NAME
NetHack::Inventory - the player's inventory
VERSION
version 0.21
SYNOPSIS
use
NetHack::ItemPool;
my
$pool
= NetHack::ItemPool->new;
$pool
->new_item(
"x - 3 food rations"
);
$pool
->inventory->get(
'x'
);
# NetHack::Item<3 food rations>
$pool
->new_item(
"M - a unicorn horn"
);
# updates (not replaces!) the horn already in M
$pool
->new_item(
"M - a blessed unicorn horn"
);
# replaces the horn in M because it's a different item
$pool
->new_item(
"M - a scroll of taming"
);