—package
System::Command::Reaper;
$System::Command::Reaper::VERSION
=
'1.122'
;
use
strict;
use
warnings;
use
5.006;
use
Carp;
for
my
$attr
( HANDLES ) {
no
strict
'refs'
;
*$attr
=
sub
{
return
$_
[0]{
$attr
} };
}
for
my
$attr
( STATUS ) {
no
strict
'refs'
;
*$attr
=
sub
{
$_
[0]->is_terminated();
return
$_
[0]{
$attr
} };
}
sub
new {
my
(
$class
,
$command
,
$o
) =
@_
;
$o
||= {};
my
$self
=
bless
{
%$o
,
command
=>
$command
},
$class
;
# copy/weaken the important keys
@{
$self
}{
pid
=> HANDLES } = @{
$command
}{
pid
=> HANDLES };
weaken
$self
->{
$_
}
for
(
command
=> HANDLES );
return
$self
;
}
# this is necessary, because kill(0,pid) is misimplemented in perl core
my
$_is_alive
= MSWin32
?
sub
{
return
`tasklist /FO CSV /NH /fi
"PID eq $_[0]"
` =~ /^"/ }
:
sub
{
return
kill
0,
$_
[0]; };
sub
is_terminated {
my
(
$self
) =
@_
;
my
$pid
=
$self
->{pid};
# Zed's dead, baby. Zed's dead.
return
$pid
if
!
$_is_alive
->(
$pid
) and
exists
$self
->{
exit
};
# If that is a re-animated body, we're gonna have to kill it.
return
$self
->_reap(WNOHANG);
}
sub
_reap {
my
(
$self
,
$flags
) =
@_
;
$flags
= 0
if
!
defined
$flags
;
my
$pid
=
$self
->{pid};
# REPENT/THE END IS/EXTREMELY/FUCKING/NIGH
if
( !
exists
$self
->{
exit
} and
my
$reaped
=
waitpid
(
$pid
,
$flags
) ) {
# Well, it's a puzzle because, technically, you're not alive.
my
$zed
=
$reaped
==
$pid
;
carp
"Child process already reaped, check for a SIGCHLD handler"
if
!
$zed
&& !
$System::Command::QUIET
&& !MSWin32;
# What do you think? "Zombie Kill of the Week"?
@{
$self
}{ STATUS() }
=
$zed
? ( $? >> 8, $? & 127, $? & 128 )
: ( -1, -1, -1 );
# Who died and made you fucking king of the zombies?
if
(
defined
(
my
$cmd
=
$self
->{command} ) ) {
@{
$cmd
}{ STATUS() } = @{
$self
}{ STATUS() };
# I know you're here, because I can smell your brains.
my
$o
=
$cmd
->{options};
defined
reftype(
$o
->{
$_
} )
and reftype(
$o
->{
$_
} ) eq
'SCALAR'
and ${
$o
->{
$_
} } =
$self
->{
$_
}
for
STATUS();
}
# I think it's safe to assume it isn't a zombie.
{
$self
->{th} }
"System::Command xit[$pid]: "
,
join
(
', '
,
map
"$_: $self->{$_}"
, STATUS() ),
"\n"
if
$self
->{trace};
return
$reaped
;
# It's dead, Jim!
}
# Look! It's moving. It's alive. It's alive...
return
;
}
sub
close
{
my
(
$self
) =
@_
;
# close all pipes
my
(
$in
,
$out
,
$err
) = @{
$self
}{
qw( stdin stdout stderr )
};
$in
and
$in
->opened and
$in
->
close
|| carp
"error closing stdin: $!"
;
$out
and
$out
->opened and
$out
->
close
|| carp
"error closing stdout: $!"
;
$err
and
$err
->opened and
$err
->
close
|| carp
"error closing stderr: $!"
;
# and wait for the child (if any)
$self
->_reap();
return
$self
;
}
sub
DESTROY {
my
(
$self
) =
@_
;
local
$?;
local
$!;
$self
->
close
if
!
exists
$self
->{
exit
};
}
1;
__END__
=pod
=head1 NAME
System::Command::Reaper - Reap processes started by System::Command
=head1 VERSION
version 1.122
=head1 SYNOPSIS
This class is used for internal purposes.
Move along, nothing to see here.
=head1 DESCRIPTION
The L<System::Command> objects delegate the reaping of child
processes to System::Command::Reaper objects. This allows a user
to create a L<System::Command> and discard it after having obtained
one or more references to its handles connected to the child process.
The typical use case looks like this:
my $fh = System::Command->new( @cmd )->stdout();
The child process is reaped either through a direct call to C<close()>
or when the command object and all its handles have been destroyed,
thus avoiding zombies (which would be reaped by the system at the end
of the main program).
This is possible thanks to the following reference graph:
System::Command
| | | ^|
v v v !|
in out err !|
^| ^| ^| !|
!v !v !v !v
System::Command::Reaper
Legend:
| normal ref
! weak ref
The System::Command::Reaper object acts as a sentinel, that takes
care of reaping the child process when the original L<System::Command>
and its filehandles have been destroyed (or when L<System::Command>
C<close()> method is being called).
=head1 METHODS
System::Command::Reaper supports the following methods:
=head2 new
my $reaper = System::Command::Reaper->new( $cmd, \%extra );
Create a new System::Command::Reaper object attached to the
L<System::Command> object passed as a parameter.
An optional hash reference can be used to pass extra attributes to the object.
=head2 close
$reaper->close();
Close all the opened filehandles of the main L<System::Command> object,
reaps the child process, and updates the main object with the status
information of the child process.
C<DESTROY> calls C<close()> when the sentinel is being destroyed.
=head2 is_terminated
if ( $reaper->is_terminated ) {...}
Returns a true value if the underlying process was terminated.
If the process was indeed terminated, collects exit status, etc.
=head2 Accessors
The attributes of a System::Command::Reaper object are also accessible
through a number of accessors.
The object returned by C<new()> will have the following attributes defined
(as copied from the L<System::Command> object that created the reaper):
=over 4
=item pid
The PID of the underlying command.
=item stdin
A filehandle opened in write mode to the child process' standard input.
=item stdout
A filehandle opened in read mode to the child process' standard output.
=item stderr
A filehandle opened in read mode to the child process' standard error output.
=back
After the call to C<close()> or after C<is_terminated()> returns true,
the following attributes will be defined:
=over 4
=item exit
The exit status of the underlying command.
=item core
A boolean value indicating if the command dumped core.
=item signal
The signal, if any, that killed the command.
=back
=head1 AUTHOR
Philippe Bruhat (BooK), C<< <book at cpan.org> >>
=head1 ACKNOWLEDGEMENTS
This scheme owes a lot to Vincent Pit who on #perlfr provided the
general idea (use a proxy to delay object destruction and child process
reaping) with code examples, which I then adapted to my needs.
=head1 COPYRIGHT
Copyright 2010-2016 Philippe Bruhat (BooK), all rights reserved.
=head1 LICENSE
This program is free software; you can redistribute it and/or modify it
under the same terms as Perl itself.
=cut