NAME
OpenGL::GLUT - Perl bindings to GLUT/FreeGLUT GUI toolkit
SYNOPSIS
DESCRIPTION
OpenGL::GLUT is, as of 0.7202, back as part of the main OpenGL distribution, but now it works separately. The purpose is to make this functionality available independent of the legacy OpenGL module for use with OpenGL::Modern.
When you register a glutCloseFunc
, ensure that you de-register it before destroying the window. See the supplied test.pl.
EXPORT
:all - exports all GLUT functions and constants
:constants - export only GLUT constants (same as :glutconstants)
:functions - export only GLUT functions (same as :glutfunctions)
Exportable functions
void glutAddMenuEntry( const char* label,
int
value )
void glutAddSubMenu( const char* label,
int
subMenu )
void glutAttachMenu(
int
button )
void glutBitmapCharacter( void* font,
int
character )
int
glutBitmapLength( void* font, const unsigned char* string )
int
glutBitmapWidth( void* font,
int
character )
void glutButtonBoxFunc( void (* callback)(
int
,
int
) )
void glutChangeToMenuEntry(
int
item, const char* label,
int
value )
void glutChangeToSubMenu(
int
item, const char* label,
int
value )
void glutCloseFunc( void (* callback)( void ) )
void glutCopyColormap(
int
window )
int
glutCreateMenu( void (* callback)(
int
menu ) )
int
glutCreateSubWindow(
int
window,
int
x,
int
y,
int
width,
int
height )
int
glutCreateWindow( const char* title )
void glutDestroyMenu(
int
menu )
void glutDestroyWindow(
int
window )
void glutDetachMenu(
int
button )
int
glutDeviceGet( GLenum query )
void glutDialsFunc( void (* callback)(
int
,
int
) )
void glutDisplayFunc( void (* callback)( void ) )
int
glutEnterGameMode( void )
void glutEntryFunc( void (* callback)(
int
) )
void glutEstablishOverlay( void )
int
glutExtensionSupported( const char* extension )
void glutForceJoystickFunc( void )
void glutFullScreen( void )
int
glutGameModeGet( GLenum query )
void glutGameModeString( const char* string )
int
glutGet( GLenum query )
GLfloat glutGetColor(
int
color,
int
component )
int
glutGetMenu( void )
int
glutGetModifiers( void )
int
glutGetWindow( void )
void glutHideOverlay( void )
void glutHideWindow( void )
void glutIconifyWindow( void )
void glutIdleFunc( void (* callback)( void ) )
void glutIgnoreKeyRepeat(
int
ignore )
void glutInit(
int
* pargc, char** argv )
void glutInitDisplayMode( unsigned
int
displayMode )
void glutInitDisplayString( const char* displayMode )
void glutInitWindowPosition(
int
x,
int
y )
void glutInitWindowSize(
int
width,
int
height )
void glutKeyboardFunc( void (* callback)( unsigned char,
int
,
int
) )
void glutKeyboardUpFunc( void (* callback)( unsigned char,
int
,
int
) )
int
glutLayerGet( GLenum query )
void glutLeaveGameMode( void )
void glutMainLoop( void )
void glutMenuStateFunc( void (* callback)(
int
) )
void glutMenuStatusFunc( void (* callback)(
int
,
int
,
int
) )
void glutMotionFunc( void (* callback)(
int
,
int
) )
void glutMouseFunc( void (* callback)(
int
,
int
,
int
,
int
) )
void glutOverlayDisplayFunc( void (* callback)( void ) )
void glutPassiveMotionFunc( void (* callback)(
int
,
int
) )
void glutPopWindow( void )
void glutPositionWindow(
int
x,
int
y )
void glutPostOverlayRedisplay( void )
void glutPostRedisplay( void )
void glutPostWindowOverlayRedisplay(
int
window )
void glutPostWindowRedisplay(
int
window )
void glutPushWindow( void )
void glutRemoveMenuItem(
int
item )
void glutRemoveOverlay( void )
void glutReportErrors( void )
void glutReshapeFunc( void (* callback)(
int
,
int
) )
void glutReshapeWindow(
int
width,
int
height )
void glutSetColor(
int
color, GLfloat red, GLfloat green, GLfloat blue )
void glutSetCursor(
int
cursor )
void glutSetIconTitle( const char* title )
void glutSetKeyRepeat(
int
repeatMode )
void glutSetMenu(
int
menu )
void glutSetWindow(
int
window )
void glutSetWindowTitle( const char* title )
void glutSetupVideoResizing( void )
void glutShowOverlay( void )
void glutShowWindow( void )
void glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks )
void glutSolidCube( GLdouble size )
void glutSolidDodecahedron( void )
void glutSolidIcosahedron( void )
void glutSolidOctahedron( void )
void glutSolidSphere( GLdouble radius, GLint slices, GLint stacks )
void glutSolidTeapot( GLdouble size )
void glutSolidTetrahedron( void )
void glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings )
void glutSpaceballButtonFunc( void (* callback)(
int
,
int
) )
void glutSpaceballMotionFunc( void (* callback)(
int
,
int
,
int
) )
void glutSpaceballRotateFunc( void (* callback)(
int
,
int
,
int
) )
void glutSpecialFunc( void (* callback)(
int
,
int
,
int
) )
void glutSpecialUpFunc( void (* callback)(
int
,
int
,
int
) )
void glutStopVideoResizing( void )
void glutStrokeCharacter( void* font,
int
character )
int
glutStrokeLength( void* font, const unsigned char* string )
int
glutStrokeWidth( void* font,
int
character )
void glutSwapBuffers( void )
void glutTabletButtonFunc( void (* callback)(
int
,
int
,
int
,
int
) )
void glutTabletMotionFunc( void (* callback)(
int
,
int
) )
void glutTimerFunc( unsigned
int
time
, void (* callback)(
int
),
int
value )
void glutUseLayer( GLenum layer )
void glutVideoPan(
int
x,
int
y,
int
width,
int
height )
void glutVideoResize(
int
x,
int
y,
int
width,
int
height )
int
glutVideoResizeGet( GLenum query )
void glutVisibilityFunc( void (* callback)(
int
) )
void glutWarpPointer(
int
x,
int
y )
void glutWindowStatusFunc( void (* callback)(
int
) )
void glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks )
void glutWireCube( GLdouble size )
void glutWireDodecahedron( void )
void glutWireIcosahedron( void )
void glutWireOctahedron( void )
void glutWireSphere( GLdouble radius, GLint slices, GLint stacks )
void glutWireTeapot( GLdouble size )
void glutWireTetrahedron( void )
void glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings )
SEE ALSO
AUTHOR
Chris Marshall <chm AT cpan DOT org<gt>
COPYRIGHT AND LICENSE
Copyright (C) 2017 by Chris Marshall
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.