NAME
SDL2::MouseWheelEvent - Mouse wheel event structure
SYNOPSIS
use SDL2 qw[:all];
# TODO: I need to whip up a quick example
DESCRIPTION
Fields
type
-SDL_MOUSEWHEEL
timestamp
- In milliseconds, populated usingSDL_GetTicks( )
windowID
- The window with mouse focus, if anywhich
- The mouse instance id, orSDL_TOUCH_MOUSEID
x
- The amount scrolled horizontally, positive to the right and negative to the lefty
- The amount scrolled vertically, positive away from the user and negative toward the userdirection
- Set to one of theSDL_MOUSEWHEEL_*
defines. When FLIPPED the values in X and Y will be opposite. Multiply by-1
to change them back
LICENSE
Copyright (C) Sanko Robinson.
This library is free software; you can redistribute it and/or modify it under the terms found in the Artistic License 2. Other copyrights, terms, and conditions may apply to data transmitted through this module.
AUTHOR
Sanko Robinson <sanko@cpan.org>