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use strict;
use Protocol::HTTP2::Constants qw(:frame_types :flags :states :endpoints
:errors);
use Protocol::HTTP2::Trace qw(tracer);
use Carp;
use Scalar::Util ();
=encoding utf-8
=head1 NAME
Protocol::HTTP2::Client - HTTP/2 client
=head1 SYNOPSIS
use Protocol::HTTP2::Client;
# Create client object
my $client = Protocol::HTTP2::Client->new;
# Prepare first request
$client->request(
# HTTP/2 headers
':scheme' => 'http',
':authority' => 'localhost:8000',
':path' => '/',
':method' => 'GET',
# HTTP/1.1 headers
headers => [
'accept' => '*/*',
'user-agent' => 'perl-Protocol-HTTP2/0.13',
],
# Callback when receive server's response
on_done => sub {
my ( $headers, $data ) = @_;
...
},
);
# Protocol::HTTP2 is just HTTP/2 protocol decoder/encoder
# so you must create connection yourself
use AnyEvent;
use AnyEvent::Socket;
use AnyEvent::Handle;
my $w = AnyEvent->condvar;
# Plain-text HTTP/2 connection
tcp_connect 'localhost', 8000, sub {
my ($fh) = @_ or die "connection failed: $!\n";
my $handle;
$handle = AnyEvent::Handle->new(
fh => $fh,
autocork => 1,
on_error => sub {
$_[0]->destroy;
print "connection error\n";
$w->send;
},
on_eof => sub {
$handle->destroy;
$w->send;
}
);
# First write preface to peer
while ( my $frame = $client->next_frame ) {
$handle->push_write($frame);
}
# Receive servers frames
# Reply to server
$handle->on_read(
sub {
my $handle = shift;
$client->feed( $handle->{rbuf} );
$handle->{rbuf} = undef;
while ( my $frame = $client->next_frame ) {
$handle->push_write($frame);
}
# Terminate connection if all done
$handle->push_shutdown if $client->shutdown;
}
);
};
$w->recv;
=head1 DESCRIPTION
Protocol::HTTP2::Client is HTTP/2 client library. It's intended to make
http2-client implementations on top of your favorite event-loop.
=head2 METHODS
=head3 new
Initialize new client object
my $client = Protocol::HTTP2::Client->new( %options );
Available options:
=over
=item on_push => sub {...}
If server send push promise this callback will be invoked
on_push => sub {
# received PUSH PROMISE headers
my $pp_header = shift;
...
# if we want reject this push
# return undef
# if we want to accept pushed resource
# return callback to receive data
return sub {
my ( $headers, $data ) = @_;
...
}
},
=item upgrade => 0|1
Use HTTP/1.1 Upgrade to upgrade protocol from HTTP/1.1 to HTTP/2. Upgrade
possible only on plain (non-tls) connection. Default value is 0.
See
L<Starting HTTP/2 for "http" URIs|https://tools.ietf.org/html/rfc7540#section-3.2>
=item keepalive => 0|1
Keep connection alive after requests. Default value is 0. Don't forget to
explicitly call close method if set this to true.
=item on_error => sub {...}
Callback invoked on protocol errors
on_error => sub {
my $error = shift;
...
},
=item on_change_state => sub {...}
Callback invoked every time when http/2 streams change their state.
See
on_change_state => sub {
my ( $stream_id, $previous_state, $current_state ) = @_;
...
},
=back
=cut
sub new {
my ( $class, %opts ) = @_;
my $self = {
con => undef,
input => '',
active_streams => 0,
keepalive => exists $opts{keepalive}
? delete $opts{keepalive}
: 0,
settings => exists $opts{settings} ? $opts{settings} : {},
};
if ( exists $opts{on_push} ) {
Scalar::Util::weaken( my $self = $self );
my $cb = delete $opts{on_push};
$opts{on_new_peer_stream} = sub {
my $stream_id = shift;
my $pp_headers;
$self->active_streams(+1);
$self->{con}->stream_cb(
$stream_id,
RESERVED,
sub {
my $res =
$cb->( $self->{con}->stream_pp_headers($stream_id) );
if ( $res && ref $cb eq 'CODE' ) {
$self->{con}->stream_cb(
$stream_id,
CLOSED,
sub {
$res->(
$self->{con}->stream_headers($stream_id),
$self->{con}->stream_data($stream_id),
);
$self->active_streams(-1);
}
);
}
else {
$self->{con}
->stream_error( $stream_id, REFUSED_STREAM );
$self->active_streams(-1);
}
}
);
};
}
$self->{con} = Protocol::HTTP2::Connection->new( CLIENT, %opts );
bless $self, $class;
}
sub active_streams {
my $self = shift;
my $add = shift || 0;
$self->{active_streams} += $add;
$self->{con}->finish
unless $self->{active_streams} > 0
|| $self->{keepalive};
}
=head3 request
Prepare HTTP/2 request.
$client->request(
# HTTP/2 headers
':scheme' => 'http',
':authority' => 'localhost:8000',
':path' => '/items',
':method' => 'POST',
# HTTP/1.1 headers
headers => [
'content-type' => 'application/x-www-form-urlencoded',
'user-agent' => 'perl-Protocol-HTTP2/0.06',
],
# Callback when receive server's response
on_done => sub {
my ( $headers, $data ) = @_;
...
},
# Callback when receive stream reset
on_error => sub {
my $error_code = shift;
},
# Body of POST request
data => "hello=world&test=done",
);
You can chaining request one by one:
$client->request( 1-st request )->request( 2-nd request );
Available callbacks:
=over
=item on_done => sub {...}
Invoked when full servers response is available
on_done => sub {
my ( $headers, $data ) = @_;
...
},
=item on_headers => sub {...}
Invoked as soon as headers have been successfully received from the server
on_headers => sub {
my $headers = shift;
...
# if we want reject any data
# return undef
# continue
return 1
}
=item on_data => sub {...}
If specified all data will be passed to this callback instead if on_done.
on_done will receive empty string.
on_data => sub {
my ( $partial_data, $headers ) = @_;
...
# if we want cancel download
# return undef
# continue downloading
return 1
}
=item on_error => sub {...}
Callback invoked on stream errors
on_error => sub {
my $error = shift;
...
}
=back
=cut
my @must = (qw(:authority :method :path :scheme));
sub request {
my ( $self, %h ) = @_;
my @miss = grep { !exists $h{$_} } @must;
croak "Missing fields in request: @miss" if @miss;
my $con = $self->{con};
my $stream_id = $con->new_stream;
unless ( defined $stream_id ) {
if ( exists $con->{on_error} ) {
$con->{on_error}->(PROTOCOL_ERROR);
return $self;
}
else {
croak "Can't create new stream, connection is closed";
}
}
$self->active_streams(+1);
if ( $con->upgrade && !exists $self->{sent_upgrade} ) {
$con->enqueue_raw(
$con->upgrade_request(
( map { $_ => $h{$_} } @must ),
headers => exists $h{headers} ? $h{headers} : []
)
);
$self->{sent_upgrade} = 1;
$con->stream_state( $stream_id, HALF_CLOSED );
}
else {
if ( !$con->preface ) {
$con->enqueue_raw( $con->preface_encode ),
$con->enqueue( SETTINGS, 0, 0, $self->{settings} );
$con->preface(1);
}
$con->send_headers(
$stream_id,
[
( map { $_ => $h{$_} } @must ),
exists $h{headers} ? @{ $h{headers} } : ()
],
exists $h{data} ? 0 : 1
);
$con->send_data( $stream_id, $h{data}, 1 ) if exists $h{data};
}
Scalar::Util::weaken $self;
Scalar::Util::weaken $con;
$con->stream_cb(
$stream_id,
CLOSED,
sub {
if ( exists $h{on_error} && $con->stream_reset($stream_id) ) {
$h{on_error}->( $con->stream_reset($stream_id) );
}
else {
$h{on_done}->(
$con->stream_headers($stream_id),
$con->stream_data($stream_id),
);
}
$self->active_streams(-1);
}
) if exists $h{on_done};
$con->stream_frame_cb(
$stream_id,
HEADERS,
sub {
my $res = $h{on_headers}->( $_[0] );
return if $res;
$con->stream_error( $stream_id, REFUSED_STREAM );
}
) if exists $h{on_headers};
$con->stream_frame_cb(
$stream_id,
DATA,
sub {
my $res = $h{on_data}->( $_[0], $con->stream_headers($stream_id), );
return if $res;
$con->stream_error( $stream_id, REFUSED_STREAM );
}
) if exists $h{on_data};
return $self;
}
=head3 keepalive
Keep connection alive after requests
my $bool = $client->keepalive;
$client = $client->keepalive($bool);
=cut
sub keepalive {
my $self = shift;
return @_
? scalar( $self->{keepalive} = shift, $self )
: $self->{keepalive};
}
=head3 shutdown
Get connection status:
=over
=item 0 - active
=item 1 - closed (you can terminate connection)
=back
=cut
sub shutdown {
shift->{con}->shutdown;
}
=head3 close
Explicitly close connection (send GOAWAY frame). This is required if client
has keepalive option enabled.
=cut
sub close {
shift->{con}->finish;
}
=head3 next_frame
get next frame to send over connection to server.
Returns:
=over
=item undef - on error
=item 0 - nothing to send
=item binary string - encoded frame
=back
# Example
while ( my $frame = $client->next_frame ) {
syswrite $fh, $frame;
}
=cut
sub next_frame {
my $self = shift;
my $frame = $self->{con}->dequeue;
tracer->debug("send one frame to wire\n") if $frame;
return $frame;
}
=head3 feed
Feed decoder with chunks of server's response
sysread $fh, $binary_data, 4096;
$client->feed($binary_data);
=cut
sub feed {
my ( $self, $chunk ) = @_;
$self->{input} .= $chunk;
my $offset = 0;
my $len;
my $con = $self->{con};
tracer->debug( "got " . length($chunk) . " bytes on a wire\n" );
if ( $con->upgrade ) {
$len = $con->decode_upgrade_response( \$self->{input}, $offset );
$con->shutdown(1) unless defined $len;
return unless $len;
$offset += $len;
$con->upgrade(0);
$con->enqueue_raw( $con->preface_encode );
$con->preface(1);
}
while ( $len = $con->frame_decode( \$self->{input}, $offset ) ) {
tracer->debug("decoded frame at $offset, length $len\n");
$offset += $len;
}
substr( $self->{input}, 0, $offset ) = '' if $offset;
}
=head3 ping
Send ping frame to server (to keep connection alive)
$client->ping
or
$client->ping($payload);
Payload can be arbitrary binary string and must contain 8 octets. If payload argument
is omitted client will send random data.
=cut
sub ping {
shift->{con}->send_ping(@_);
}
1;