MODULE = Ogre PACKAGE = Ogre::Matrix3
Matrix3 *
Matrix3::new(...)
PREINIT:
char *usage = "Ogre::Matrix3::new(CLASS [Real, ...]) or new(CLASS, Matrix3)\n";
CODE:
// Matrix()
if (items == 1) {
RETVAL = new Matrix3();
}
else if (items == 10) {
// assuming all these are numbers...
RETVAL = new Matrix3((Real)SvNV(ST(1)), (Real)SvNV(ST(2)), (Real)SvNV(ST(3)),
(Real)SvNV(ST(4)), (Real)SvNV(ST(5)), (Real)SvNV(ST(6)),
(Real)SvNV(ST(7)), (Real)SvNV(ST(8)), (Real)SvNV(ST(9)));
}
// Matrix3 (const Matrix3 &rkMatrix)
else if (sv_isobject(ST(1)) && sv_derived_from(ST(1), "Ogre::Matrix3")) {
Matrix3 *m = (Matrix3 *) SvIV((SV *) SvRV(ST(1))); // TMOGRE_IN
RETVAL = new Matrix3(*m);
}
else {
croak("%s", usage);
}
void
Matrix3::DESTROY()