NAME

Image::Leptonica::Func::graphics

VERSION

version 0.04

graphics.c

graphics.c

    Pta generation for arbitrary shapes built with lines
        PTA        *generatePtaLine()
        PTA        *generatePtaWideLine()
        PTA        *generatePtaBox()
        PTA        *generatePtaBoxa()
        PTA        *generatePtaHashBox()
        PTA        *generatePtaHashBoxa()
        PTAA       *generatePtaaBoxa()
        PTAA       *generatePtaaHashBoxa()
        PTA        *generatePtaPolyline()
        PTA        *convertPtaLineTo4cc()
        PTA        *generatePtaFilledCircle()
        PTA        *generatePtaFilledSquare()
        PTA        *generatePtaLineFromPt()
        l_int32     locatePtRadially()

    Pta generation for plotting functions on images
        PTA        *generatePlotPtaFromNuma()

    Pta rendering
        l_int32     pixRenderPta()
        l_int32     pixRenderPtaArb()
        l_int32     pixRenderPtaBlend()

    Rendering of arbitrary shapes built with lines
        l_int32     pixRenderLine()
        l_int32     pixRenderLineArb()
        l_int32     pixRenderLineBlend()

        l_int32     pixRenderBox()
        l_int32     pixRenderBoxArb()
        l_int32     pixRenderBoxBlend()

        l_int32     pixRenderBoxa()
        l_int32     pixRenderBoxaArb()
        l_int32     pixRenderBoxaBlend()

        l_int32     pixRenderHashBox()
        l_int32     pixRenderHashBoxArb()
        l_int32     pixRenderHashBoxBlend()

        l_int32     pixRenderHashBoxa()
        l_int32     pixRenderHashBoxaArb()
        l_int32     pixRenderHashBoxaBlend()

        l_int32     pixRenderPolyline()
        l_int32     pixRenderPolylineArb()
        l_int32     pixRenderPolylineBlend()

        l_int32     pixRenderRandomCmapPtaa()

    Rendering and filling of polygons
        PIX        *pixRenderPolygon()
        PIX        *pixFillPolygon()

    Contour rendering on grayscale images
        PIX        *pixRenderContours()
        PIX        *fpixAutoRenderContours()
        PIX        *fpixRenderContours()

The line rendering functions are relatively crude, but they
get the job done for most simple situations.  We use the pta
as an intermediate data structure.  A pta is generated
for a line.  One of two rendering functions are used to
render this onto a Pix.

FUNCTIONS

convertPtaLineTo4cc

PTA * convertPtaLineTo4cc ( PTA *ptas )

convertPtaLineTo4cc()

    Input:  ptas (8-connected line of points)
    Return: ptad (4-connected line), or null on error

Notes:
    (1) When a polyline is generated with width = 1, the resulting
        line is not 4-connected in general.  This function adds
        points as necessary to convert the line to 4-cconnected.
        It is useful when rendering 1 bpp on a pix.
    (2) Do not use this for lines generated with width > 1.

fpixAutoRenderContours

PIX * fpixAutoRenderContours ( FPIX *fpix, l_int32 ncontours )

fpixAutoRenderContours()

    Input:  fpix
            ncontours (> 1, < 500, typ. about 50)
    Return: pixd (8 bpp), or null on error

Notes:
    (1) The increment is set to get approximately @ncontours.
    (2) The proximity to the target value for contour display
        is set to 0.15.
    (3) Negative values are rendered in red; positive values as black.

fpixRenderContours

PIX * fpixRenderContours ( FPIX *fpixs, l_float32 incr, l_float32 proxim )

fpixRenderContours()

    Input:  fpixs
            incr  (increment between contours; must be > 0.0)
            proxim (required proximity to target value; default 0.15)
    Return: pixd (8 bpp), or null on error

Notes:
    (1) Values are displayed when val/incr is within +-proxim
        to an integer.  The default value is 0.15; smaller values
        result in thinner contour lines.
    (2) Negative values are rendered in red; positive values as black.

generatePlotPtaFromNuma

PTA * generatePlotPtaFromNuma ( NUMA *na, l_int32 orient, l_int32 width, l_int32 refpos, l_int32 max, l_int32 drawref )

generatePlotPtaFromNuma()

    Input:  numa
            orient (L_HORIZONTAL_LINE, L_VERTICAL_LINE)
            width (width of "line" that is drawn; between 1 and 7)
            refpos (reference position: y for horizontal and x for vertical)
            max (maximum excursion in pixels from baseline)
            drawref (1 to draw the reference line and the normal to it)
    Return: ptad, or null on error

Notes:
    (1) This generates points from a numa representing y(x) or x(y)
        with respect to a pix.  For y(x), we draw a horizontal line
        at the reference position and a vertical line at the edge; then
        we draw the values of the numa, scaled so that the maximum
        excursion from the reference position is @max pixels.
    (2) The width is chosen in the interval [1 ... 7].
    (3) @refpos should be chosen so the plot is entirely within the pix
        that it will be painted onto.
    (4) This would typically be used to plot, in place, a function
        computed along pixels rows or columns.

generatePtaBox

PTA * generatePtaBox ( BOX *box, l_int32 width )

generatePtaBox()

    Input:  box
            width (of line)
    Return: ptad, or null on error

Notes:
    (1) Because the box is constructed so that we don't have any
        overlapping lines, there is no need to remove duplicates.

generatePtaBoxa

PTA * generatePtaBoxa ( BOXA *boxa, l_int32 width, l_int32 removedups )

generatePtaBoxa()

    Input:  boxa
            width
            removedups  (1 to remove, 0 to leave)
    Return: ptad, or null on error

Notes:
    (1) If the boxa has overlapping boxes, and if blending will
        be used to give a transparent effect, transparency
        artifacts at line intersections can be removed using
        removedups = 1.

generatePtaFilledCircle

PTA * generatePtaFilledCircle ( l_int32 radius )

generatePtaFilledCircle()

    Input:  radius
    Return: pta, or null on error

Notes:
    (1) The circle is has diameter = 2 * radius + 1.
    (2) It is located with the center of the circle at the
        point (radius, radius).
    (3) Consequently, it typically must be translated if
        it is to represent a set of pixels in an image.

generatePtaFilledSquare

PTA * generatePtaFilledSquare ( l_int32 side )

generatePtaFilledSquare()

    Input:  side
    Return: pta, or null on error

Notes:
    (1) The center of the square can be chosen to be at
        (side / 2, side / 2).  It must be translated by this amount
        when used for replication.

generatePtaHashBox

PTA * generatePtaHashBox ( BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline )

generatePtaHashBox()

    Input:  box
            spacing (spacing between lines; must be > 1)
            width  (of line)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
    Return: ptad, or null on error

Notes:
    (1) The orientation takes on one of 4 orientations (horiz, vertical,
        slope +1, slope -1).
    (2) The full outline is also drawn if @outline = 1.

generatePtaHashBoxa

PTA * generatePtaHashBoxa ( BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 removedups )

generatePtaHashBoxa()

    Input:  boxa
            spacing (spacing between lines; must be > 1)
            width  (of line)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            removedups  (1 to remove, 0 to leave)
    Return: ptad, or null on error

Notes:
    (1) The orientation takes on one of 4 orientations (horiz, vertical,
        slope +1, slope -1).
    (2) The full outline is also drawn if @outline = 1.
    (3) If the boxa has overlapping boxes, and if blending will
        be used to give a transparent effect, transparency
        artifacts at line intersections can be removed using
        removedups = 1.

generatePtaLine

PTA * generatePtaLine ( l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2 )

generatePtaLine()

    Input:  x1, y1  (end point 1)
            x2, y2  (end point 2)
    Return: pta, or null on error

Notes:
    (1) Uses Bresenham line drawing, which results in an 8-connected line.

generatePtaLineFromPt

PTA * generatePtaLineFromPt ( l_int32 x, l_int32 y, l_float64 length, l_float64 radang )

generatePtaLineFromPt()

    Input:  x, y  (point of origination)
            length (of line, including starting point)
            radang (angle in radians, CW from horizontal)
    Return: pta, or null on error

Notes:
    (1) The @length of the line is 1 greater than the distance
        used in locatePtRadially().  Example: a distance of 1
        gives rise to a length of 2.

generatePtaPolyline

PTA * generatePtaPolyline ( PTA *ptas, l_int32 width, l_int32 closeflag, l_int32 removedups )

generatePtaPolyline()

    Input:  pta (vertices of polyline)
            width
            closeflag (1 to close the contour; 0 otherwise)
            removedups  (1 to remove, 0 to leave)
    Return: ptad, or null on error

generatePtaWideLine

PTA * generatePtaWideLine ( l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width )

generatePtaWideLine()

    Input:  x1, y1  (end point 1)
            x2, y2  (end point 2)
            width
    Return: ptaj, or null on error

generatePtaaBoxa

PTAA * generatePtaaBoxa ( BOXA *boxa )

generatePtaaBoxa()

    Input:  boxa
    Return: ptaa, or null on error

Notes:
    (1) This generates a pta of the four corners for each box in
        the boxa.
    (2) Each of these pta can be rendered onto a pix with random colors,
        by using pixRenderRandomCmapPtaa() with closeflag = 1.

generatePtaaHashBoxa

PTAA * generatePtaaHashBoxa ( BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline )

generatePtaaHashBoxa()

    Input:  boxa
            spacing (spacing between hash lines; must be > 1)
            width  (hash line width)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
    Return: ptaa, or null on error

Notes:
    (1) The orientation takes on one of 4 orientations (horiz, vertical,
        slope +1, slope -1).
    (2) The full outline is also drawn if @outline = 1.
    (3) Each of these pta can be rendered onto a pix with random colors,
        by using pixRenderRandomCmapPtaa() with closeflag = 1.

locatePtRadially

l_int32 locatePtRadially ( l_int32 xr, l_int32 yr, l_float64 dist, l_float64 radang, l_float64 *px, l_float64 *py )

locatePtRadially()

    Input:  xr, yr  (reference point)
            radang (angle in radians, CW from horizontal)
            dist (distance of point from reference point along line
                  given by the specified angle)
            &x, &y (<return> location of point)
    Return: 0 if OK, 1 on error

pixFillPolygon

PIX * pixFillPolygon ( PIX *pixs, PTA *pta, l_int32 xmin, l_int32 ymin )

pixFillPolygon()

    Input:  pixs (1 bpp, with 4-connected polygon outline)
            pta (vertices of the polygon)
            xmin, ymin (min values of vertices of polygon)
    Return: pixd (with outline filled), or null on error

Notes:
    (1) This fills the interior of the polygon, returning a
        new pix.  It works for both convex and non-convex polygons.
    (2) To generate a filled polygon from a pta:
          PIX *pixt = pixRenderPolygon(pta, 1, &xmin, &ymin);
          PIX *pixd = pixFillPolygon(pixt, pta, xmin, ymin);
          pixDestroy(&pixt);

pixRenderBox

l_int32 pixRenderBox ( PIX *pix, BOX *box, l_int32 width, l_int32 op )

pixRenderBox()

    Input:  pix
            box
            width  (thickness of box lines)
            op  (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
    Return: 0 if OK, 1 on error

pixRenderBoxArb

l_int32 pixRenderBoxArb ( PIX *pix, BOX *box, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval )

pixRenderBoxArb()

    Input:  pix (any depth, cmapped ok)
            box
            width  (thickness of box lines)
            rval, gval, bval
    Return: 0 if OK, 1 on error

pixRenderBoxBlend

l_int32 pixRenderBoxBlend ( PIX *pix, BOX *box, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract )

pixRenderBoxBlend()

    Input:  pix
            box
            width  (thickness of box lines)
            rval, gval, bval
            fract (in [0.0 - 1.0]; complete transparency (no effect)
                   if 0.0; no transparency if 1.0)
    Return: 0 if OK, 1 on error

pixRenderBoxa

l_int32 pixRenderBoxa ( PIX *pix, BOXA *boxa, l_int32 width, l_int32 op )

pixRenderBoxa()

    Input:  pix
            boxa
            width  (thickness of line)
            op  (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
    Return: 0 if OK, 1 on error

pixRenderBoxaArb

l_int32 pixRenderBoxaArb ( PIX *pix, BOXA *boxa, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval )

pixRenderBoxaArb()

    Input:  pix
            boxa
            width  (thickness of line)
            rval, gval, bval
    Return: 0 if OK, 1 on error

pixRenderBoxaBlend

l_int32 pixRenderBoxaBlend ( PIX *pix, BOXA *boxa, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract, l_int32 removedups )

pixRenderBoxaBlend()

    Input:  pix
            boxa
            width  (thickness of line)
            rval, gval, bval
            fract (in [0.0 - 1.0]; complete transparency (no effect)
                   if 0.0; no transparency if 1.0)
            removedups  (1 to remove; 0 otherwise)
    Return: 0 if OK, 1 on error

pixRenderContours

PIX * pixRenderContours ( PIX *pixs, l_int32 startval, l_int32 incr, l_int32 outdepth )

pixRenderContours()

    Input:  pixs (8 or 16 bpp; no colormap)
            startval (value of lowest contour; must be in [0 ... maxval])
            incr  (increment to next contour; must be > 0)
            outdepth (either 1 or depth of pixs)
    Return: pixd, or null on error

Notes:
    (1) The output can be either 1 bpp, showing just the contour
        lines, or a copy of the input pixs with the contour lines
        superposed.

pixRenderHashBox

l_int32 pixRenderHashBox ( PIX *pix, BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 op )

pixRenderHashBox()

    Input:  pix
            box
            spacing (spacing between lines; must be > 1)
            width  (thickness of box and hash lines)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            op  (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
    Return: 0 if OK, 1 on error

pixRenderHashBoxArb

l_int32 pixRenderHashBoxArb ( PIX *pix, BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval )

pixRenderHashBoxArb()

    Input:  pix
            box
            spacing (spacing between lines; must be > 1)
            width  (thickness of box and hash lines)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            rval, gval, bval
    Return: 0 if OK, 1 on error

pixRenderHashBoxBlend

l_int32 pixRenderHashBoxBlend ( PIX *pix, BOX *box, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval, l_float32 fract )

pixRenderHashBoxBlend()

    Input:  pix
            box
            spacing (spacing between lines; must be > 1)
            width  (thickness of box and hash lines)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            rval, gval, bval
            fract (in [0.0 - 1.0]; complete transparency (no effect)
                   if 0.0; no transparency if 1.0)
    Return: 0 if OK, 1 on error

pixRenderHashBoxa

l_int32 pixRenderHashBoxa ( PIX *pix, BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 op )

pixRenderHashBoxa()

    Input:  pix
            boxa
            spacing (spacing between lines; must be > 1)
            width  (thickness of box and hash lines)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            op  (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
    Return: 0 if OK, 1 on error

pixRenderHashBoxaArb

l_int32 pixRenderHashBoxaArb ( PIX *pix, BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval )

pixRenderHashBoxaArb()

    Input:  pix
            boxa
            spacing (spacing between lines; must be > 1)
            width  (thickness of box and hash lines)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            rval, gval, bval
    Return: 0 if OK, 1 on error

pixRenderHashBoxaBlend

l_int32 pixRenderHashBoxaBlend ( PIX *pix, BOXA *boxa, l_int32 spacing, l_int32 width, l_int32 orient, l_int32 outline, l_int32 rval, l_int32 gval, l_int32 bval, l_float32 fract )

pixRenderHashBoxaBlend()

    Input:  pix
            boxa
            spacing (spacing between lines; must be > 1)
            width  (thickness of box and hash lines)
            orient  (orientation of lines: L_HORIZONTAL_LINE, ...)
            outline  (0 to skip drawing box outline)
            rval, gval, bval
            fract (in [0.0 - 1.0]; complete transparency (no effect)
                   if 0.0; no transparency if 1.0)
    Return: 0 if OK, 1 on error

pixRenderLine

l_int32 pixRenderLine ( PIX *pix, l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width, l_int32 op )

pixRenderLine()

    Input:  pix
            x1, y1
            x2, y2
            width  (thickness of line)
            op  (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
    Return: 0 if OK, 1 on error

pixRenderLineArb

l_int32 pixRenderLineArb ( PIX *pix, l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval )

pixRenderLineArb()

    Input:  pix
            x1, y1
            x2, y2
            width  (thickness of line)
            rval, gval, bval
    Return: 0 if OK, 1 on error

pixRenderLineBlend

l_int32 pixRenderLineBlend ( PIX *pix, l_int32 x1, l_int32 y1, l_int32 x2, l_int32 y2, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract )

pixRenderLineBlend()

    Input:  pix
            x1, y1
            x2, y2
            width  (thickness of line)
            rval, gval, bval
            fract
    Return: 0 if OK, 1 on error

pixRenderPolygon

PIX * pixRenderPolygon ( PTA *ptas, l_int32 width, l_int32 *pxmin, l_int32 *pymin )

pixRenderPolygon()

    Input:  ptas (of vertices, none repeated)
            width (of polygon outline)
            &xmin (<optional return> min x value of input pts)
            &ymin (<optional return> min y value of input pts)
    Return: pix (1 bpp, with outline generated), or null on error

Notes:
    (1) The pix is the minimum size required to contain the origin
        and the polygon.  For example, the max x value of the input
        points is w - 1, where w is the pix width.
    (2) The rendered line is 4-connected, so that an interior or
        exterior 8-c.c. flood fill operation works properly.

pixRenderPolyline

l_int32 pixRenderPolyline ( PIX *pix, PTA *ptas, l_int32 width, l_int32 op, l_int32 closeflag )

pixRenderPolyline()

    Input:  pix
            ptas
            width  (thickness of line)
            op  (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
            closeflag (1 to close the contour; 0 otherwise)
    Return: 0 if OK, 1 on error

Note: this renders a closed contour.

pixRenderPolylineArb

l_int32 pixRenderPolylineArb ( PIX *pix, PTA *ptas, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_int32 closeflag )

pixRenderPolylineArb()

    Input:  pix
            ptas
            width  (thickness of line)
            rval, gval, bval
            closeflag (1 to close the contour; 0 otherwise)
    Return: 0 if OK, 1 on error

Note: this renders a closed contour.

pixRenderPolylineBlend

l_int32 pixRenderPolylineBlend ( PIX *pix, PTA *ptas, l_int32 width, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract, l_int32 closeflag, l_int32 removedups )

pixRenderPolylineBlend()

    Input:  pix
            ptas
            width  (thickness of line)
            rval, gval, bval
            fract (in [0.0 - 1.0]; complete transparency (no effect)
                   if 0.0; no transparency if 1.0)
            closeflag (1 to close the contour; 0 otherwise)
            removedups  (1 to remove; 0 otherwise)
    Return: 0 if OK, 1 on error

pixRenderPta

l_int32 pixRenderPta ( PIX *pix, PTA *pta, l_int32 op )

pixRenderPta()

    Input:  pix
            pta (arbitrary set of points)
            op   (one of L_SET_PIXELS, L_CLEAR_PIXELS, L_FLIP_PIXELS)
    Return: 0 if OK, 1 on error

Notes:
    (1) L_SET_PIXELS puts all image bits in each pixel to 1
        (black for 1 bpp; white for depth > 1)
    (2) L_CLEAR_PIXELS puts all image bits in each pixel to 0
        (white for 1 bpp; black for depth > 1)
    (3) L_FLIP_PIXELS reverses all image bits in each pixel
    (4) This function clips the rendering to the pix.  It performs
        clipping for functions such as pixRenderLine(),
        pixRenderBox() and pixRenderBoxa(), that call pixRenderPta().

pixRenderPtaArb

l_int32 pixRenderPtaArb ( PIX *pix, PTA *pta, l_uint8 rval, l_uint8 gval, l_uint8 bval )

pixRenderPtaArb()

    Input:  pix (any depth, cmapped ok)
            pta (arbitrary set of points)
            rval, gval, bval
    Return: 0 if OK, 1 on error

Notes:
    (1) If pix is colormapped, render this color (or the nearest
        color if the cmap is full) on each pixel.
    (2) If pix is not colormapped, do the best job you can using
        the input colors:
        - d = 1: set the pixels
        - d = 2, 4, 8: average the input rgb value
        - d = 32: use the input rgb value
    (3) This function clips the rendering to the pix.

pixRenderPtaBlend

l_int32 pixRenderPtaBlend ( PIX *pix, PTA *pta, l_uint8 rval, l_uint8 gval, l_uint8 bval, l_float32 fract )

pixRenderPtaBlend()

    Input:  pix (32 bpp rgb)
            pta  (arbitrary set of points)
            rval, gval, bval
    Return: 0 if OK, 1 on error

Notes:
    (1) This function clips the rendering to the pix.

pixRenderRandomCmapPtaa

PIX * pixRenderRandomCmapPtaa ( PIX *pix, PTAA *ptaa, l_int32 polyflag, l_int32 width, l_int32 closeflag )

pixRenderRandomCmapPtaa()

    Input:  pix (1, 2, 4, 8, 16, 32 bpp)
            ptaa
            polyflag (1 to interpret each Pta as a polyline; 0 to simply
                      render the Pta as a set of pixels)
            width  (thickness of line; use only for polyline)
            closeflag (1 to close the contour; 0 otherwise;
                       use only for polyline mode)
    Return: pixd (cmapped, 8 bpp) or null on error

Notes:
    (1) This is a debugging routine, that displays a set of
        pixels, selected by the set of Ptas in a Ptaa,
        in a random color in a pix.
    (2) If @polyflag == 1, each Pta is considered to be a polyline,
        and is rendered using @width and @closeflag.  Each polyline
        is rendered in a random color.
    (3) If @polyflag == 0, all points in each Pta are rendered in a
        random color.  The @width and @closeflag parameters are ignored.
    (4) The output pix is 8 bpp and colormapped.  Up to 254
        different, randomly selected colors, can be used.
    (5) The rendered pixels replace the input pixels.  They will
        be clipped silently to the input pix.

AUTHOR

Zakariyya Mughal <zmughal@cpan.org>

COPYRIGHT AND LICENSE

This software is copyright (c) 2014 by Zakariyya Mughal.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.