NAME
Game::Object::Worm::Bot - Worm
SYNOPSIS
Nah...
PROPERTIES
isRealPlayer
Whether this is a real life player or not.
Default: 0
probabilityTurnRandomly
The probability (0..1) that the Worm will turn randomly for every move forward.
Default: 0 (no turning)
probabilityTurnTowardsPrize
The probability (0..1) that the Worm will turn towards a prize when it's on the same line.
Default: 0 (no turning)
METHODS
new([$left = 11], [$top = 12], [$direction = "left"], [$length = 3)
Create new Bot Worm, facing in $direction ("left", "right", "up", "down" (only left supported right now)), with a body a total size of $length.
cloneValuesFrom($oObject)
Clone important values (like probabilities etc, not location and direction etc.) from $oObject into $self.
Return 1.
moveForward()
#Possibly turn left/right (percentChanceTurn() chance that #will happen).
Move forward one step in the oDirection. If that's not possible, try to turn left or right. If that's not possible, fail.
Return 1 on success, else 0.
randomDirection()
Return "left" or "right", randomly.
oppositeDirection($direction)
Return the opposite of $direction ("left" or "right").
possiblyTurnRandomly()
If probabilityTurnRandomly(), turn left/right
Return the turned direction ("left"/"right") or "" if no turn was made.
possiblyTurnTowardsPrize()
If probabilityTurnTowardsPrize(), turn left/right
Return the turned direction ("left"/"right") or "" if no turn was made.