—package
Mouse::Object;
# all the stuff are defined in XS or PP
sub
DOES {
my
(
$self
,
$class_or_role_name
) =
@_
;
return
$self
->isa(
$class_or_role_name
) ||
$self
->does(
$class_or_role_name
);
}
1;
__END__
=head1 NAME
Mouse::Object - The base object for Mouse classes
=head1 VERSION
This document describes Mouse version v2.5.11
=head1 METHODS
=head2 C<< $class->new(%args | \%args) -> Object >>
Instantiates a new C<Mouse::Object>. This is obviously intended for subclasses.
=head2 C<< $class->BUILDARGS(@args) -> HashRef >>
Lets you override the arguments that C<new> takes.
It must return a HashRef of parameters.
=head2 C<< $object->BUILDALL(\%args) >>
Calls C<BUILD> on each class in the class hierarchy. This is called at the
end of C<new>.
=head2 C<< $object->BUILD(\%args) >>
You may put any business logic initialization in BUILD methods. You don't
need to redispatch or return any specific value.
=head2 C<< $object->DEMOLISHALL >>
Calls C<DEMOLISH> on each class in the class hierarchy. This is called at
C<DESTROY> time.
=head2 C<< $object->DEMOLISH >>
You may put any business logic deinitialization in DEMOLISH methods. You don't
need to redispatch or return any specific value.
=head2 C<< $object->does($role_name) -> Bool >>
This will check if the invocant's class B<does> a given C<$role_name>.
This is similar to C<isa> for object, but it checks the roles instead.
=head2 C<< $object->dump($maxdepth) -> Str >>
This is a handy utility for dumping an object with Data::Dumper.
By default, the maximum depth is 3, to avoid making a mess.
=head2 C<< $object->meta() -> MetaClass >>
This is a method which provides access to the object's metaclass.
=head1 SEE ALSO
L<Moose::Object>
=cut