NAME
Basset::Machine::State - used to create machine states.
AUTHOR
Jim Thomason, jim@jimandkoka.com
DESCRIPTION
Read the pod on Basset::Machine for more information on machines. Basset::Machine::State is a mostly abstract superclass for states defined to work with machines.
package Some::Machine::Foozle;
use base 'Basset::Machine::State';
sub main {
my $self = shift;
my $machine = $self->machine;
#do interesting things.
return $machine->transition('beezle');
}
states live under their machine ('My::Machine' requires 'My::Machine::State1', 'My::Machine::State2', etc.) and are entered via the method ->main, which the machine calls when the state is entered.
ATTRIBUTES
- machine
-
The machine associated with this state.
METHODS
- main
-
abstract super method. You will need to override this with the code for your state. This implementation only aborts the machine.