NAME
Chess::Piece::Bishop - an object representation of a bishop in a game of chess
SYNOPSIS
$bishop = Chess::Piece::Bishop->new("f1", "white",
"White King's bishop");
$true = $bishop->can_reach("c4");
$true = $bishop->can_reach("h3");
$false = $bishop->can_reach("d4");
DESCRIPTION
The Chess module provides a framework for writing chess programs with Perl. This class forms part of that framework, representing a bishop in a Chess::Game.
METHODS
Construction
- new()
-
Constructs a new Chess::Piece::Bishop. Requires two scalar parameters containing the initial square and color of the piece. Optionally takes a third parameter containing a description of the piece.
Class methods
There are no class methods for this class.
Object methods
- reachable_squares()
-
Overrides base class version. Returns a list of squares that this pawn can reach from its current position. See "reachable_squares()" in Chess::Piece for more details on this method.
DIAGNOSTICS
This module produces no warning messages. See DIAGNOSTICS in Chess::Board or DIAGNOSTICS in Chess::Piece for possible errors or warnings the program may produce.
BUGS
Please report any bugs to the author.
AUTHOR
Brian Richardson <bjr@cpan.org>
COPYRIGHT
Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is Free Software. It may be modified and redistributed under the same terms as Perl itself.
4 POD Errors
The following errors were encountered while parsing the POD:
- Around line 23:
'=item' outside of any '=over'
- Around line 29:
You forgot a '=back' before '=head2'
- Around line 35:
'=item' outside of any '=over'
- Around line 41:
You forgot a '=back' before '=head1'