoundingBox()
Real
BillboardSet::getBoundingRadius()
## const MaterialPtr & BillboardSet::getMaterial()
## void BillboardSet::getRenderOperation(RenderOperation &op)
## void BillboardSet::getWorldTransforms(Matrix4 *xform)
## const Quaternion & BillboardSet::getWorldOrientation()
## const Vector3 & BillboardSet::getWorldPosition()
bool
BillboardSet::getCullIndividually()
void
BillboardSet::setCullIndividually(bool cullIndividual)
void
BillboardSet::setBillboardType(int bbt)
C_ARGS:
(BillboardType)bbt
int
BillboardSet::getBillboardType()
void
BillboardSet::setCommonDirection(vec)
const Vector3 * vec
C_ARGS:
*vec
## const Vector3 & BillboardSet::getCommonDirection()
void
BillboardSet::setCommonUpVector(vec)
const Vector3 * vec
C_ARGS:
*vec
## const Vector3 & BillboardSet::getCommonUpVector()
void
BillboardSet::setUseAccurateFacing(bool acc)
bool
BillboardSet::getUseAccurateFacing()
String
BillboardSet::getMovableType()
Real
BillboardSet::getSquaredViewDepth(cam)
const Camera * cam
## const LightList & BillboardSet::getLights()
void
BillboardSet::setBillboardsInWorldSpace(bool ws)
## Ogre::TRect< Float >
## void BillboardSet::setTextureCoords(Ogre::FloatRect const *coords, uint16 numCoords)
void
BillboardSet::setTextureStacksAndSlices(uchar stacks, uchar slices)
## Ogre::FloatRect const * BillboardSet::getTextureCoords(uint16 *oNumCoords)
void
BillboardSet::setPointRenderingEnabled(bool enabled)
bool
BillboardSet::isPointRenderingEnabled()
uint32
BillboardSet::getTypeFlags()