NAME

Paws::GameLift::UpdateGameServerGroup - Arguments for method UpdateGameServerGroup on Paws::GameLift

DESCRIPTION

This class represents the parameters used for calling the method UpdateGameServerGroup on the Amazon GameLift service. Use the attributes of this class as arguments to method UpdateGameServerGroup.

You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameServerGroup.

SYNOPSIS

my $gamelift = Paws->service('GameLift');
my $UpdateGameServerGroupOutput = $gamelift->UpdateGameServerGroup(
  GameServerGroupName        => 'MyGameServerGroupNameOrArn',
  BalancingStrategy          => 'SPOT_ONLY',                    # OPTIONAL
  GameServerProtectionPolicy => 'NO_PROTECTION',                # OPTIONAL
  InstanceDefinitions        => [
    {
      InstanceType => 'c4.large'
      , # values: c4.large, c4.xlarge, c4.2xlarge, c4.4xlarge, c4.8xlarge, c5.large, c5.xlarge, c5.2xlarge, c5.4xlarge, c5.9xlarge, c5.12xlarge, c5.18xlarge, c5.24xlarge, c5a.large, c5a.xlarge, c5a.2xlarge, c5a.4xlarge, c5a.8xlarge, c5a.12xlarge, c5a.16xlarge, c5a.24xlarge, r4.large, r4.xlarge, r4.2xlarge, r4.4xlarge, r4.8xlarge, r4.16xlarge, r5.large, r5.xlarge, r5.2xlarge, r5.4xlarge, r5.8xlarge, r5.12xlarge, r5.16xlarge, r5.24xlarge, r5a.large, r5a.xlarge, r5a.2xlarge, r5a.4xlarge, r5a.8xlarge, r5a.12xlarge, r5a.16xlarge, r5a.24xlarge, m4.large, m4.xlarge, m4.2xlarge, m4.4xlarge, m4.10xlarge, m5.large, m5.xlarge, m5.2xlarge, m5.4xlarge, m5.8xlarge, m5.12xlarge, m5.16xlarge, m5.24xlarge, m5a.large, m5a.xlarge, m5a.2xlarge, m5a.4xlarge, m5a.8xlarge, m5a.12xlarge, m5a.16xlarge, m5a.24xlarge
      WeightedCapacity => 'MyWeightedCapacity',   # min: 1, max: 3; OPTIONAL
    },
    ...
  ],    # OPTIONAL
  RoleArn => 'MyIamRoleArn',    # OPTIONAL
);

# Results:
my $GameServerGroup = $UpdateGameServerGroupOutput->GameServerGroup;

# Returns a L<Paws::GameLift::UpdateGameServerGroupOutput> object.

Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object. For the AWS API documentation, see https://docs.aws.amazon.com/goto/WebAPI/gamelift/UpdateGameServerGroup

ATTRIBUTES

BalancingStrategy => Str

Indicates how GameLift FleetIQ balances the use of Spot Instances and On-Demand Instances in the game server group. Method options include the following:

  • SPOT_ONLY - Only Spot Instances are used in the game server group. If Spot Instances are unavailable or not viable for game hosting, the game server group provides no hosting capacity until Spot Instances can again be used. Until then, no new instances are started, and the existing nonviable Spot Instances are terminated (after current gameplay ends) and are not replaced.

  • SPOT_PREFERRED - (default value) Spot Instances are used whenever available in the game server group. If Spot Instances are unavailable, the game server group continues to provide hosting capacity by falling back to On-Demand Instances. Existing nonviable Spot Instances are terminated (after current gameplay ends) and are replaced with new On-Demand Instances.

  • ON_DEMAND_ONLY - Only On-Demand Instances are used in the game server group. No Spot Instances are used, even when available, while this balancing strategy is in force.

Valid values are: "SPOT_ONLY", "SPOT_PREFERRED", "ON_DEMAND_ONLY"

REQUIRED GameServerGroupName => Str

A unique identifier for the game server group. Use either the GameServerGroup name or ARN value.

GameServerProtectionPolicy => Str

A flag that indicates whether instances in the game server group are protected from early termination. Unprotected instances that have active game servers running might be terminated during a scale-down event, causing players to be dropped from the game. Protected instances cannot be terminated while there are active game servers running except in the event of a forced game server group deletion (see ). An exception to this is with Spot Instances, which can be terminated by AWS regardless of protection status. This property is set to NO_PROTECTION by default.

Valid values are: "NO_PROTECTION", "FULL_PROTECTION"

InstanceDefinitions => ArrayRef[Paws::GameLift::InstanceDefinition]

An updated list of EC2 instance types to use in the Auto Scaling group. The instance definitions must specify at least two different instance types that are supported by GameLift FleetIQ. This updated list replaces the entire current list of instance definitions for the game server group. For more information on instance types, see EC2 Instance Types (https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/instance-types.html) in the Amazon EC2 User Guide. You can optionally specify capacity weighting for each instance type. If no weight value is specified for an instance type, it is set to the default value "1". For more information about capacity weighting, see Instance Weighting for Amazon EC2 Auto Scaling (https://docs.aws.amazon.com/autoscaling/ec2/userguide/asg-instance-weighting.html) in the Amazon EC2 Auto Scaling User Guide.

RoleArn => Str

The Amazon Resource Name (ARN (https://docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html)) for an IAM role that allows Amazon GameLift to access your EC2 Auto Scaling groups.

SEE ALSO

This class forms part of Paws, documenting arguments for method UpdateGameServerGroup in Paws::GameLift

BUGS and CONTRIBUTIONS

The source code is located here: https://github.com/pplu/aws-sdk-perl

Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues