MODULE = Ogre PACKAGE = Ogre::RenderSystemCapabilities
void
RenderSystemCapabilities::setNumWorldMatrices(unsigned short num)
void
RenderSystemCapabilities::setNumTextureUnits(unsigned short num)
void
RenderSystemCapabilities::setStencilBufferBitDepth(unsigned short num)
void
RenderSystemCapabilities::setNumVertexBlendMatrices(unsigned short num)
void
RenderSystemCapabilities::setNumMultiRenderTargets(unsigned short num)
unsigned short
RenderSystemCapabilities::getNumWorldMatrices()
unsigned short
RenderSystemCapabilities::getNumTextureUnits()
unsigned short
RenderSystemCapabilities::getStencilBufferBitDepth()
unsigned short
RenderSystemCapabilities::getNumVertexBlendMatrices()
unsigned short
RenderSystemCapabilities::getNumMultiRenderTargets()
void
RenderSystemCapabilities::setCapability(int c)
C_ARGS:
(Capabilities)c
bool
RenderSystemCapabilities::hasCapability(int c)
C_ARGS:
(Capabilities)c
unsigned short
RenderSystemCapabilities::getVertexProgramConstantFloatCount()
unsigned short
RenderSystemCapabilities::getVertexProgramConstantIntCount()
unsigned short
RenderSystemCapabilities::getVertexProgramConstantBoolCount()
unsigned short
RenderSystemCapabilities::getFragmentProgramConstantFloatCount()
unsigned short
RenderSystemCapabilities::getFragmentProgramConstantIntCount()
unsigned short
RenderSystemCapabilities::getFragmentProgramConstantBoolCount()
##String
##RenderSystemCapabilities::getMaxVertexProgramVersion()
##
##void
##RenderSystemCapabilities::setMaxVertexProgramVersion(String ver)
##
##String
##RenderSystemCapabilities::getMaxFragmentProgramVersion()
##
##void
##RenderSystemCapabilities::setMaxFragmentProgramVersion(String ver)
void
RenderSystemCapabilities::setVertexProgramConstantFloatCount(unsigned short c)
void
RenderSystemCapabilities::setVertexProgramConstantIntCount(unsigned short c)
void
RenderSystemCapabilities::setVertexProgramConstantBoolCount(unsigned short c)
void
RenderSystemCapabilities::setFragmentProgramConstantFloatCount(unsigned short c)
void
RenderSystemCapabilities::setFragmentProgramConstantIntCount(unsigned short c)
void
RenderSystemCapabilities::setFragmentProgramConstantBoolCount(unsigned short c)
void
RenderSystemCapabilities::setMaxPointSize(Real s)
Real
RenderSystemCapabilities::getMaxPointSize()
void
RenderSystemCapabilities::setNonPOW2TexturesLimited(bool l)
bool
RenderSystemCapabilities::getNonPOW2TexturesLimited()
void
RenderSystemCapabilities::setNumVertexTextureUnits(unsigned short n)
unsigned short
RenderSystemCapabilities::getNumVertexTextureUnits()
void
RenderSystemCapabilities::setVertexTextureUnitsShared(bool shared)
bool
RenderSystemCapabilities::getVertexTextureUnitsShared()
void
RenderSystemCapabilities::log(Log *pLog)