#!/usr/bin/ruby
#
## http://rosettacode.org/wiki/Bitmap/Write_a_PPM_file
#
subset Int < Number {|n| n.is_int }
subset Uint < Int {|n| n >= 0 }
subset Uint8 < Int {|n| n ~~ ^256 }
struct Pixel {
R < Uint8,
G < Uint8,
B < Uint8
}
class Bitmap(width < Uint, height < Uint) {
has data = []
method fill(Pixel p) {
data = (width*height -> of { Pixel(p.R, p.G, p.B) })
}
method setpixel(i < Uint, j < Uint, Pixel p) {
subset WidthLimit < Uint { |n| n ~~ ^width }
subset HeightLimit < Uint { |n| n ~~ ^height }
func (w < WidthLimit, h < HeightLimit) {
data[w*height + h] = p
}(i, j)
}
method p6 {
"P6\n#{width} #{height}\n255\n" +
data.map {|p| [p.R, p.G, p.B].pack('C3') }.join
}
}
var b = Bitmap(width: 125, height: 125)
for i,j in (^b.height ~X ^b.width) {
b.setpixel(i, j, Pixel(2*i, 2*j, 255 - 2*i))
}
var file = File("palette.ppm")
var fh = file.open('>:raw')
fh.print(b.p6)
fh.close