NAME
GH::EditOp - A simple perl object (implemented in C) that represents various edit operations used in sequence alignments.
SYNOPSIS
# this example (and this man page) may be out of date. Think twice.
use GH::EditOp;
my $editop = new GH::EditOp;
# make the op a "no-op", and see if it worked.
$editop->setType(NOP);
Not() if ($editop->getType() != NOP); Ok($i++);
Not() if ($editop->getOpName() ne "nop"); Ok($i++);
# make the op a "match op" and see if it worked.
$editop->setType(MATCH);
Not() if ($editop->getType() != MATCH); Ok($i++);
Not() if ($editop->getOpName() ne "match"); Ok($i++);
# make the op a "mismatch op" and
$editop->setType(MISMATCH);
Not() if ($editop->getType() != MISMATCH); Ok($i++);
Not() if ($editop->getOpName() ne "mismatch"); Ok($i++);
$editop->setType(INSERT_S1);
Not() if ($editop->getType() != INSERT_S1); Ok($i++);
Not() if ($editop->getOpName() ne "insert_s1"); Ok($i++);
$editop->setType(INSERT_S2);
Not() if ($editop->getType() != INSERT_S2); Ok($i++);
Not() if ($editop->getOpName() ne "insert_s2"); Ok($i++);
$editop->setCount(0);
Not() if ($editop->getCount() != 0); Ok($i++);
$editop->setCount(2345);
Not() if ($editop->getCount() != 2345); Ok($i++);
print $op->getOpName, " ", $op->getCount;
if ($op->getCount == 1) {
print " base.\n";
}
else {
print " bases.\n";
}
DESCRIPTION
GH::EditOp provides an object that encapsulates an operation that might be used in a sequence alignment. Each object has a name and a count.
EXPORT
EXPORT_OK
None.
BUGS
The scoring scheme should more explicit.
Positions should start at 1. Except that then there would need to be a bug about positions starting at 0.
AUTHOR
George Hartzell, hartzell@cs.berkeley.edu
SEE ALSO
GH::MspTools.
perl(1).