NAME
Game::Terminal::Kit::Test::Handle - a filehandle that refuses to be one
VERSION
Version 0.05
SYNOPSIS
use Test::More;
use Game::Terminal::Kit::Test::Handle;
{
tie local *STDOUT, 'Game::Terminal::Kit::Test::Handle';
tie local *STDIN, 'Game::Terminal::Kit::Test::Handle';
my $moves = eval { $game->legal_moves };
is $@, '', 'the rules print nothing and read nothing';
}
DESCRIPTION
For a test that the part of a game which is not its terminal does no input or output. Tie STDOUT or STDIN to this class and anything that writes to the one dies with wrote to a handle, anything that reads from the other dies with read from a handle, and reopening either dies with opened a handle. binmode and close are let through.
The test's own results still get out: Test::More writes to a copy of STDOUT it took before the tie.
SEE ALSO
Game::Terminal::Kit::Test::Screen.
AUTHOR
LNATION, <email at lnation.org>
LICENSE AND COPYRIGHT
This software is Copyright (c) 2026 by LNATION.
This is free software, licensed under:
The Artistic License 2.0 (GPL Compatible)