NAME
Image::Leptonica::Func::graphics
VERSION
version 0.04
graphics.c
graphics.c
Pta generation for arbitrary shapes built with lines
PTA *generatePtaLine()
PTA *generatePtaWideLine()
PTA *generatePtaBox()
PTA *generatePtaBoxa()
PTA *generatePtaHashBox()
PTA *generatePtaHashBoxa()
PTAA *generatePtaaBoxa()
PTAA *generatePtaaHashBoxa()
PTA *generatePtaPolyline()
PTA *convertPtaLineTo4cc()
PTA *generatePtaFilledCircle()
PTA *generatePtaFilledSquare()
PTA *generatePtaLineFromPt()
l_int32 locatePtRadially()
Pta generation for plotting functions on images
PTA *generatePlotPtaFromNuma()
Pta rendering
l_int32 pixRenderPta()
l_int32 pixRenderPtaArb()
l_int32 pixRenderPtaBlend()
Rendering of arbitrary shapes built with lines
l_int32 pixRenderLine()
l_int32 pixRenderLineArb()
l_int32 pixRenderLineBlend()
l_int32 pixRenderBox()
l_int32 pixRenderBoxArb()
l_int32 pixRenderBoxBlend()
l_int32 pixRenderBoxa()
l_int32 pixRenderBoxaArb()
l_int32 pixRenderBoxaBlend()
l_int32 pixRenderHashBox()
l_int32 pixRenderHashBoxArb()
l_int32 pixRenderHashBoxBlend()
l_int32 pixRenderHashBoxa()
l_int32 pixRenderHashBoxaArb()
l_int32 pixRenderHashBoxaBlend()
l_int32 pixRenderPolyline()
l_int32 pixRenderPolylineArb()
l_int32 pixRenderPolylineBlend()
l_int32 pixRenderRandomCmapPtaa()
Rendering and filling of polygons
PIX *pixRenderPolygon()
PIX *pixFillPolygon()
Contour rendering on grayscale images
PIX *pixRenderContours()
PIX *fpixAutoRenderContours()
PIX *fpixRenderContours()
The line rendering functions are relatively crude, but they
get the job done for most simple situations. We use the pta
as an intermediate data structure. A pta is generated
for a line. One of two rendering functions are used to
render this onto a Pix.
FUNCTIONS
convertPtaLineTo4cc
PTA * convertPtaLineTo4cc ( PTA *ptas )
convertPtaLineTo4cc()
Input: ptas (8-connected line of points)
Return: ptad (4-connected line), or null on error
Notes:
(1) When a polyline is generated with width = 1, the resulting
line is not 4-connected in general. This function adds
points as necessary to convert the line to 4-cconnected.
It is useful when rendering 1 bpp on a pix.
(2) Do not use this for lines generated with width > 1.
fpixAutoRenderContours
PIX * fpixAutoRenderContours ( FPIX *fpix, l_int32 ncontours )
fpixAutoRenderContours()
Input: fpix
ncontours (> 1, < 500, typ. about 50)
Return: pixd (8 bpp), or null on error
Notes:
(1) The increment is set to get approximately @ncontours.
(2) The proximity to the target value for contour display
is set to 0.15.
(3) Negative values are rendered in red; positive values as black.
fpixRenderContours
PIX * fpixRenderContours ( FPIX *fpixs, l_float32 incr, l_float32 proxim )
fpixRenderContours()
Input: fpixs
incr (increment between contours; must be > 0.0)
proxim (required proximity to target value; default 0.15)
Return: pixd (8 bpp), or null on error
Notes:
(1) Values are displayed when val/incr is within +-proxim
to an integer. The default value is 0.15; smaller values
result in thinner contour lines.
(2) Negative values are rendered in red; positive values as black.
generatePlotPtaFromNuma
PTA * generatePlotPtaFromNuma ( NUMA *na, l_int32 orient, l_int32 width, l_int32 refpos, l_int32 max, l_int32 drawref )
generatePlotPtaFromNuma()
Input: numa
orient (L_HORIZONTAL_LINE, L_VERTICAL_LINE)
width (width of "line" that is drawn; between 1 and 7)
refpos (reference position: y for horizontal and x for vertical)
max (maximum excursion in pixels from baseline)
drawref (1 to draw the reference line and the normal to it)
Return: ptad, or null on error
Notes:
(1) This generates points from a numa representing y(x) or x(y)
with respect to a pix. For y(x), we draw a horizontal line
at the reference position and a vertical line at the edge; then
we draw the values of the numa, scaled so that the maximum
excursion from the reference position is @max pixels.
(2) The width is chosen in the interval [1 ... 7].
(3) @refpos should be chosen so the plot is entirely within the pix
that it will be painted onto.
(4) This would typically be used to plot, in place, a function
computed along pixels rows or columns.
generatePtaBox
PTA * generatePtaBox ( BOX *box, l_int32 width )
generatePtaBox()
Input: box
width (of line)
Return: ptad, or null on error
Notes:
(1) Because the box is constructed so that we don't have any
overlapping lines, there is no need to remove duplicates.
generatePtaBoxa
PTA * generatePtaBoxa ( BOXA *boxa, l_int32 width, l_int32 removedups )
generatePtaBoxa()
Input: boxa
width
removedups (1 to remove, 0 to leave)
Return: ptad, or null on error
Notes:
(1) If the boxa has overlapping boxes, and if blending will
be used to give a transparent effect, transparency
artifacts at line intersections can be removed using
removedups = 1.
generatePtaFilledCircle
PTA * generatePtaFilledCircle ( l_int32 radius )
generatePtaFilledCircle()
Input: radius
Return: pta, or null on error
Notes:
(1) The circle is has diameter = 2 * radius + 1.
(2) It is located with the center of the circle at the
point (radius, radius).
(3) Consequently, it typically must be translated if
it is to represent a set of pixels in an image.
generatePtaFilledSquare
PTA * generatePtaFilledSquare ( l_int32 side )
generatePtaFilledSquare()
Input: side
Return: pta, or null on error
Notes:
(1) The center of the square can be chosen to be at
(side / 2, side / 2). It must be translated by this amount
when used for replication.
generatePtaHashBox
PTA * generatePtaHashBox ( BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline )
generatePtaHashBox()
Input: box
spacing (spacing between lines; must be > 1)
width (of line)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
Return: ptad, or null on error
Notes:
(1) The orientation takes on one of 4 orientations (horiz, vertical,
slope +1, slope -1).
(2) The full outline is also drawn if @outline = 1.
generatePtaHashBoxa
PTA * generatePtaHashBoxa ( BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 removedups )
generatePtaHashBoxa()
Input: boxa
spacing (spacing between lines; must be > 1)
width (of line)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
removedups (1 to remove, 0 to leave)
Return: ptad, or null on error
Notes:
(1) The orientation takes on one of 4 orientations (horiz, vertical,
slope +1, slope -1).
(2) The full outline is also drawn if @outline = 1.
(3) If the boxa has overlapping boxes, and if blending will
be used to give a transparent effect, transparency
artifacts at line intersections can be removed using
removedups = 1.
generatePtaLine
PTA * generatePtaLine ( l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2 )
generatePtaLine()
Input: x1, y1 (end point 1)
x2, y2 (end point 2)
Return: pta, or null on error
Notes:
(1) Uses Bresenham line drawing, which results in an 8-connected line.
generatePtaLineFromPt
PTA * generatePtaLineFromPt ( l_int32 x, l_int32 y, l_float64 length, l_float64 radang )
generatePtaLineFromPt()
Input: x, y (point of origination)
length (of line, including starting point)
radang (angle in radians, CW from horizontal)
Return: pta, or null on error
Notes:
(1) The @length of the line is 1 greater than the distance
used in locatePtRadially(). Example: a distance of 1
gives rise to a length of 2.
generatePtaPolyline
PTA * generatePtaPolyline ( PTA *ptas, l_int32 width, l_int32 closeflag, l_int32 removedups )
generatePtaPolyline()
Input: pta (vertices of polyline)
width
closeflag (1 to close the contour; 0 otherwise)
removedups (1 to remove, 0 to leave)
Return: ptad, or null on error
generatePtaWideLine
PTA * generatePtaWideLine ( l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width )
generatePtaWideLine()
Input: x1, y1 (end point 1)
x2, y2 (end point 2)
width
Return: ptaj, or null on error
generatePtaaBoxa
PTAA * generatePtaaBoxa ( BOXA *boxa )
generatePtaaBoxa()
Input: boxa
Return: ptaa, or null on error
Notes:
(1) This generates a pta of the four corners for each box in
the boxa.
(2) Each of these pta can be rendered onto a pix with random colors,
by using pixRenderRandomCmapPtaa() with closeflag = 1.
generatePtaaHashBoxa
PTAA * generatePtaaHashBoxa ( BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline )
generatePtaaHashBoxa()
Input: boxa
spacing (spacing between hash lines; must be > 1)
width (hash line width)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
Return: ptaa, or null on error
Notes:
(1) The orientation takes on one of 4 orientations (horiz, vertical,
slope +1, slope -1).
(2) The full outline is also drawn if @outline = 1.
(3) Each of these pta can be rendered onto a pix with random colors,
by using pixRenderRandomCmapPtaa() with closeflag = 1.
locatePtRadially
l_int32 locatePtRadially ( l_int32 xr, l_int32 yr, l_float64 dist, l_float64 radang, l_float64 *px, l_float64 *py )
locatePtRadially()
Input: xr, yr (reference point)
radang (angle in radians, CW from horizontal)
dist (distance of point from reference point along line
given by the specified angle)
&x, &y (<return> location of point)
Return: 0 if OK, 1 on error
pixFillPolygon
PIX * pixFillPolygon ( PIX *pixs, PTA *pta, l_int32 xmin, l_int32 ymin )
pixFillPolygon()
Input: pixs (1 bpp, with 4-connected polygon outline)
pta (vertices of the polygon)
xmin, ymin (min values of vertices of polygon)
Return: pixd (with outline filled), or null on error
Notes:
(1) This fills the interior of the polygon, returning a
new pix. It works for both convex and non-convex polygons.
(2) To generate a filled polygon from a pta:
PIX *pixt = pixRenderPolygon(pta, 1, &xmin, &ymin);
PIX *pixd = pixFillPolygon(pixt, pta, xmin, ymin);
pixDestroy(&pixt);
pixRenderBox
l_int32 pixRenderBox ( PIX *pix, BOX *box, l_int32 width, l_int32 op )
pixRenderBox()
Input: pix
box
width (thickness of box lines)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
Return: 0 if OK, 1 on error
pixRenderBoxArb
l_int32 pixRenderBoxArb ( PIX *pix, BOX *box, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval )
pixRenderBoxArb()
Input: pix (any depth, cmapped ok)
box
width (thickness of box lines)
rval, gval, bval
Return: 0 if OK, 1 on error
pixRenderBoxBlend
l_int32 pixRenderBoxBlend ( PIX *pix, BOX *box, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract )
pixRenderBoxBlend()
Input: pix
box
width (thickness of box lines)
rval, gval, bval
fract (in [0.0 - 1.0]; complete transparency (no effect)
if 0.0; no transparency if 1.0)
Return: 0 if OK, 1 on error
pixRenderBoxa
l_int32 pixRenderBoxa ( PIX *pix, BOXA *boxa, l_int32 width, l_int32 op )
pixRenderBoxa()
Input: pix
boxa
width (thickness of line)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
Return: 0 if OK, 1 on error
pixRenderBoxaArb
l_int32 pixRenderBoxaArb ( PIX *pix, BOXA *boxa, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval )
pixRenderBoxaArb()
Input: pix
boxa
width (thickness of line)
rval, gval, bval
Return: 0 if OK, 1 on error
pixRenderBoxaBlend
l_int32 pixRenderBoxaBlend ( PIX *pix, BOXA *boxa, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract, l_int32 removedups )
pixRenderBoxaBlend()
Input: pix
boxa
width (thickness of line)
rval, gval, bval
fract (in [0.0 - 1.0]; complete transparency (no effect)
if 0.0; no transparency if 1.0)
removedups (1 to remove; 0 otherwise)
Return: 0 if OK, 1 on error
pixRenderContours
PIX * pixRenderContours ( PIX *pixs, l_int32 startval, l_int32 incr, l_int32 outdepth )
pixRenderContours()
Input: pixs (8 or 16 bpp; no colormap)
startval (value of lowest contour; must be in [0 ... maxval])
incr (increment to next contour; must be > 0)
outdepth (either 1 or depth of pixs)
Return: pixd, or null on error
Notes:
(1) The output can be either 1 bpp, showing just the contour
lines, or a copy of the input pixs with the contour lines
superposed.
pixRenderHashBox
l_int32 pixRenderHashBox ( PIX *pix, BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 op )
pixRenderHashBox()
Input: pix
box
spacing (spacing between lines; must be > 1)
width (thickness of box and hash lines)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
Return: 0 if OK, 1 on error
pixRenderHashBoxArb
l_int32 pixRenderHashBoxArb ( PIX *pix, BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval )
pixRenderHashBoxArb()
Input: pix
box
spacing (spacing between lines; must be > 1)
width (thickness of box and hash lines)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
rval, gval, bval
Return: 0 if OK, 1 on error
pixRenderHashBoxBlend
l_int32 pixRenderHashBoxBlend ( PIX *pix, BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval, l_float32 fract )
pixRenderHashBoxBlend()
Input: pix
box
spacing (spacing between lines; must be > 1)
width (thickness of box and hash lines)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
rval, gval, bval
fract (in [0.0 - 1.0]; complete transparency (no effect)
if 0.0; no transparency if 1.0)
Return: 0 if OK, 1 on error
pixRenderHashBoxa
l_int32 pixRenderHashBoxa ( PIX *pix, BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 op )
pixRenderHashBoxa()
Input: pix
boxa
spacing (spacing between lines; must be > 1)
width (thickness of box and hash lines)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
Return: 0 if OK, 1 on error
pixRenderHashBoxaArb
l_int32 pixRenderHashBoxaArb ( PIX *pix, BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval )
pixRenderHashBoxaArb()
Input: pix
boxa
spacing (spacing between lines; must be > 1)
width (thickness of box and hash lines)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
rval, gval, bval
Return: 0 if OK, 1 on error
pixRenderHashBoxaBlend
l_int32 pixRenderHashBoxaBlend ( PIX *pix, BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval, l_float32 fract )
pixRenderHashBoxaBlend()
Input: pix
boxa
spacing (spacing between lines; must be > 1)
width (thickness of box and hash lines)
orient (orientation of lines: L_HORIZONTAL_LINE, ...)
outline (0 to skip drawing box outline)
rval, gval, bval
fract (in [0.0 - 1.0]; complete transparency (no effect)
if 0.0; no transparency if 1.0)
Return: 0 if OK, 1 on error
pixRenderLine
l_int32 pixRenderLine ( PIX *pix, l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width, l_int32 op )
pixRenderLine()
Input: pix
x1, y1
x2, y2
width (thickness of line)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
Return: 0 if OK, 1 on error
pixRenderLineArb
l_int32 pixRenderLineArb ( PIX *pix, l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval )
pixRenderLineArb()
Input: pix
x1, y1
x2, y2
width (thickness of line)
rval, gval, bval
Return: 0 if OK, 1 on error
pixRenderLineBlend
l_int32 pixRenderLineBlend ( PIX *pix, l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract )
pixRenderLineBlend()
Input: pix
x1, y1
x2, y2
width (thickness of line)
rval, gval, bval
fract
Return: 0 if OK, 1 on error
pixRenderPolygon
PIX * pixRenderPolygon ( PTA *ptas, l_int32 width, l_int32 *pxmin, l_int32 *pymin )
pixRenderPolygon()
Input: ptas (of vertices, none repeated)
width (of polygon outline)
&xmin (<optional return> min x value of input pts)
&ymin (<optional return> min y value of input pts)
Return: pix (1 bpp, with outline generated), or null on error
Notes:
(1) The pix is the minimum size required to contain the origin
and the polygon. For example, the max x value of the input
points is w - 1, where w is the pix width.
(2) The rendered line is 4-connected, so that an interior or
exterior 8-c.c. flood fill operation works properly.
pixRenderPolyline
l_int32 pixRenderPolyline ( PIX *pix, PTA *ptas, l_int32 width, l_int32 op, l_int32 closeflag )
pixRenderPolyline()
Input: pix
ptas
width (thickness of line)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
closeflag (1 to close the contour; 0 otherwise)
Return: 0 if OK, 1 on error
Note: this renders a closed contour.
pixRenderPolylineArb
l_int32 pixRenderPolylineArb ( PIX *pix, PTA *ptas, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_int32 closeflag )
pixRenderPolylineArb()
Input: pix
ptas
width (thickness of line)
rval, gval, bval
closeflag (1 to close the contour; 0 otherwise)
Return: 0 if OK, 1 on error
Note: this renders a closed contour.
pixRenderPolylineBlend
l_int32 pixRenderPolylineBlend ( PIX *pix, PTA *ptas, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract, l_int32 closeflag, l_int32 removedups )
pixRenderPolylineBlend()
Input: pix
ptas
width (thickness of line)
rval, gval, bval
fract (in [0.0 - 1.0]; complete transparency (no effect)
if 0.0; no transparency if 1.0)
closeflag (1 to close the contour; 0 otherwise)
removedups (1 to remove; 0 otherwise)
Return: 0 if OK, 1 on error
pixRenderPta
l_int32 pixRenderPta ( PIX *pix, PTA *pta, l_int32 op )
pixRenderPta()
Input: pix
pta (arbitrary set of points)
op (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
Return: 0 if OK, 1 on error
Notes:
(1) L_SET_PIXELS puts all image bits in each pixel to 1
(black for 1 bpp; white for depth > 1)
(2) L_CLEAR_PIXELS puts all image bits in each pixel to 0
(white for 1 bpp; black for depth > 1)
(3) L_FLIP_PIXELS reverses all image bits in each pixel
(4) This function clips the rendering to the pix. It performs
clipping for functions such as pixRenderLine(),
pixRenderBox() and pixRenderBoxa(), that call pixRenderPta().
pixRenderPtaArb
l_int32 pixRenderPtaArb ( PIX *pix, PTA *pta, l_uint8 rval, l_uint8 gval, l_uint8 bval )
pixRenderPtaArb()
Input: pix (any depth, cmapped ok)
pta (arbitrary set of points)
rval, gval, bval
Return: 0 if OK, 1 on error
Notes:
(1) If pix is colormapped, render this color (or the nearest
color if the cmap is full) on each pixel.
(2) If pix is not colormapped, do the best job you can using
the input colors:
- d = 1: set the pixels
- d = 2, 4, 8: average the input rgb value
- d = 32: use the input rgb value
(3) This function clips the rendering to the pix.
pixRenderPtaBlend
l_int32 pixRenderPtaBlend ( PIX *pix, PTA *pta, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract )
pixRenderPtaBlend()
Input: pix (32 bpp rgb)
pta (arbitrary set of points)
rval, gval, bval
Return: 0 if OK, 1 on error
Notes:
(1) This function clips the rendering to the pix.
pixRenderRandomCmapPtaa
PIX * pixRenderRandomCmapPtaa ( PIX *pix, PTAA *ptaa, l_int32 polyflag, l_int32 width, l_int32 closeflag )
pixRenderRandomCmapPtaa()
Input: pix (1, 2, 4, 8, 16, 32 bpp)
ptaa
polyflag (1 to interpret each Pta as a polyline; 0 to simply
render the Pta as a set of pixels)
width (thickness of line; use only for polyline)
closeflag (1 to close the contour; 0 otherwise;
use only for polyline mode)
Return: pixd (cmapped, 8 bpp) or null on error
Notes:
(1) This is a debugging routine, that displays a set of
pixels, selected by the set of Ptas in a Ptaa,
in a random color in a pix.
(2) If @polyflag == 1, each Pta is considered to be a polyline,
and is rendered using @width and @closeflag. Each polyline
is rendered in a random color.
(3) If @polyflag == 0, all points in each Pta are rendered in a
random color. The @width and @closeflag parameters are ignored.
(4) The output pix is 8 bpp and colormapped. Up to 254
different, randomly selected colors, can be used.
(5) The rendered pixels replace the input pixels. They will
be clipped silently to the input pix.
AUTHOR
Zakariyya Mughal <zmughal@cpan.org>
COPYRIGHT AND LICENSE
This software is copyright (c) 2014 by Zakariyya Mughal.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.