MODULE = Ogre PACKAGE = Ogre::RaySceneQuery
void
RaySceneQuery::setRay(const Ray *ray)
C_ARGS:
*ray
Ray *
RaySceneQuery::getRay()
CODE:
RETVAL = new Ray();
*RETVAL = THIS->getRay();
OUTPUT:
RETVAL
void
RaySceneQuery::setSortByDistance(bool sort, unsigned short maxresults=0)
bool
RaySceneQuery::getSortByDistance()
unsigned short
RaySceneQuery::getMaxResults()
## xxx: there is a second version:
## void RaySceneQuery::execute(RaySceneQueryListener *listener)
## but Listeners are for later.
## The following implements this:
## RaySceneQueryResult & RaySceneQuery::execute()
SV *
RaySceneQuery::execute()
CODE:
RaySceneQueryResult& qres = THIS->execute();
RETVAL = perlOGRE_RaySQ2aref(qres);
OUTPUT:
RETVAL
## Note: same deal as above
## RaySceneQueryResult & RaySceneQuery::getLastResults()
SV *
RaySceneQuery::getLastResults()
CODE:
RaySceneQueryResult& qres = THIS->getLastResults();
RETVAL = perlOGRE_RaySQ2aref(qres);
OUTPUT:
RETVAL
void
RaySceneQuery::clearResults()
## XXX: callback for RaySceneQueryListener interface
## bool RaySceneQuery::queryResult(SceneQuery::WorldFragment *fragment, Real distance)
## bool RaySceneQuery::queryResult(MovableObject *obj, Real distance)