NAME
POE::Component::Client::SOCKS - SOCKS enable any POE Component
VERSION
version 1.02
SYNOPSIS
Spawning a SOCKS broker:
   use strict;
   use POE qw(Component::Client::SOCKS Wheel::ReadWrite Filter::Line);
   use Data::Dumper;
   my $poco = POE::Component::Client::SOCKS->spawn( options => { trace => 0 } );
   POE::Session->create(
	  package_states => [
      'main' => [ qw(_start _success _failed _conn_input _conn_error) ],
    ],
    heap => { sockify => $poco },
    options => { trace => 0 },
   );
   $poe_kernel->run();
   exit 0;
   sub _start {
     my ($kernel,$heap) = @_[KERNEL,HEAP];
     $heap->{sockify}->connect( 
      SocksProxy => '127.0.0.1',
      RemoteAddress => 'cou.ch',
      RemotePort => 6667,
      SuccessEvent => '_success',
      FailureEvent => '_failed',
     );
     return;
   }
   sub _success {
     my ($heap,$args) = @_[HEAP,ARG0];
     warn Dumper( $args );
     $heap->{wheel} = POE::Wheel::ReadWrite->new(
      Handle => $args->{socket},
      Filter => POE::Filter::Line->new(),
      InputEvent => '_conn_input',
      ErrorEvent => '_conn_error',
     );
     return;
   }
   sub _failed {
     warn Dumper( $_[ARG0] );
     return;
   }
   sub _conn_input {
     warn $_[ARG0], "\n";
     return;
   }
   sub _conn_error {
     delete $_[HEAP]->{wheel};
     return;
   }
A one shot CONNECT request:
use strict;
use POE qw(Component::Client::SOCKS Wheel::ReadWrite Filter::Line);
use Data::Dumper;
POE::Session->create(
 package_states => [
   'main' => [ qw(_start _success _failed _conn_input _conn_error) ],
 ],
);
$poe_kernel->run();
exit 0;
sub _start {
  my ($kernel,$heap) = @_[KERNEL,HEAP];
  POE::Component::Client::SOCKS->connect( 
   SocksProxy => '127.0.0.1',
   RemoteAddress => 'cou.ch',
   RemotePort => 6667,
   SuccessEvent => '_success',
   FailureEvent => '_failed',
  );
  return;
}
sub _success {
  my ($heap,$args) = @_[HEAP,ARG0];
  warn Dumper( $args );
  $heap->{wheel} = POE::Wheel::ReadWrite->new(
   Handle => $args->{socket},
   Filter => POE::Filter::Line->new(),
   InputEvent => '_conn_input',
   ErrorEvent => '_conn_error',
  );
  return;
}
sub _failed {
  warn Dumper( $_[ARG0] );
  return;
}
sub _conn_input {
  warn $_[ARG0], "\n";
  return;
}
sub _conn_error {
  delete $_[HEAP]->{wheel};
  return;
}
DESCRIPTION
POE::Component::Client::SOCKS provides SOCKSification services to other POE sessions and components. It accepts connection requests and deals with all the SOCKS negotiation on your behalf. It returns either a SuccessEvent which will have a shiny socket handle for you to use or an FailureEvent which should say what went wrong.
SOCKS 4 and 4a based servers are supported.
CONSTRUCTORS
One may start POE::Component::Client::SOCKS in two ways. If you spawn it creates a session that can then broker lots of SOCKS connections on your behalf. Or you may use 'connect' and 'bind' to broker one connection instance.
POE::Component::Client::SOCKS->spawn( ... );
POE::Component::Client::SOCKS->connect( ... );
POE::Component::Client::SOCKS->bind( ... );
spawn- 
Creates a new POE::Component::Client::SOCKS session that may be used lots of times. Takes the following optional parameters:
'alias', set an alias that you can use to address the component later; 'options', a hashref of POE session options;Returns an object.
 connect- 
Creates a one-shot POE::Component::Client::SOCKS session that will connect to a SOCKS server and negotiate a CONNECT. Takes the following parameters ( mandatory ones are indicated ):
'SocksProxy', the SOCKS server that you want to connect to (Mandatory); 'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory); 'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory); 'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory); 'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory); 'SocksPort', the SOCKS server port to connect to (default is 1080);Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.
 bind- 
Creates a one-shot POE::Component::Client::SOCKS session that will connect to a SOCKS server and negotiate a BIND. Takes the following parameters ( mandatory ones are indicated ):
'SocksProxy', the SOCKS server that you want to connect to (Mandatory); 'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory); 'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory); 'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory); 'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory); 'SocksPort', the SOCKS server port to connect to (default is 1080);Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.
 
METHODS
connect- 
Connect to a SOCKS server and negotiate a CONNECT. Takes the following parameters ( mandatory ones are indicated ):
'SocksProxy', the SOCKS server that you want to connect to (Mandatory); 'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory); 'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory); 'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory); 'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory); 'SocksPort', the SOCKS server port to connect to (default is 1080);Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.
 bind- 
Connect to a SOCKS server and negotiate a BIND. Takes the following parameters ( mandatory ones are indicated ):
'SocksProxy', the SOCKS server that you want to connect to (Mandatory); 'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory); 'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory); 'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory); 'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory); 'SocksPort', the SOCKS server port to connect to (default is 1080);Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.
 shutdown- 
Terminates the component. Disconnects any pending SOCKS requests.
 session_id
INPUT EVENTS
connect- 
Connect to a SOCKS server and negotiate a CONNECT. Takes the following parameters ( mandatory ones are indicated ):
'SocksProxy', the SOCKS server that you want to connect to (Mandatory); 'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory); 'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory); 'SuccessEvent', the event that will be sent when a CONNECT is successful (Mandatory); 'FailureEvent', the event to send when a CONNECT is not successful or errored (Mandatory); 'SocksPort', the SOCKS server port to connect to (default is 1080);Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.
 bind- 
Connect to a SOCKS server and negotiate a BIND. Takes the following parameters ( mandatory ones are indicated ):
'SocksProxy', the SOCKS server that you want to connect to (Mandatory); 'RemoteAddress', the address that you want the SOCKS proxy to connect to (Mandatory); 'RemotePort', the port that you want the SOCKS proxy to connect to (Mandatory); 'SuccessEvent', the event that will be sent when a BIND is successful (Mandatory); 'FailureEvent', the event to send when a BIND is not successful or errored (Mandatory); 'SocksPort', the SOCKS server port to connect to (default is 1080);Takes any number of arbitary parameters that will passed through to the SuccessEvent/FailureEvent. Please use underscore prefixes to avoid future API changes.
 shutdown- 
Terminates the component. Disconnects any pending SOCKS requests.
 
OUTPUT EVENTS
The component returns either a SuccessEvent or an FailureEvent, you specify the events in your session that you wish to be triggered for each type. ARG0 will be a hashref. See details following.
Any arbitary parameters passed though will be in the returned hashref.
SuccessEvent- 
All the parameters passed to 'connect' or 'bind' will be present, plus:
'socket', the socket handle of the connection to the SOCKS server; 'socks_response', an arrayref consisting of the reply from the SOCKS server: the result code, the dest IP and the dest port.For a BIND, the dest IP and the dest port are the address and port that the SOCKS server has opened for listening.
 FailureEvent- 
Generated if something went wrong, either a connection could not be established with the SOCKS server or the SOCKS server rejected our request.
If a connection to the SOCKS server could not be established then the following will exist:
'sockerr', an arrayref containing the operation, errnum and errstr as returned by POE::Wheel::SocketFactory;If the SOCKS server rejected our request for some reason the following will exist:
'socks_unknown', a string error message. This is generated if we get a garbled response from the SOCKS server; 'socks_error', an integer response from the SOCKS server, indicating that it has rejected the request. 
SEE ALSO
http://socks.permeo.com/protocol/socks4.protocol
http://socks.permeo.com/protocol/socks4a.protocol
AUTHOR
Chris Williams <chris@bingosnet.co.uk>
COPYRIGHT AND LICENSE
This software is copyright (c) 2017 by Chris Williams.
This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.